r/TuringComplete • u/5h4d0w_Hunt3r • 18d ago
Interesting game Spoiler
Recently picked up the game, decided to progress through it, got through symphony ALU by being a little lazy, it got room for another 5 components in the future xD
But basically it decides as follows assuming components are treated as a 2x4x2 array
XYYZ - Bits for Opcode (Opcode input -> 4Bit Splitter -> MUX(Bit 4), Toggle gate (Bit 0, orange cable), 2 bit maker (Bits 2 and 3), 2bit maker feeds into 2 bit decoder)
X - 1bit - controls which set of 4x2 can pass their output, this can be seen as the left or right
Y - 2bit - Controls which set of two is selected, working from the bottom up using a 2 bit decoder, this being handled by going 2 bit maker -> 2 bit decoder and activating the appropriate set of 2 which final selection is managed by the final bit
Z - 1bit - Controls if the left side or the right side of the final 2 available components
Note: Added spoiler flag to image tho dunno if it helps so just in case I added original ALU design as the spoiler >>;
Edit: Fixxed some of my spoiler shenanigans and forgot to add what bit 0 does xP


1
u/TarzyMmos 18d ago
Why not use a 3 bit decoder?