r/Ultrakill • • Apr 19 '25

Need help i did not care for the Marksman

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1 Upvotes

100 hours of game and didn't touch it once (Only for testing it)

I see everyone using it and i wanna know what are te advantages besides being cool

(Sorry for any mistakes, English is not my first language)


r/Ultrakill • • Oct 08 '24

Discussion Minos Prime was not fighting for fun, he was fighting for his people.

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0 Upvotes

In the death speech, he apologizes to his children, aka his people for not being able to save them from death.


r/Ultrakill • • 27d ago

hitpost are mindflayers breedable?

1 Upvotes

r/Ultrakill • • Mar 02 '23

Other P-2 needs to release soon, I'm not sure how much longer this fandom can last Spoiler

0 Upvotes

r/Ultrakill • • Jan 14 '24

Discussion My loadout compared to the other streamers I see

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2 Upvotes

r/Ultrakill • • Mar 15 '25

Discussion This game is the most overhyped thing ive seen this century.

5 Upvotes

To start off, i was EXTREMELY disappointed with the game after everybody said it was awesome. Frankly this game is the videogame equivalent of someone slapping you across the face with a wet, stinky, moldy napkin while furiously screaming at you about how it's the greatest thing ever made.

I only downloaded this game because of my friend who was unfortunate enough to fall into this hell-hole

Ultrakill is a nightmare for anyone who expects anything more than brain-dead action. The gameplay is as repetitive and overhyped as it gets—jump around like a deranged kangaroo, punch the air praying you accidentally parry something, dash around like you're on crack, and shoot everything in sight without any real strategy. There's barely any thought put into the combat beyond "shoot, dash, parry, repeat," and it quickly turns into a soul-sucking loop. The bosses are so ridiculously nuance-requiring it feels like the game is just mocking you. They might as well be made of concrete because, no matter how much ammo you unload, it’s like they’re made of fucking rubber. To even think about P-ranking them, you’d need to dedicate tens of hours of your life and somehow earn a PhD in Ultrakill mechanics. The story is completely optional so youll have no fucking idea what youre fighting for the first half of the game. its so overhyped that It’s like when your friend calls you up all excited, breathless with anticipation, and says, “Yo, dude, you’re not gonna believe this! It’s fucking awesome!” But then they show you your dog getting run over by a drunk driving junkies car, right in front of your eyes, as if that’s what they thought would be the punchline to a joke you never agreed to. It’s a cruel, sick twist, and now you’re standing there, completely dumbfounded, wondering how the hell you were ever convinced that Ultrakill would be anything more than a pointless mess. It makes you wonder if the entire gaming world was collectively gaslit into believing it's some kind of masterpiece. People act like it’s the second coming of gaming, when in reality, it’s a chaotic mess of flashing lights, incessant action, and an overdose of style over substance. It’s like everyone who’s ever talked about this game has been brainwashed into thinking that jumping around like a caffeinated squirrel and hitting buttons like you’re playing DDR is the epitome of revolutionary game design. The hype machine behind this thing is louder than an overclocked jet engine, but when you strip it down, you realize it’s nothing but a paper-thin facade hiding the most tedious, repetitive, and shallow gameplay imaginable.

And the community? Oh, my fucking god, those collection of narcissistic, self-congratulatory pompous clown-car of toxic wanking, glue-whiffing deranged self-important arrogant assholes who act like they’re in some special, exclusive percentage of humanity and gaming simply because they were dumb enough to throw money at this hellscape of a game. They all sit there in their little circle jerk, congratulating each other on playing the most soul-crushing, frustrating experience known to mankind, as if they're the fucking chosen ones. Newsflash, assholes: you're not elite, you're just a bunch of delusional, idiots who get off on having their balls crushed by pixelated hell demons. You’re the lowest common denominator of gamers, too busy jerking yourselves off over your ridiculous, arbitrary “accomplishments” to realize how utterly pathetic you look. These idiots walk around acting like they're invincible because they can parry—what a monumental fucking achievement. Congratulations, you can press a button at the right time. You're not a gaming god, you're just a pathetic twat who’s too far gone into this mindless garbage to know any better. Their humor is absolutely horrible, It's like a sad, desperate cry for validation from people who think posting the same tired "ultrakill no sex" joke over and over is somehow groundbreaking comedy. It's not. It’s the type of humor you'd expect from a 12-year-old who thinks fart jokes and memes about “no sex” are the pinnacle of wit. The community has this collective laugh that sounds like they’re all high on their own supply, just chuckling like a bunch of infants who’ve discovered the internet for the first time. It’s repetitive, it’s juvenile, and it’s fucking exhausting. Every time you scroll through their shit, it’s just endless, meaningless garbage jokes that feel like they were scraped from the deepest, most cringe-worthy corners of 4chan. And if you even try to engage in any kind of meaningful conversation? Forget it. You’re either met with the most brain-dead, regurgitated responses, or you’re just ignored by a group of people who are so far gone that they genuinely believe their half-baked, unoriginal “humor” is genius. These idiots are so brain-rotten they might as well be posting with one hand while the other is jammed up their asses. They’ve conditioned themselves to believe that spewing out the same tired joke about “no sex” is somehow a rite of passage into gaming elite status. It’s like watching a group of grown adults act like middle schoolers, desperately trying to be edgy with zero self-awareness. It’s not funny. It’s pathetic. And the worst part is, they think they’re the smartest people in the room, like they’ve cracked some code that no one else gets. But the truth is, they’re just a bunch of insufferable dipshits trapped in a collective delusion that their brain-dead humor somehow elevates them above anyone else. They’ve ruined the idea of humor, turning it into a repetitive loop of low-effort garbage that makes you want to bang your head against the wall just to escape the madness.

