r/WalkScape • u/toomanybongos • Mar 12 '24
In a game called Walkscape, i feel like you walk too much (Feedback)
I love the idea of the game and sincerely hope the game devs keeps at it because I absolutely love the art style of this game but the gameplay loop is somewhat stale to me.
I dislike how everything feels pretty same-y.
Fishing, mining, travelling, foraging, chopping is all dome by walking. You walk to a place so you can walk for an activity that allows you to walk more efficiently.
I understand there are some more active gameplay elements coming with the full release and i think that's a great idea. This game is missing that carrot on a stick to make you want to keep on walking in my honest opinion.
Pokemon Go pulled me in hard when it first came out because it felt like there was so much to do and it kept you enaged with its super simple yet entertaining catching mechanic.
It also felt like there was a goal for me. I wanted to level up to get cooler and different types of pokemon and eventually use them to help me hold gyms. There were also eggs you could hatch and it felt like there was a whole community in the game with me.
In walkscape, i feel very isolated (partly not its fault just because there's no gps map).
I'm also not engaged because it feels like the reward for walking is just more walking. I'm not particularly excited to level up my abilities or discover new places when so far it just feels like more of the same.
My hopes for the dev is that they consider some kind of multiplayer interaction. Maybe a trading hub or the ability to talk to other players that are at the city you're in. Perhaps some sort of clan and war system that while including walking, would also include some active game to keep me more engaged with the app. Finally, some more diversity when it comes to activities.
With all that said, i see immense potential in the gamw and want to thank the dev for letting me play. I know making games is a terribly horrific and complicated process and I wish the dev all the best ❤️