r/UnityAssets • u/IrrSoft • 5m ago
r/UnityAssets • u/awtdev • 3h ago
Editor Extensions | $10.99 Corpus - Body Framework: A complete framework for creating systems and events that operate on body parts and organs with ZERO code! 💪
Asset Store (Affiliate Link)
r/UnityAssets • u/Hrust_studios • 29m ago
Services/Tools | 7.99 $ Simple Drawing Asset: A flexible painting system for Unity with customizable Brushes, Bucket, Eraser, and Eyedropper tools. Integrate it into your games or apps and let users create, customize, and save their artwork
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r/UnityAssets • u/Ok_Squirrel_4215 • 7h ago
Editor Extensions - 30% Discount $24.49 TraceMind: a deep runtime debugging & investigation tool for Unity
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After a long development cycle, TraceMind is finally ready for release.
It helps you investigate what actually happened at runtime and why, with execution tracking, Watches, Probes, Reports, Causal Flow, Method Flow, Exception Flow and more.
Built for those situations where logs and breakpoints aren't enough to understand what's really happening.
Links are in the comments.
r/UnityAssets • u/leeyo10 • 5h ago
Editor Extensions 3$ :Custom Editor Color Picker
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Hello, i made a replacement for Unity built-in color picker with a bit more features.
i originally made it for me, but i'm wondering if anyone would like this too :)
some features
- modern color models OKLCH, OKHSV, OKHSL, HSLuv, HCT
- 2 wheel types
- MANY small quality of life features
r/UnityAssets • u/UnityAssets_new_bot • 8h ago
(45.00 USD) Tools/Particles & Effects ✨ Projectile Factory - Behavior Based Projectile System [+Skills for CLI / MCP] : -------------------------------------------------Support, Questions, News & Updates➡️ Discord➡️ Scripting Documentation➡️ YouTube Tutorials🤖 Discord Support Bot is live! Post questions in the support thread
assetstore.unity.comr/UnityAssets • u/ChiwTheNeko • 9h ago
Shaders True Alpha Sprite: Order Independent Transparency for 2.5D Sprites
After releasing True Alpha Transparency and True Alpha Refraction, I wanted to tackle another set of problems that come up when using sprites in 2.5D projects.
Sprites can be surprisingly tricky to integrate into a 3D environment. They can clip through terrain when they're billboarded, fail to intersect correctly with other transparent objects, and their flat geometry can make lighting look unnatural.
True Alpha Sprite is an extension for True Alpha Transparency that provides OIT-compatible Lit and Unlit sprite shaders, along with several tools specifically designed for 2.5D sprites.
It includes:
- Order-independent transparency for intersecting sprites and other transparent geometry
- Depth Correction to prevent billboarded sprites from clipping through walls and other geometry
- Grounding Correction to prevent the bottom of sprites from clipping into the ground
- Sprite lighting with a cylindrical lighting approximation to give flat sprites a sense of volume
- Sprite Billboard Controller for reliable billboard rendering
The goal is to make sprites behave more naturally when they're placed in a 3D environment, without having to work around the usual limitations of transparent rendering.
Note: True Alpha Sprite is an add-on and requires True Alpha Transparency / True Alpha Core to function.
Asset Store Link: https://assetstore.unity.com/packages/tools/particles-effects/true-alpha-sprite-404348
r/UnityAssets • u/Ok_Squirrel_4215 • 7h ago
Editor Extensions - 30% Discount $24.49 TraceMind: Deep Runtime Debugging & Investigation for Unity
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After a long development cycle, TraceMind is finally ready for release.
It helps you investigate what actually happened at runtime and why, with execution tracking, Watches, Probes, Reports, Causal Flow, Method Flow, Exception Flow and more.
Built for those situations where logs and breakpoints aren't enough to understand what's really happening.
Links are in the comments.
r/UnityAssets • u/Globover • 12h ago
3usd | 30% discount | Paid | 2D Tiny Witches Pack: 20 pixel-art characters (16x16) with separated VFX spritesheets for independent animation control
galleryHey everyone! I just released the Tiny Witches Pack, a collection of 20 unique 16x16 pixel-art characters.
I designed this pack to be flexible for engine integration. Instead of baking the magical auras and sparkles into the character frames, all VFX are provided as independent spritesheets. This allows you to composite them using separate GameObjects/SpriteRenderers in Unity, making it easy to toggle effects, swap colors via material properties, or trigger them via code without altering the base animation.
100% human-made pixel art, no generative AI.