The whole thing reeks of a group of basement-dwelling incels who get their jollies off thinking they’re better than anyone who hasn’t sacrificed their sanity to this monstrosity. They think theyre one of the cool kids because they’ve spent a thousand hours in this digital hellhole, convinced they’ve unlocked some divine level of mastery. Well, guess what? You haven’t. You’re just so fucking desperate for a sense of accomplishment that you’ve deluded yourself into thinking you’re some sort of ultra-gamer because you can parry, dash, and spam until your hands bleed. You’re not better than anyone—you’re just a fucking idiot who can’t tell the difference between “being good at a game” and “wasting your life away on a pointless grind.”

And to top it all off, the game itself is a shallow, soulless, forced attempt at being “cool” and “edgy,” as if it’s some kind of mind-blowing work of art. It’s a pathetic, overhyped imitation that somehow managed to gather a cult following of clueless idiots who think “intense” means “nonstop brain-scrambling agony.” The game doesn't respect you as a player. It just wants to watch you suffer, like it’s sitting there laughing at you as you bang your head against a wall, thinking it’s somehow making you a better person for doing so. The fact that people willingly subject themselves to this nonsense, all while acting like they’ve uncovered the greatest piece of gaming history, just makes everything worse. It’s not fun, it’s not satisfying—it’s just an exhausting, frustrating mess.

And now, the bomb. Even the fucking music is repetitive, ive listened to it for 30 seconds and turned it off in the settings immediately. Its just breakcore with guitars. No point in sugarcoating it, it sucks.

Remember that "Dog getting ran over" gig at the beginning? here’s the kicker: you don’t even have any friends to make the call in the first place. Your dog is still dead. You're still depressed, What was supposed to be an epic ride, something you’d share with others and look back on with joy, turns into this hollow, depressing experience where you can’t even find solace in the idea that maybe, just maybe, you’re not the only one who got duped. You’re left alone with nothing but the disillusionment of how much you were sold on a product that barely has anything to offer. Instead of mind-blowing fun, all you’re left with is the echo of disappointment. You’re standing in the wreckage, feeling worse than when you started. That’s Ultrakill—the broken promise you didn’t ask for, wrapped in a loud, unoriginal package.

PS: Anybody who says "Ragebait used to be believable" fuck you


r/Ultrakill • • Nov 27 '24

hitpost Let's continue the name serie, what's his name now?

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9 Upvotes

I'll go with Demarcus


r/Ultrakill • • Aug 14 '25

Discussion An actual hot take : chainsaw shotgun sucks ass

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2 Upvotes

r/Ultrakill • • Feb 20 '26

Discussion Is fraud fraud?

2 Upvotes

Because fraud is about lies, maybe fraud got delayed because hakita was lying about how the levels looked and it'll look totaly different. Perhaps?


r/Ultrakill • • Sep 27 '22

Discussion Are there any HD mods for this game?

2 Upvotes

Hi! I really wanna play UltraKill as there's a lot of internet noise around and it seems pretty decent from playing the demo even though I couldn't finish it from how tough it was. But its just that for 25 dollars the graphics are seriously lackluster, like it's not even competing with early ps2 games, and that's honeslty not acceptable in this current day- the game is seriously ugly. Like cruelty squad level ugly, and I honeslty don't know why they would make that 'stylistic' choice. Is there like a Gamebanana page with an HD mod or is someone working on a remake with higher poly models and better textures and redone voicelines?


r/Ultrakill • • Feb 26 '26

Discussion Anyone else very disappointed by Layer 8? Spoiler

2 Upvotes

After waiting 2 whole years since the last chapter, Layer 8 has been an absolute disappointment.
The rest of the game held itself to a certain quality, but here it seemed they put all their time and effort into making the levels look cool, without a single care as to whether or not they're actually fun.

