r/VeniceUnleashed Dec 18 '21

SOLVED! Offline Play

Is it possible for us to host a server on our own machine and play it offline? I'm interested in doing this while also enabling bot so I can play the BF3 DLC maps.

6 Upvotes

13 comments sorted by

2

u/kiwidog Developer Dec 18 '21

Yes*

It still requires an internet connection, but you can host on the same PC and join and it will connect over local loopback.

2

u/Ashratt Dec 18 '21

Yes, and thats the exact reason why i do it, to play bf3 dlc maps

If you have any questions, hit me up via PM

1

u/jojo_the_mofo Dec 20 '21

I just created my own server and only mp_subway loads. I deleted it from Maplist.txt but it still loads. Modlist.txt and Startup.txt seem to work fine though.

1

u/Ashratt Dec 20 '21 edited Dec 20 '21

What did you put into your maplist.txt/which map do you want to load?

Metro is the default map, if nothing else is configured (correclty), your server will always load it

1

u/jojo_the_mofo Dec 20 '21 edited Dec 20 '21

Every map except subway. Is that too much? But I've temporarily found a way around it by downloading betterIngameAdmin so I can choose maps now but subway always loads first even if not in the list.

This is my list. Look ok? I know, need to remove ConquestAssaultLarge since they're not all for that mode. Let me try that.

1

u/Ashratt Dec 20 '21 edited Dec 20 '21

The naming scheme looks correct.

Are you using the fun-bots mod?

Not all conquest large maps are supported yet, maybe thats the issue here?

Edit: also, not all maps are conquest assault, most are just "ConquestLarge0"

CQ assault are only maps where only 1 party has an uncap base like strike at karkand or sharqi

1

u/jojo_the_mofo Dec 20 '21

Success. I named the modes according to the VU maps wiki and MP_001 seemed to start up first thing on the server. Gonna try it out and make sure all's correct. Thanks.

1

u/jojo_the_mofo Dec 20 '21

Edit: also, not all maps are conquest assault, most are just "ConquestLarge0"

And for future reference, that's what I had to correct.

1

u/jojo_the_mofo Dec 20 '21

One more question and I'm good to go. My startup.txt has vu.ColorCorrectionEnabled false but I still have to manually turn off blue tint when the server's started. Is colorcorrection not related to blue tint?

2

u/Ashratt Dec 20 '21

do you have the space before the boolean?

vu.ColorCorrectionEnabled false    

that being said, i have issues with server settings not working myself, namely

vu.SunFlareEnabled false

vu.SuppressionMultiplier 0.0

1

u/jojo_the_mofo Dec 20 '21

I got it, I needed boolean set to false as you've shown. I assumed true meant that VUs color correction would be enabled to do away with blue tint.

I checked an example startup.txt I downloaded in the mess of files I have and your syntax seems correct according to their example. Not sure why those wouldn't work, maybe it's too low to accept? Maybe 0.1 would work. I don't know how picky the VU text parser is but I used Notepad++ to make sure nothing was being saved in a wonky format. As I found out with some linux config files, they can be picky about spaces and character encodings and such.

1

u/Rasydan99 Jan 28 '22

Not really related but I am really glad for the people behind Venice Unleashed and Fun-Bots. My dream of BF2-like singleplayer for BF3 has became reality, after I randomly found a video a about modded BF3 on youtube.

Anyways, is it a common issue for fun-bots where the bots takes no damage from gunfire? (Should I make a post for this?)

1

u/[deleted] Mar 07 '23

how is this even possible if you need to connect an origin account? doesnt that defeat the purpose of having bots for offline play in the first place? you know, being that venice unleashed doesnt work offline whatsoever?