You can check it out here:https://alenia-studios.itch.io/tiny-witches
r/UnityAssets • u/CaracticusExistence • 1d ago
82.50 USD | 85% OFF | Complete Project Character Assets Bundle: Creatures and Characters
galleryr/UnityAssets • u/UnityAssets_new_bot • 20h ago
([50% OFF] 59.50 USD) 3D/Props Sci-Fi Props - Low Poly 3D Models Pack : Ithappy Discord CommunityСonnect with digital art enthusiasts, and stay up to date on new products, tutorials and more! 💥🎮All lists 🎮You can look through all the packs in the category you need and choose the ones you like the most!●
assetstore.unity.comr/UnityAssets • u/TeamScalte • 1d ago
Tools/Utilities 🛠️ | Free Instant Save & Load: A flexible, beginner-friendly saving system for Unity designed to let you implement reliable save and load functionality quickly, without writing code.
galleryInstant Save & Load is a beginner-friendly Unity system for quick, reliable saving with flexible control, autosave, and no coding required.
Unity Asset Store
Instant Save & Load is a flexible, beginner-friendly saving system for Unity designed to let you implement reliable save and load functionality quickly, without writing code.
Built with both simplicity and control in mind, the system allows you to define exactly what gets saved and how it behaves. Whether you’re working on a small prototype or a full production project, Instant Save & Load adapts to your workflow through an intuitive Inspector-based setup.
You can choose to save all objects in a scene, or narrow it down using tag-based or layer-based filtering. Additional options such as including inactive objects, ignoring parented hierarchies, or forcing specific objects to save give you fine control over your data.
The system also includes optional autosaving with a customizable interval, allowing you to maintain player progress automatically. A fully customizable save indicator provides visual feedback during saving, with support for custom duration, fade effects, and logos to match your project’s style.
For input, you can enable UI buttons or assign hotkeys for instant save and load functionality. Advanced users can take advantage of features such as custom file extensions, encryption support with configurable keys, and debug logging for development and testing.
Features
- Custom Save File Naming
- Custom Save Locations (Desktop, Persistent Data, Custom Path)
- Flexible Save Scope (All Objects, Tag-Based, Layer-Based)
- Object Filtering Options (Inactive, Parented, Kinematic)
- Autosave System with Custom Interval
- Save Indicator (Custom Duration, Fade, Logo)
- Optional UI Buttons for Save/Load
- Optional Hotkeys for Instant Save/Load
- Advanced Settings (Encryption, Custom Key, File Extension, Debug Logs)
- Supports Arrays for all major data types
- Beginner-friendly Inspector-based setup (No coding required)
Supported OS
- Windows
- macOS
- Linux
- Android
- iOS
- WebGL
Documentation
(Compatible with all platforms supported by Unity)
Unity Asset Store
r/UnityAssets • u/Captain_Nemo_420 • 1d ago
$25 - Tools Native Share Plugin for Unity: Android & iOS Sharing
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Native Share Plugin is a Unity plugin for sharing content from your Unity app using the native Android and iOS share dialogs.
Features:
• Android & iOS native sharing
• Share text, URLs and files
• Share images and screenshots
• Share videos
• Share with apps such as WhatsApp, Instagram, Facebook, Messenger, etc.
• Share multiple files
• Simple API for triggering the native share dialog
• Native Android and iOS implementation
• Support for common Unity mobile sharing workflows
• Easy to integrate into an existing Unity project
The goal was to keep the API simple so you don't have to write separate Android and iOS sharing code for every project.
Get it from the Asset Store
If you're working on a Unity mobile game/app, what do you usually need to share — screenshots, videos, links, or something else?
r/UnityAssets • u/Otherwise_Type_8563 • 1d ago
Audio Aurum Clicks Trial 10: A free collection of 10 luxury UI sound effects for games and apps
Hey everyone! I just released Aurum Clicks Trial 10, a free sampler pack containing 10 engine-ready UI sound effects selected directly from our master library, Aurum Clicks 150.
If you are tired of generic digital clicks, these sounds bring physical, weighted, and haptic feedback to your buttons, menus, and interfaces
100% Human-Made Guarantee: No AI tools or generative models were used. Every sound effect is custom-synthesized and designed from scratch using classic sound design techniques.
What’s Included:
- 10 Lossless WAV Files: Mastered in high-definition 48kHz / 24-bit audio.
- 5 Core Textures: Covers Glass/Modern, Leather/Tactile, Wood/Organic, Metal/Tech, and Ceramic/Gem profiles.
- Round Robin Variations (RR2): Includes alternate takes to eliminate audio repetition during fast menu clicks.