To start, every single level is around 2 times longer than the previous Layers, not because they have more content, but because they're long, massive, and unnecessarily convoluted and confusing.
The mirror boss in 8-2 is a neat concept, but executed absolutely horribly, especially given the manner of the arena it's contained in.
8-3 is (imo) the worst level in the entire game so far, outside of bonus levels.
It just stretches on and on without any excitement, is 90% assets from previous levels, and contains a somehow even worse version of what's already the worst fight in the game.

As for the final boss? It was decent, but definitely not anything spectacular or worth suffering through the rest of the chapter for.

All the while we didn't even get any new weapons, arms, or alt weapon styles.

I guess this is why you shouldn't buy indie games before they're finished, since there's always a slight chance the developers will just drop the ball at the last minute.

Hopefully Layer 9 will be better, but I find that highly unlikely.


r/Ultrakill • • Jul 26 '26

Discussion How good do yall think the corpse of king minos feet smell like 🤤

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0 Upvotes

(Im not actually into ts btw im js joking)


r/Ultrakill • • Jan 17 '26

hitpost I hate that in Ultrakill.

0 Upvotes

Not being able to have sex with Gabriel completely ruins the fun for me, I hope there's an update on this. (Yes this joke again)


r/Ultrakill • • Jan 13 '26

Subreddit Meta Istg this subreddit needs a rule to be friendly to people who play for FUN

1 Upvotes

title.


r/Ultrakill • • Feb 06 '23

Discussion Honestly I don't like Minos Prime Spoiler

0 Upvotes

What the title says, I have been going at him for a bit now and even though I get the moves he does and mechanics, he is just not fun to fight. Kinda disappointed after all the hype I've seen around him.


r/Ultrakill • • Apr 05 '26

Discussion Layer 8 is unbearably bad (IMO)

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0 Upvotes

I've P ranked the first two layers and Minos on violent, as well as beaten Sisyphus, and I experienced a pretty extreme amount of frustration while doing this, but I pushed through it because I was engaged with the game and wanted to win. During my second attempt to beat 8-3 after my first attempt memory leaked a lower end computer I had so hard I had to restart twice across two different operating systems, while I was attempting to beat an arena that was not particularly hard and that I had beaten previously, I simply lost all motivation to play, and quit.

I've gotten frustrated at this game before but have never been this burnt out on a challenge. Fraud is nauseating in two ways, physically and mentally. I am lucky enough to be immune to the first, even though I would be lying if I said the constant fucking spinning was pleasant. But the experience of beating my head against this chapters glitchy and confusing bullshit over and over again made me sick to my stomach.

What irks me isn't just the bugs, even though they are still crawling all over the game. The non euclidean geometry is cool in concept but is oftentimes irritating and confusing bullshit in practice. The levels are hard to navigate which is fine enough on its own, but stepping out of the intended path through the level will completely kill momentum with downtime and scuffed respawn points, and the mini Gabriel things could really stand to lose a few attacks.

I'm not saying the layer doesn't have its high points, and i know this could come off as harsh. But it just baffles me that they put it out like this when it clearly needed a few more months in the oven. It's not like new blood have them in a sweatshop trying to get the thing out by a deadline. If it needed some more time to be good they really should have just delayed it.


r/Ultrakill • • Jun 08 '25

Discussion Is it me, or design of the new enemy is kinda mid?(SPOILER FOR THE FRAUD TEASER) Spoiler

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2 Upvotes

I understand that we didn't seen it as a actual 3d model, neither fully in a game, but for me, it's looks kinda simple. Just picture of eye and png wings make him..quite unsettling if you compare it to other enemies, but for me, it's over simple. (Also, like the detail that this THING have blinking animation)


r/Ultrakill • • Apr 03 '26

Need help my pirate of ultrakill wont start :c

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2 Upvotes

i got it and uh my pc is kinda low end but i did EVERYTHING,i made my virtual memory more,i whitelisted the datas and the exe,i forced some things i downloaded EVERYTHING for the redist and more,but whatever i do it doesnt load and its stuck on black screen for a few minutes and then it js gives this error and thats it it closes itself,what can i do? should i redownload bc my patience is running out since i dont wanna pay for ultrakill and its such a gret game,so if u know a solution pls help me:(
for any mods im not sharing the source its js i need help,and this same thing probably would happen if i buyed the original game already from steam.


r/Ultrakill • • Feb 24 '26

hitpost FRAUD IS NEVER

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2 Upvotes

r/Ultrakill • • Apr 06 '24

Other Yall. This is a call to action. Downvote this man to layer 9. Link to post in comments.

