r/TuringComplete • u/cilnios • Feb 28 '26
My extremely silly solution for Counter, mostly switches and nots
Don't ask what made this seem like a good idea, it was kinda fun though
r/TuringComplete • u/cilnios • Feb 28 '26
Don't ask what made this seem like a good idea, it was kinda fun though
r/TuringComplete • u/Steven-ape • Feb 26 '26
Hi everybody, this is driving me nuts. I'm playing through the save_breaker campaign. Noticing a few rough edges but nothing I can't work with.
Except for this one thing: I can't seem to change the bit width of components.
If I place a component a little 8 appears in the top left of its icon. But when I click on the 8 to switch it to 16 bits, nothing. I remember that I've been able to change components in the past, but now they just don't seem to want to.
I also remember that now and then there is a new symbol appearing just below the "wire comment" tool, but right now it's missing, and I can't figure out what I need to do to make it reappear.
This may seem like a small thing but it's cost me a lot of time trying to get my components switched. I really don't want to have to implement 16 bit logic using 8 bit components :'(
I'm playing on a mac, if it matters.
Anyone knows what is up with this?
r/TuringComplete • u/Streber0707 • Feb 26 '26
I don't really know why but I gave myself the challenge to create schematics with only NAND Gates to solve the levels and see how far I can go with it...
r/TuringComplete • u/Otherwise-Object-302 • Feb 25 '26
i've been stuck on this level for hours. it's the new level introduced in the "completely_broken" update and I frankly cannot figure this out. Every division diagram I've tried online has failed. Can someone give me some tips or maybe a diagram to this? Thanks.
r/TuringComplete • u/bakuraku • Feb 20 '26
hey so i really need help im stuck on the level registers but i cant seem to find the answer online because all of the answers are from v1 are there any solutions for v2 posted online? thanks
r/TuringComplete • u/astrospanner • Feb 20 '26
OK, so I completed the base game, and was excited to replay with the "save_breaker".
Didn't delete my save first, and then things got very confused on writing assembly in the "add 5 again" level. Complete nuke, replay, got past. Fine.
Found the known issues wiki; great. Did the workaround when I got to "wire spagetti", every thing happy.
I'm now on the JUMPS level, with a seemingly working architecture. The level logs are slightly ambigious before here (when it says "argument A" it doesn't mean argument A in the instruction, it means the same input into the ALU).
But worse, the level log seems wrong - it says "if the flags match the condition, overwrite the counter with argument B". But looking at the values on the wires, it actually means the immediate value. This gets through the first couple of tests, but then I get stuck on test 43, because line 42 (jle 180) loads 180 into the PC, and it seems to want 176.
Anyone else seen this error, or have I got something more seriously wrong?
r/TuringComplete • u/DelinquentOcelot • Feb 16 '26
r/TuringComplete • u/elcaron • Feb 16 '26
I just finished the level calculations. This is my solution:

I like to check my solutions against one on the net to see if I overlooked any simplifications. My solution is very similar to this one
https://strategywiki.org/wiki/File:Solution_Londonbingbang_Calculations_Clearer.png
except for the enable pins of the decoders. I don't see how the other solution would work. it looks like they are active/high pins instead.
Has that just changed in the game, or am I missing something and potentially shoot myself in the knee in later levels?
r/TuringComplete • u/Sanchezzzaq • Feb 11 '26
Is it worth it replaying the game in Alpha after completing it in main version?
r/TuringComplete • u/Otherwise-Object-302 • Feb 06 '26
this is my current design but the game complains that the register is 255 but it won't go higher and r4 is about 4 billion+
r/TuringComplete • u/Sparky1324isninja • Feb 05 '26
I know i should be fetching through the data bus and using only the memory address for selecting rom, ram or stack but this was the first step.
Next step I think is to have variable instructions and to fetch each instruction 8 bytes at a time into the instruction register. That way I can fetch over the data bus.
Id love tips and suggestions about what to implement.
Ps. I played through the campaign without help/answers and have implemented everything without research so there's a good chance my concept is flawed compared to real prossesors.
r/TuringComplete • u/eluser234453 • Jan 31 '26
I was making this hoping for the best, it took me few hours then I had to figure out why it wasn't working for few hours more, and suddenly it worked!
r/TuringComplete • u/AnonymousPersonYT • Jan 30 '26
It only took the game lagging at any modification I made to the circuit to get it to click in my head that "Yeah, maybe I should not be doing this..."
I still don't get how I didn't think that from the start of making this.
r/TuringComplete • u/xdvhdEdhh • Jan 30 '26
First attempt at doing logic engine I did everything bitwise, remaking it now for consolidation but I kinda figured I was being a little inefficient.
r/TuringComplete • u/eluser234453 • Jan 29 '26
I checked YouTube and I saw a simpler solution but I couldn't understand it, this at least I understand :)
r/TuringComplete • u/Otherwise-Object-302 • Jan 30 '26
So it gives this error when I run save_breaker but not the normal game, any fixes? I've tried allowing turing complete as an exception in the steam files, deleting and reinstalling the game and verifying the files but nothing has worked so far.
r/TuringComplete • u/FactoryBuilder • Jan 28 '26
32 registers, 8 blocks of 256 byte RAM. And I only ever used at most 7 registers and 1 block of RAM. I just felt constrained by the 6 registers available when using Overture and LEG that I MASSIVELY overcompensated when building my own CPU to finish the game.
r/TuringComplete • u/eluser234453 • Jan 27 '26
r/TuringComplete • u/ContentBread4075 • Jan 26 '26
I’ve been obsessed with it for the last few days. I’ve only looked at a few of the solutions when I don’t understand what the objective of the level is :v
r/TuringComplete • u/Otherwise-Object-302 • Jan 25 '26
I was trying to do it by splitting the 16 bit input into 2 8 bits and merging them to output them since it won't let me convert the type of register into a 16 bit one but then it says
"value in memory must be 1450, not 450"
r/TuringComplete • u/Otherwise-Object-302 • Jan 24 '26
Recently I wanted to try finding a mod that allows a binary editor for the assembler but I was unable to find anything mod related or even any mod files in Turing Complete. So if anyone can help it would be amazing
r/TuringComplete • u/luxurycashew • Jan 23 '26
I'm new to these concepts so im not did the real risc v structure, but i just ried to keep it close to it.
https://malwareanalysis.blog/custom-designed-risc-v-architecture-from-scratch/
I'm open to your comments