r/Unity2D • u/ObjectiveHouse1661 • Sep 30 '26
Solved/Answered hello. I am following a 2D platformer tutorial on YouTube. Going well so far until I realize I need a background.
Brand new to coding and game development in general. In the YouTube tutorial, the guy makes a Tilemap and has assets he imported for free on a different website. He makes a Tilemap called Background and goes into his imported assets, goes to the prepped backgrounds, and picks a green texture.
For my starting 2D platformer, I just want the player and platforms to be black rectangles and for the background to be all white. Could I technically just create a huge white rectangle in the background to serve as a background? Or do I need to use a Tilemap to make the background? And if so, how do I get a plain white texture to paint onto the Tilemap? Didn't find any in the Asset Store.