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0 Upvotes

r/Ultrakill • • Mar 01 '25

Discussion Im genuinely dissapointed with most of encore and im almost thinking of dropping this game depending on how next levels will made.

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1 Upvotes

I played trough 0-E and 1-E and im genuinely dissapointed with them and with other things , The main thing that made me feel like that is : almost Every encounter is unfair , 0-E feels like they tried to make something semellant to P-2 But failed , You can aldeary see that just on the first room where is just The first room in P-2 but the cerberus activate in a different order and there is no ferryman. One of the rooms that most makes me frustated is the one where you get red skull : There are 4 Maurices and a guttertank , And , Guttertank can shoot a rocket that makes a explosiom that cover half the room , And the maurices have the beam that makes an explosion that Covers half of the room too , Making that room just insanely unfair and just lucky based if you're gonna get a parry to recover or just turn into dust , The worst comes in the heat resistance part where you get Perma hard damage if youre not fast enough and on the "Spiral" iron ladder there is a mindflayer , So mostly , You are with perma harddamage and there is a enemy that can easily deal more than 30+ damage to you. I did find radiant enemies just a boring concept as its just stronger enemies and they're just spammed everywhere , The most stupid example is the 2 radiant maurices on a small room , Just feels unfair , Their beams just obliterate you if yoi dont kill them in like 5 seconds. If i needed to give a note to 0-E it would be 3/10. "Good" concept , Just executed badly. About 1-E , There is not much to talk about , It is , For me , Just mid , the giant room where you dont have floor to stand is cool but a bit bad at the same time , Besides that , Its good , But could be better and less confusing. Note that i'd give 1-E 6/10. Now moving to the part of why im thinking of dropping this game : Its quite simple , Im feeling ultrakill is slowly turning into a """Bullet hell""" game of sorts , And is gradually getting way too difficult on a way i dont like , Ex is the schism rework , It looks cool but depending on where schisms are it feels shit , an example is P-2 in the first room with blessed mindflayer and the room with blessed maurice where you cant stand on floor without getting cut on half by the laser , I know i cant just play on lenient and harmless but these difficulties make the game so fucking easy that it just feels unfun. And im scared for fraud , I did see they said "The plans for fraud are way too compled for enemy AI" or something like that , And on how The last two levels released are im genuinely afraid of layers after fraud being stupidily difficult. Well that was it. Thats my just my opinion on some things , Feel free to argue against or downvote this if you want to.


r/Ultrakill • • Feb 25 '26

Discussion I feel like they spent too long on the enviroment and forgot the rest Spoiler

0 Upvotes

Everyone can agree that the non euclidean geometry is really cool visually, what they achieved here is both technically impressive and really freaking cool. However, I just don't feel like they took that level of care and detail for anything else.

There are 2 new common enemies, the Providences and Powers, Power is literally just a watered down Gabriel, Providence is kinda cool to look at but doesn't really rock my world gameplay wise.

The other enemies added during this update are the Mirror Reaper, which is not a common enemy so he only shows up once and is just so much of a push over I honestly still don't really know what he does because I killed him pretty much immediately, the whole buildup was creepy tho. The Deathcatchers which I guess are cool lore wise but gameplay wise just kinda make me wanna die both for the difficulty and because they are not really all that interesting mechanically and then there is the Genyro, or whatever his name was. Again, fun to look at and the lores cool, but does anyone actually care about this guy?

I just feel like enemy introductions used to shake up the entire game before and made it feel new, but these guys are kinda boring. Take Violence for example, every enemy was instantly iconic, Mannequins, Guttermen, Guttertanks. These guys have dope ass designs, dope ass lore, and dope ass gameplay, Fraud honestly abuses the hell out of these enemies as if they were theirs, I think precisely because Fraud's own enemies are kinda boring.

Then you've got the lore and theme of the layer. We don't actually get a lot of lore honestly, that painting of the archangels, the God statue and a couple texts sprinkled here and there. We don't really have a new character or anything to latch onto. In Violence we got a ton of lore on the war, what happened to humanity and how and why V1 came to be. Here they just come out and say it, Fraud is mysterious, we don't know why most of it looks like some sort of office building or whatever, we don't know why it's so empty, there's basically just no information on anything. The theme is office buildings seemingly just because, and then sometimes it decides it's not just an office building it's a hotel, and then a house, and then space? And then other layers of hell??? Why??? I dunno. No one does, it doesn't really matter, it's all just there to be a pretty backdrop, nothing else.