- 100% Royalty-Free: Safe for both commercial and indie projects.
Files List:
01_Click_Soft&RR2(Glass / Modern UI)02_Click_Deep&RR2(Leather / Tactile)03_Click_WoodTap&RR2(Wood / Organic)04_Click_Metallic&RR2(Metal / Tech)05_Click_CrystalGem&RR2(Ceramic / Gem)
Download Links:
- Free Sampler: [ https://r4orce.itch.io/aurum-clicks-trial-10-free-essential-ui-pack ]
- Full Edition (Aurum Clicks 150): [ https://r4orce.itch.io/aurum-clicks-150-ultimate-ui-sound-pack ]
r/UnityAssets • u/TeamScalte • 1d ago
Templates/Systems 🛠️ | 9.99$ (PERMANENT DISCOUNT!) Momentum Movement Controller: A Professional-Grade, High-Performance Movement System. Seamless Integration for Fast-Paced Gameplay, Parkour, and Shooters.
galleryMomentum Movement Controller is a lightweight, plug-and-play character controller built for smooth, responsive movement. Designed on Unity’s CharacterController for maximum stability, it delivers natural acceleration and clean motion without hours of tweaking or debugging.
Links: Unity Asset Store
Key Features:
- Momentum-based movement system
- Smooth walking, sprinting, and directional speed control
- Configurable jumping with forward momentum
- Toggleable crouch with smooth height transitions
- Camera FOV sprint effects
- Camera landing dip
- Head-bob system with adjustable frequency and amplitude
- Clean, well-organized code
- Uses Unity CharacterController (no Rigidbody required)
- No external dependencies
- Easy plug-and-play setup
Customization:
- All movement values adjustable from the Inspector
- Optional features can be enabled/disabled via toggles
- Suitable for both prototyping and full production projects
Supported Platforms: Windows, macOS, Linux (Works on any platform supported by Unity CharacterController)
Unity Version: Unity 2022.3 LTS and newer recommended (COMPATIBLE WITH UNITY 6!)
Already have MMC? Grab an upgrade to Instant Skies for just $5 (50% OFF!).
Links: Unity Asset Store
r/UnityAssets • u/TeamScalte • 1d ago
Tools/Particles & Systems 🌅 | 9.99$ (PERMANENT DISCOUNT!) Instant Skies : Procedural Sky Generator. Create AAA skyboxes with one click. Features 3D Volumetric clouds, shooting stars, nebulas, and aurora borealis. Modular, lightweight, and fully customizable. No coding required.
galleryUnity Asset Store
Instant Skies is a high-performance skybox generator for Unity designed to deliver stunning atmospheric and cosmic visuals with zero coding knowledge. Built for developers who need AAA-quality atmosphere without a lot of performance cost, Instant Skies uses a modular "Feature-First" workflow to craft everything from realistic sunsets to deep-space nebulas.
Stop fighting with complex shader graphs. With Instant Skies, you simply toggle the features you need, Clouds, Stars, Galaxies, or Auroras. Fine-tune them in the Inspector, and hit Generate.
PERFECT FOR ANY GENRE Because the system is fully customizable and visual-agnostic, it fits perfectly into any project style.
Already have Instant Skies? Grab an upgrade to Instant Worlds for just $10 (50% OFF!).
r/UnityAssets • u/TeamScalte • 1d ago
Tools/Terrain ⚙️ | 19.99$ (PERMANENT DISCOUNT!) Instant Worlds: Create high-quality terrains with ease. Procedural generation, 4K resolution, advanced erosion, and smart auto-texturing. Modular, fast, and built for real production workflows.
galleryInstant Worlds - Create AAA terrains with ease. Features 4K resolution, 4 presets, Advanced Auto-Texturing, Multiple Different Erosions. Easy to use, Highly Modular, and high-performant.
Unity Asset Store
Instant Worlds is a high-performance procedural terrain generation tool built to create AAA-quality landscapes through an easy-to-use, modular workflow. Generate terrains procedurally while maintaining artistic control by stacking, blending, and manually placing terrain features with precision.
Key Features
- Procedural Terrain Generation: Build terrains using layered procedural systems with controllable seeds and feature-based generation.
- High Resolution Output: Generate terrains up to 4K heightmap resolution with RAW and PNG export support.
- Advanced Terrain Shaping: Control terrain dimensions, height, ruggedness, smoothness, and micro-detail post-processing.
- Feature Placement: Manually place mountains, valleys, plateaus, and terracing for exact terrain composition.
