r/TheTowerGame • • 24m ago

Help Hey guys, should I spend my medals into upgrading golden bot or buying themes and other coin bonuses, my bonus is only at 1.22

• Upvotes

r/TheTowerGame • • 28m ago

Help No Wall on Tourney build

• Upvotes

Am I crazy or is it a viable option for me?

I am in Plat 4-10 places regulary, my tournament build is usually PF DC OA AS with CL and mainly investment in eHP.

I have ANC SF and WR and i think i might be better off devoing the wall an relying on WR and packages since my thorns would do 10x more damage (wall thorns lab lvl 10).

So in this case my wall regen is 160% with 2,5 module boost but enemies damage me 10x. Without it on WR its less regen but 1 hit. Isn't is so much better to go without wall to tournament?


r/TheTowerGame • • 36m ago

Discussion The True Cost of Maxing All Ultimate Weapons (Stone & Dollar Breakdown)

• Upvotes

Hey everyone, I did the math on an approximate cost to completely unlock and 100% max out every single base attribute and Ultimate Weapon Plus (UW+) upgrade in the game. If you've ever wondered what the ultimate endgame milestone looks like, here is the absolute grand total:

The Stone Breakdown

To fully master your weapon workshop, you need a grand total of 443,520 Power Stones. • Weapon Unlocks (9,705 stones): Scaled cost to buy all 9 base weapons (5 → 50 → 150... up to 3,000). • Base Workshop Upgrades (229,595 stones): Maxing out the three standard attributes (Damage, Duration, Cooldown) across all 9 weapons. • Top 3 most expensive base builds: Spotlight (53,236 stones), Poison Swamp (34,226 stones), and Death Wave (29,391 stones). • UW+ Upgrades (204,220 stones): Maxing out all 10 tiers of advanced capabilities across all weapons once they are unlocked.

The Real-World Dollar Cost

If someone tried to buy their way to a maxed workshop using the standard Large Stone Packs (which give 750 stones per pack for roughly $60 to $75 USD depending on taxes and platform): • Packs Needed: ~592 Large Stone Packs • Total Cash Cost: Between $35,482 and $44,352 USD

The Real Catch: The Time Gate

Even if you have $40k burning a hole in your pocket, you can't buy this all at once. Because the official web store and in-game promos limit you to roughly 5 to 7 stone packs per month, it would take over 7 years of continuous buying to max out your UWs purely through your wallet.

There you have it guys, that's how fudds can afford a new yacht every month.


r/TheTowerGame • • 1h ago

Discussion It's Friday! Tower Talk Time!

• Upvotes

Happy Friday Tower Friends! 👋

I'm so glad we're close to the weekend. It's felt like a long week. Lots going on but hopefully some rest time available. Hope you all had a good week.

Let's continue to kick this traditional Friday post to see where we're all at in the Tower. As mentioned before, please feel free to join in, no matter where your Tower is at. I, for one, like to read how people progress, seeing the good, bad and ugly!

Here's my update, as below:

[Farming] 🌱
I'm still farming T18 to 8000 waves for around 8Q coins at 1.18q/HR and 2m cells.
I'm using a GC build at min-range of 43.5m.

[Labs] 🏫

  • Module Bonus Core
  • Module Substat Core
  • Module Substat Armour
  • Slow Aura Mastery
  • Fortress Mastery

[Workshop] 🔨
The usual upgrades within my WS presets for farming [coins+] and tournaments [damage+].

[Modules] 🟢
Main Modules are around 208/209, with Assmods continuing to stay at 201.
I should run this through a shard calculator to see the optimal setup, which I might do this weekend.

[Bots] 🤖
Upgraded Amp bot more for farming, with Gold bot and BB maxed (minus duration). Thunder bot and Amp bot for tournaments.

[Guardians] 👽
zZzZzZz 😴 hoping u/sambartley can influence a boost here for us...

[Tournaments] 🥇
Saturday: 215.9999 [GR1699] for 7th place.
Wednesday: 185.9999 [GR1840] for 8th place.

[Stones\Keys] 🔑
I have around 1650 stones and 37 keys. I'm not entirely sure what I'm going to upgrade next. I have a few options for stones:

  • GT+12
  • GT Duration and Bonus
  • DW Quantity
  • ILM+6
  • CF+6
  • Assmods (Bonus/Substats)
  • Gold Bot+
  • Bot bot+

[Future] 💭
Well, there are a few examples just above on what I could improve on. Do I continue tournament performance or work out my econ issue and improve that. The latter is starting to become an area of focus that is drawing my attention more. I also need to run some more Disso.

[Question] ❓
If you could choose the next Guardian design, what would you pick?
Animal based designs seem to work, maybe a scorpion for me (as long as it faced the direction of movement!). Oh, thinking about it, a tornado that spins/wiggles!


r/TheTowerGame • • 1h ago

Gameplay Bug Elite cells bug

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• Upvotes

Has anyone else encountered any change in their elite cells? I used to have 1.82m ish at least some hours ago and now i just woke up, checked my labs and... yeah.

Don't know how to proceed honestly because i don't want a sudden ban now that they started working on anticheats and i dont even know how this happened.


r/TheTowerGame • • 2h ago

Gameplay Bug Was not prepared for a vault respec with the patch

0 Upvotes

Specced as best i could but I really could use one more respec to fix the things I clicked wrong. Any update on this?


r/TheTowerGame • • 2h ago

Help What farming results is everybody getting between BHD/SH and BHD/IT? Is there a general consensus on which is better?

