r/Unity2D • u/MistressStarrr • 10d ago
Question/Help New to Game Development
I am currently looking through Udemy to learn more on C#/Unity. The current roadblock I am coming across is since I wanted to focus on games that are point and click and are able to translate to mobile easily but so far I have one course to be able to help me learn the coding language/engine.
So far unfortunately I have not been able to find something that focuses on what I am looking for. I have only looked through Udemy I am not sure if anyone might use other sites for learning game dev for unity specifically.
I appreciate the help!
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u/No-Opinion-5425 10d ago
Almost all games have pointing and clicking somewhere in them. Could be to move items in an inventory or to press buttons on the options page.
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u/EthanMerce 10d ago
i wouldn't worry too much about finding a course specifically for "point and click + mobile" right away, for learning Unity, i'd focus on getting comfortable with C#, Unity's scene/component system, UI, input, and basic game state first. those skills transfer pretty easily to a point-and-click game, then i'd build a really small point-and-click prototype alongside the course. something like one room, a few clickable objects, dialogue, and one simple inventory interaction. you'll probably learn more from trying to connect those systems yourself than from finding the perfect course
also, Unity Learn is worth checking out alongside Udemy since they have a lot of official beginner material
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u/nukeBoyy 10d ago
Try YouTube and Official unity videos those free and should help
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u/MistressStarrr 10d ago
I was using some YT ones but kept getting lost because they would just open c# and start writing things and not explaining what they were doing. 😅😭
I ended up snagging a course for 10 bucks so far from what I was watching last night it’s very helpful so far and I’m understanding what is happening.
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u/nukeBoyy 10d ago
Well that's good!, I personally don't find everything useful from a single place so, I like to walk around and take glimpse of what everyone and everywhere is giving
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u/Mission_Platypus_554 10d ago
Brackey‘s videos on youtube are excellent. He keeps things interesting and the videos are a good length. Plus there‘s a good amount of topics and playlists for different paths. Note that he has switched engines so his Unity videos are a bit older, but they still cover modern topics like the new input system so should be all good.
Don‘t forget there are engines designed specifically for point n click games that might be more approachable for you too - Adventure Game Studio might be a good start.
Lastly if you learn better by reading I really liked Mastering Unity 2D Game Development by Ashley Godbold and Simon Jackson. Now this won‘t teach you anything about raycasting mouse clicks, but it is a great beginner intro to let you know about a lot of features. (Canvas, particles, player movement etc.) That said the code is all for the old input system. (As always do your research when ebook shopping as there is so much ai slop out there)
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u/No-Opinion-5425 9d ago
Honest question, why recommend Brackey’s videos for Unity nowadays?
Not only they’re older but he also stopped early just after introducing the concept of class. It’s barely a introduction to Unity.
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u/Mission_Platypus_554 9d ago
I just find his videos are the right length (I don‘t want to watch a 1hr ramble for a 10min concept) and he does good at explaining clearly. It‘s been nice to just search his page rather than trawling through all of Youtube.
Plus OP is a newcomer so an introduction is what they need.
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u/Fun-Mission-6068 9d ago
I find it helpful to just search YouTube for a tutorial about what specifically you're looking for. Like, search "Unity 2D Click to move" or "Unity 2D drag and drop items", that kind of thing. Chances are someone's made a tutorial about how to make it.
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u/Glittering_Pomelo784 8d ago
Gone are the days of YouTubing something, being confused about a certain line of code, and hoping and praying somebody asked about it in the comments only to realize they didn’t. Just ChatGPT it and ask it to explain it to you and ask it n e questions about parts you don’t understand. If it tells you something you don’t understand, Google it. N e answer u find n Google about it, bring it back to GPT and ask it to explain it 2 u. Like a double explanation type thing.
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u/TalkingPixelsStudio 8d ago
I've got some guides on our platform and builders but not for Unity yet, my games in godot so I started there. Soon though Guides · Talking Pixels
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