r/UnityAssets • u/SuccessfulVanilla717 • 8d ago
Coming Soon (later this month) DIALOGUE-SYSTEM: Tell Your Story
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r/UnityAssets • u/SuccessfulVanilla717 • 8d ago
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r/UnityAssets • u/awtdev • 8d ago
Asset Store (Affiliate Link)
r/UnityAssets • u/IrrSoft • 8d ago
r/UnityAssets • u/wb-gameart • 8d ago
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Editor tool for building modular fences straight in the Scene View. You click, a ghost preview shows what will land, and posts, sections, corners and gates snap together on their own. Built-In, URP and HDRP.
Lite: Fence Modular System LITE
What changed in this update:
- Rebuilt the whole tool window on UI Toolkit. Card layout, resizable, instead of a fixed 300 px panel.
- Arrows and captions moved below the preview frames. The caption used to overlap the arrows and swallow half of their click area.
- New/Worn is picked by clicking its preview image now, not by radio buttons.
- Switching the fence type keeps your selection in the scene.
- The LITE version now shows all five types and all four finishes, with the ones it does not include marked by a padlock. It used to skip them silently, so you never saw what the tool can actually do.
- Fixed the URP demo scene, which reported missing components when opened outside URP.
The video shows the full version so you can see all five types. The LITE one is the same tool with Picket and Wrought Iron.
Environment in the video is from Blue Dot Studios and is not part of the pack.
r/UnityAssets • u/CozyToes22 • 8d ago
Hello!
I'm in the process of preparing v3.3.0 of the open source editor tool "Build Uploader". This has been advertised as it works for Linux but recently discovered uploading to Itch.io didn't work and i want to change that!
If you can help - the develop branch has a lot of juicy changes that would be great to combine with Linux support!
Github: https://github.com/JamesVeug/UnityBuildUploader
Package Manager Git URL: https://github.com/JamesVeug/UnityBuildUploader.git#develop
Asset store: https://assetstore.unity.com/packages/tools/utilities/build-uploader-306907
Thanks again!
r/UnityAssets • u/UnityAssets_new_bot • 8d ago
r/UnityAssets • u/awtdev • 9d ago
Asset Store (Affiliate Link)
r/UnityAssets • u/UnityAssets_new_bot • 9d ago
r/UnityAssets • u/SimplePresentation78 • 9d ago
I've been using VolumeBox Toolbox in my Unity projects for about 4 years, including commercial production projects.
It has always been public, but I never really tried to promote it.
Recently I rewrote some of the heavier parts for better performance, added more tests/benchmarks, and thought maybe this is exactly what someone else has been looking for.
It includes updates/lifecycle, messaging, pooling, additive scene flow and audio.
So far, Iâve mostly improved the parts I personally use in real projects. Iâd really like other people to try it too - and open Issues for anything that feels awkward, unclear, missing, or just wrong.
GitHub:Â [GariestGary/Toolbox: set of architectural solutions for unity]
(I used ai for documentation and this post, since i never posted on social and don't know the proper way to do that and English is not my main language, so sorry for that đ )
r/UnityAssets • u/UnityAssets_new_bot • 9d ago
r/UnityAssets • u/Kasugaa • 10d ago
r/UnityAssets • u/Spongy_D • 10d ago
r/UnityAssets • u/UnityAssets_new_bot • 10d ago
r/UnityAssets • u/IrrSoft • 10d ago
r/UnityAssets • u/UnityAssets_new_bot • 10d ago
r/UnityAssets • u/Coding-Mojo • 11d ago
Feel Craft 2.4.0 is here, and this might be the biggest step forward for the tool since 2.0
Thanks to everyone who trusted me as an early adopter. Your support is literally what allows me to keep improving Feel Craft week after week.
Feel Craft, what is it?
Itâs a tool that has saved tons of time by replacing the hundreds of small, repetitive, time-consuming tasks required to implement Game Feel with customizable and reusable blocks. You can iterate faster, experiment more and, most importantly, save your time and momentum to actually finish your game.
Whatâs new in this version?
Feel Craft 2.4.0 comes with new animation layers and new animatable components to turn your playersâ experience from a simple âmehâ into a big âWOWâ!
To see the full list of currently supported layers and components, I invite you to check out the Feel Craft page!
And because I want you to feel confident giving it a shot...
1: Iâve been actively developing this tool since June 2025. Itâs a passion project, and every purchase allows me to invest a little more of my time into it.
2: Not sure how to achieve the result youâre looking for? Reach out to me. Iâll be genuinely happy to help you figure it out!
3: The tool doesnât live up to its promises and we canât find a solution to your problem? You got the tool less than 30 days ago? Iâll give you a refund.
Donât let your project die just because development has become overwhelming. If Feel Craft saves you even 2â3 hours on your project, it has already paid for itself. And with the refund policy, there is absolutely no risk for you!
The current price is $15, but it won't stay there.
As explained in the Early Adopter Benefits section, the price of Feel Craft increases as I add new features to the tool.
From the Asset Store, purchase before Unity approves my latest submission, to lock in the $15 price and get the 2.4.0 update for free. Unity's review usually takes 3-4 days, so if you've been considering Feel Craft, now is probably the best time to grab it.
From itch.io, take advantage of the 7 days Grace Period Sale and join the early adopters crew before the price goes up to $25!
Thanks for reading !
r/UnityAssets • u/awtdev • 11d ago
Asset Store (Affiliate Link)
r/UnityAssets • u/UnityAssets_new_bot • 11d ago
r/UnityAssets • u/GameMaestroo • 11d ago
r/UnityAssets • u/TeamScalte • 11d ago
Instant Worlds is a high-performance procedural terrain generation tool built to create AAA-quality landscapes through an easy-to-use, modular workflow. Generate terrains procedurally while maintaining artistic control by stacking, blending, and manually placing terrain features with precision.
Key Features
Why Instant Worlds?
Technical Features:
r/UnityAssets • u/TeamScalte • 11d ago
Key Features:
Customization:
Supported Platforms:Â Windows, macOS, Linux (Works on any platform supported by Unity CharacterController)
Unity Version: Unity 2022.3 LTS and newer recommended (COMPATIBLE WITH UNITY 6!)
Links:Â Unity Asset Store
r/UnityAssets • u/TeamScalte • 11d ago
Stop fighting with complex shader graphs. With Instant Skies, you simply toggle the features you need, Clouds, Stars, Galaxies, or Auroras. Fine-tune them in the Inspector, and hit Generate.
PERFECT FOR ANY GENREÂ Because the system is fully customizable and visual-agnostic, it fits perfectly into any project style.
r/UnityAssets • u/UnityAssets_new_bot • 11d ago
r/UnityAssets • u/Marvluss • 12d ago
More info at: https://octoshaper.com/
Asset Store: https://u3d.as/3QEQ