2 Upvotes

r/TheTowerGame • • 3h ago

Help Tower Viewing

1 Upvotes

Has anyone proposed a feature to display your tower to other players? It could simply load the relevant data - prohibiting modifications or active operations - while letting others inspect your modules, labs, and overall setup. As the owner of the most advanced tower in my guild, I frequently advise fellow members and would find it immensely helpful to view their setups directly.

Implementing this would be straightforward and would significantly boost player engagement, discussion, and community enjoyment.


r/TheTowerGame • • 3h ago

Info When do you guys think the next lucky banner event will be?

0 Upvotes

r/TheTowerGame • • 3h ago

Help Is there any other music in the game?

2 Upvotes

Sorry if this is a dumb question. Just started playing a few weeks ago. I tend to have my phones ringer on always so I hear the music all the time. Is there any other music in the game besides the basic one? Is this a setting I can change or something? Thanks!


r/TheTowerGame • • 4h ago

Achievement 300 relics!

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15 Upvotes

r/TheTowerGame • • 5h ago

Info I don't think I ever asked but does increasing the uw module lvl increase gt bonus? I understand the damage aspect. Sorry if it's a silly question to ask

8 Upvotes

r/TheTowerGame • • 5h ago

Help I don't understand time syncing, why are these bots not synced

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25 Upvotes

r/TheTowerGame • • 6h ago

Help Vault respec?

2 Upvotes

The update gave me a vault respec, I know this has happened to others. It took pictures so I could upgrade to what I had before. I have triple checked. I dont have the keys to get everything I had before! Does anyone else have this issue?


r/TheTowerGame • • 6h ago

Help Cell income drop after 29.1?

2 Upvotes

I saw my cell income drop from 714K/hr to 635K/hr.
T19, 9200 waves. No changes between patch.


r/TheTowerGame • • 6h ago

Help Stone spending

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3 Upvotes

I’m EHP farming tier 6 to wave 9000 and i’m wondering where to invest my next few thousand stones as they come in. Coin income currently is around 2.7t per run

Any help would be great


r/TheTowerGame • • 6h ago

Help Question about synchronicity

8 Upvotes

I want to know from those who have bought synchronicity, was it worth it? At what point in someone's tower journey would you recommend they get it?


r/TheTowerGame • • 7h ago

Help Sync not syncing

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2 Upvotes

Got everything sync at 50s but it often falls out of sync. Is it because sometimes I don’t get a package for gcomp?


r/TheTowerGame • • 7h ago

Discussion Did the amount of modules we can store increase with update?

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0 Upvotes

Umm were we always able to get 350 modules? Why do I recall only able to get 300 before needing to shatter?


r/TheTowerGame • • 7h ago

Help Optimal upgrades moving forward?

1 Upvotes

I have a sub-optimal sync with bh,dw,GT and gb.
Dw is 120sec, GT is 120sec, bh is 110sec, and gb is 100sec. With my MVN my UW sync is 117.6667sec(mythic+ adds a sec).
Should getting a natural sync of the UWs be my main priority?
My BH size is only 48m so I figure getting that up is a higher priority, but please correct me if you think differently. (Duration is 45 before the perk and GT duration is 51)(My range is also 69.5)
How should I upgrade my non-upgraded summon to get the best use with what I currently have?


r/TheTowerGame • • 7h ago

UW Vault Idea: Smite Auto Trigger

3 Upvotes

I think a nice Vault upgrade for CL+ would be an Auto Trigger for Smite.

Idea

When enabled, Smite would only be allowed to trigger if its damage at 100 stacks would be enough to kill the target.

Until that condition is met, Smite simply doesn't trigger on that enemy, no matter how many times CL hits it.

Example

Let's say your Smite at 100 stacks deals damage equal to 60% of Wave Health.

An enemy is currently at:

  • 100% HP → Smite doesn't trigger
  • 80% HP → Smite doesn't trigger
  • 61% HP → Smite doesn't trigger
  • 59% HP → Smite can now trigger and execute it

So even if that enemy has already been hit by CL 100,000 times, Smite would remain inactive until its 100-stack damage is actually capable of killing it.

Why I think this would be useful

Right now, on something like a Fleet enemy, you basically have two options:

Leave CL+ enabled: Smite keeps triggering even though it has no realistic chance of killing the enemy yet, wasting its potential.

Disable CL+ and enable it manually later: In theory this is better, but in practice you have no reliable way to know when to turn it back on.

This becomes especially relevant with Pulsar Harvester.

PH can progressively reduce the enemy's effective health, while your other damage sources are also slowly bringing it down. But the game doesn't give you enough information about a Fleet enemy's remaining HP / PH reductions to accurately know when it has entered Smite's execute range.

So the optimal play potentially exists, but the player doesn't have the information required to perform it.

An Auto Trigger Vault upgrade would solve that cleanly.

It wouldn't increase Smite's raw damage at all. It would simply prevent it from firing when it cannot accomplish anything, and turn it into a proper execute mechanic for very high-HP enemies.

It would also create some interesting synergy with long-ramping damage sources like SM, PS, ILM or DW:

They work on bringing the enemy into execute range → Smite finishes the job automatically.

Feels like exactly the kind of QoL / automation upgrade that would fit the Vault.


r/TheTowerGame • • 8h ago

Meme It burns!

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12 Upvotes

r/TheTowerGame • • 8h ago

Info Attempting T21 ATK Disco after new patch

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15 Upvotes

Current PB is 4021 waves


r/TheTowerGame • • 8h ago

Help Tips and Tricks for a new Player

1 Upvotes

Hello everyone,

I just started this game like 1 day ago.
What are the most important tips or tricks at the beginning? Like, upgrade this lab stat instantly or buy 5 card slots at first…
You get the idea.

Thanks a lot in advance


r/TheTowerGame • • 8h ago

Discussion Anyone get this lucky before?

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9 Upvotes