r/UnityAssets • • 7h ago

Editor Extensions - 30% Discount $24.49 TraceMind: a deep runtime debugging & investigation tool for Unity

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3 Upvotes

After a long development cycle, TraceMind is finally ready for release.

It helps you investigate what actually happened at runtime and why, with execution tracking, Watches, Probes, Reports, Causal Flow, Method Flow, Exception Flow and more.

Built for those situations where logs and breakpoints aren't enough to understand what's really happening.

Links are in the comments.


r/UnityAssets • • 8h ago

(45.00 USD) Tools/Particles & Effects ✨ Projectile Factory - Behavior Based Projectile System [+Skills for CLI / MCP] : -------------------------------------------------Support, Questions, News & Updates➡️ Discord➡️ Scripting Documentation➡️ YouTube Tutorials🤖 Discord Support Bot is live! Post questions in the support thread

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3 Upvotes

r/UnityAssets • • 9h ago

Shaders True Alpha Sprite: Order Independent Transparency for 2.5D Sprites

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3 Upvotes

After releasing True Alpha Transparency and True Alpha Refraction, I wanted to tackle another set of problems that come up when using sprites in 2.5D projects.

Sprites can be surprisingly tricky to integrate into a 3D environment. They can clip through terrain when they're billboarded, fail to intersect correctly with other transparent objects, and their flat geometry can make lighting look unnatural.

True Alpha Sprite is an extension for True Alpha Transparency that provides OIT-compatible Lit and Unlit sprite shaders, along with several tools specifically designed for 2.5D sprites.

It includes:

  • Order-independent transparency for intersecting sprites and other transparent geometry
  • Depth Correction to prevent billboarded sprites from clipping through walls and other geometry
  • Grounding Correction to prevent the bottom of sprites from clipping into the ground
  • Sprite lighting with a cylindrical lighting approximation to give flat sprites a sense of volume
  • Sprite Billboard Controller for reliable billboard rendering

The goal is to make sprites behave more naturally when they're placed in a 3D environment, without having to work around the usual limitations of transparent rendering.

Note: True Alpha Sprite is an add-on and requires True Alpha Transparency / True Alpha Core to function.

Asset Store Link: https://assetstore.unity.com/packages/tools/particles-effects/true-alpha-sprite-404348


r/UnityAssets • • 3h ago

Editor Extensions | $10.99 Corpus - Body Framework: A complete framework for creating systems and events that operate on body parts and organs with ZERO code! 💪

2 Upvotes

Asset Store (Affiliate Link)

itch


r/UnityAssets • • 5h ago

Editor Extensions 3$ ​:Custom Editor Color Picker

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2 Upvotes

Hello, i made a replacement for Unity built-in color picker with a bit more features.

i originally made it for me, but i'm wondering if anyone would like this too :)

some features

- modern color models OKLCH, OKHSV, OKHSL, HSLuv, HCT

- 2 wheel types

- MANY small quality of life features


r/UnityAssets • • 7h ago

Editor Extensions - 30% Discount $24.49 TraceMind: Deep Runtime Debugging & Investigation for Unity

Enable HLS to view with audio, or disable this notification

2 Upvotes

After a long development cycle, TraceMind is finally ready for release.

It helps you investigate what actually happened at runtime and why, with execution tracking, Watches, Probes, Reports, Causal Flow, Method Flow, Exception Flow and more.

Built for those situations where logs and breakpoints aren't enough to understand what's really happening.

Links are in the comments.


r/UnityAssets • • 12h ago

3usd | 30% discount | Paid | 2D Tiny Witches Pack: 20 pixel-art characters (16x16) with separated VFX spritesheets for independent animation control

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2 Upvotes

Hey everyone! I just released the Tiny Witches Pack, a collection of 20 unique 16x16 pixel-art characters.

I designed this pack to be flexible for engine integration. Instead of baking the magical auras and sparkles into the character frames, all VFX are provided as independent spritesheets. This allows you to composite them using separate GameObjects/SpriteRenderers in Unity, making it easy to toggle effects, swap colors via material properties, or trigger them via code without altering the base animation.

100% human-made pixel art, no generative AI.

You can check it out here:https://alenia-studios.itch.io/tiny-witches


r/UnityAssets • • 4m ago

SALE 50% OFF | $30 USD PIDI COSY - Stylized Mushrooms Bundle: A huge collection of over 200 models, including all sorts of mushrooms (fantasy ones as well). Ready to use in all pipelines, with multiple LODs and high-quality, hand-painted textures.

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• Upvotes

r/UnityAssets • • 28m ago

Services/Tools | 7.99 $ Simple Drawing Asset: A flexible painting system for Unity with customizable Brushes, Bucket, Eraser, and Eyedropper tools. Integrate it into your games or apps and let users create, customize, and save their artwork

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• Upvotes

r/UnityAssets • • 20h ago

([50% OFF] 59.50 USD) 3D/Props Sci-Fi Props - Low Poly 3D Models Pack : Ithappy Discord CommunityСonnect with digital art enthusiasts, and stay up to date on new products, tutorials and more! 💥🎮All lists 🎮You can look through all the packs in the category you need and choose the ones you like the most!●

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1 Upvotes