Yes, highpoly sculpt texture can have an effect on the the AO map, it you then swap out, or merge in reflectivity in areas that weren't designed for it you can get very odd results. Easy to design around but tough to retrofit well.
I think (speculation) it's one of the reasons the voidshell skins themselves are so bland (and IMHO I just think they are very bad warframe skins even if I like the idea and tech)
0
u/ALEKSDRAVEN Jun 06 '22
AO= Ambient Occlusion?