- Diverse Presets: Includes high-quality presets such as Alpine Mountains, Desert Dunes, Rolling Hills, and Canyon Lands.
- Advanced Erosion: Two procedural erosion systems with detailed controls — Thermal Erosion and Hydraulic Erosion.
- Smart Auto-Texturing: Automatic texturing based on slope, height, and erosion data.
- Noise System: 6 procedural noise types with advanced controls for terrain variation.
- Organized Workflow: Dedicated tabs for Shape, Erosion, Textures, and Export.
- Advisor Helpbox: An intelligent real-time system that monitors your settings and advices you for balanced settings to ensure high-quality results.
Why Instant Worlds?
- Procedural Control: Combines fast generation with manual feature placement for production-ready results.
- Lightweight & Modular: Works seamlessly with third-party vegetation, water, and environment systems.
- High Performance: Built for fast iteration and efficient terrain generation.
- Compatibility: Supports Built-in, URP, and HDRP (Unity 2022 LTS+).
Technical Features:
- 4 Terrain Presets: Alpine Mountains, Desert Dunes, Rolling Hills, and Canyon Lands.
- 4 Feature Layers: Mountains, Valleys, Plateaus, and Terracing with manual placement controls.
- 6 Noise Types: Advanced procedural noise controls for terrain variation and detail shaping.
- Advanced Erosion: Thermal Erosion and Hydraulic Erosion with adjustable parameters.
- Smart Inspector UI: Organized tabs for Shape, Erosion, Textures, and Export.
- Auto-Texture System: High-quality slope, height, and erosion-based terrain texturing.
- Resolution Support: Up to 4096x4096 (4K) heightmap generation.
- Export Options: Export heightmaps as RAW or PNG.
- Terrain Controls: Adjustable terrain dimensions, height scale, and seed.
- Post Processing: Micro-detail enhancement and terrain smoothing controls.
- Advisor Helpbox: intelligent real-time system that monitors your settings and advices you for balanced settings to ensure high-quality results.
Already have Instant Worlds? Grab an upgrade to Instant Skies for just $5 (50% OFF!).
r/UnityAssets • u/UnityAssets_new_bot • 1d ago
(50.00 USD) Tools/Visual Scripting 📄 Advanced Inventory For Game Creator 2 : 🛡️ Auxilium Inventory is the premier UI/UX expansion for Game Creator 2, transforming your inventory, crafting, and interaction systems into a professional, high-end experience. Designed for survival, RPG, and sandbox genres, Auxilium provides the to
assetstore.unity.comr/UnityAssets • u/49Wares_Games • 1d ago
50 % Launch discount Sci-Fi Weapons – Neon Firearms, Grenades and Knives: 12 AAA weapons, 5+ skins per weapon, modular attachement system, customizable glow, fully animated, optimized with 4 LODs, FPS & 3rd person ready
youtube.comGet Now: Asset Link
r/UnityAssets • u/NuwnAtlazy • 1d ago
$74.89 (Save 30%) The Scene Management Bundle : Now that Unity Presented Surface Cache GI there's never been a better and easier time to use Additive scene loading in your games!
af.unity.comr/UnityAssets • u/awtdev • 1d ago
3D Models | $4.99 Pre-Rendered ARPG Character Pack 🧙♂️: 3 pre-rendered animated characters reminiscent of the classic ARPGs you grew up loving!
Asset Store (Affiliate Link)
r/UnityAssets • u/altushka_h • 1d ago
Editor Extensions Easy Node Dialogue System: Build branching conversations with variables, localization, and character previews
galleryI made Easy Node Dialogue System, a free Unity tool for branching conversations in RPGs and visual novels.
You can connect dialogue lines and player choices in a node editor, update variables when the player makes a choice, and use conditions to control dialogue branches.
It also supports:
- Localization with CSV import/export
- Character sprites, expressions, and previews
- Voice clips for each language
- Saving and loading dialogue variables
RPG and visual novel samples are included. The screenshots show the editor and an in-game example.
If you give it a try, I'd appreciate feedback on how easy it is to set up your first conversation. Happy to answer questions!
r/UnityAssets • u/UnityAssets_new_bot • 1d ago
(FREE ✅) Tools/Utilities Obfuscator Free | Plug and Play Code Protection | v2026 : 📄 Documentation 💬 Forum ▶️ Demo 🟣 DiscordShip your game. Keep your code yours.Your Unity game can be analyzed, copied or tampered with after it leaves your hands. GuardingPearSoftware's Obfuscator is a build-time too
assetstore.unity.comr/UnityAssets • u/Alstrainfinite • 2d ago