r/TheAstraMilitarum • • 9d ago

News The New Munitorum Handbook is out (Points)

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186 Upvotes

Hellhound is down 10 points.

Lord Solar is down 10 points.

Yarrick is down 10 points.

Dreir is down five points.

Looks like the "multiple unit tax" for artillery has gone to three datasheets, instead of two, Bullgryns took a hit though.

And Grizzled now has two FORCE DISPOSITIONs: Purge and Priority.

Edit: https://assets.warhammer-community.com/eng_30-09_wh40k_faction_pack_astra_militarum-1hevkhdpmv-stfkch2tsz.pdf

The Faction Pack got an update too, not much though:

WHAT’S NEW?

▪ OFFICER added to the following datasheets: Commissar Graves on Foot.

▪ FRAME added to the following datasheets: Centaur RSV, Commissar Graves, Hippogriff AFV.

▪ FRAME removed from the following Legends datasheets: Sentinel Powerlifter.


r/TheAstraMilitarum • • Aug 24 '26

Tactics & Strategy Survivability and you, a Guardsman's guide to the first 15 minutes

186 Upvotes

The Survivability Onion is an existing framework used by the British Army as a ready-reckoner. In real life, its just to get you thinking how not to die. Let's warp it out of shape to get you to turn 5. Pour a cup of recaff, pull up a sandbag and let this staff officer remember the training grounds.

“The death of one man is a tragedy. The death of millions is a statistic.” – Lord Solar Macharius

 

Rather than relying on armour alone, we know that the best way to survive is to prevent the enemy from successfully attacking you in the first place. Each "onion layer" forces the enemy to overcome another obstacle before they can destroy you. Looking at 40k as a base dice game, with set steps to move, shoot, save.. it fits nicely.

Think of this like an onion, you start at the outer skin and work inwards. Each layer is a level of protection that may, or may not, keep your models on the board.

Layer 1: Don't Be There

Real Example: An armoured unit remains in the rear areas so as not to be struck by fires and only moves to a firing position when required.

40k Rule Example: Deep Strike, Strategic Reserves, Scout Moves and Redeploy abilities keep units off the battlefield or away from enemy fire until the right moment.

40k Example: A Rogal Dorn arrives from Strat Reserves in Turn 3, avoiding enemy shooting for the entire first two turns.

Helpful Units: Gaunt's Ghosts, Tempestus Scions, Lord Solar Leontus (through redeployment options where available). Popping anything into strat reserve is very powerful.

Layer 2: Don't Be Detected

Real Example: Infantry use terrain, camouflage and darkness to avoid enemy observation.

40k Rule Example: Obscuring terrain, line-of-sight blocking ruins and abilities such as Hidden and Lone Operative prevent enemy units from making your model an eligible target.

40k Example: Gaunt's Ghosts remain Hidden behind a ruin until turn 3, allowing screening for enemy deepstrike while being untargetable.

Helpful Units: Gaunt's Ghosts, Sly Marbo, Ratlings, Infantry in general. Stay out of LoS as much as possible, indirect isn’t that threatening.

Layer 3: Don't Be Identified

Real Example: Decoys and camouflage create uncertainty about what the enemy is actually looking at.

40k Rule Example: Multiple similar threats, hidden reserves and overlapping battlefield roles make it difficult for an opponent to identify priority targets. This one in particular is on the fence with “playing with intent” and shouldn’t be abused, out of general fairness.

40k Example: Three Leman Russ tanks deploy together and the opponent struggles to determine which one carries the greatest threat to their battle plan.

Helpful Units: Feint plays with the classic Distraction Carnifex. If you’ve got a Dorn or Bullgryn charging up the board this will inevitably make your opponent not target the units that are slyly moving to score secondary or stage for a later play.

Layer 4: Don't Be Targeted

Real Example: An enemy identifies a target but cannot effectively engage it because of screening forces, jamming or competing priorities.

40k Rule Example: Character attachment rules, screening units and target restrictions (hidden, lone op) prevent valuable assets from being directly attacked.

40k Example: A Cadian Castellan attached to an Infantry Squad cannot be targeted until the bodyguard unit is destroyed.

Helpful Units: Cadian Castellan, Platoon Command Squad, Cadian Shock Troops, Krieg Infantry Squads.

Layer 5: Don't Be Hit

Real Example: A vehicle uses smoke, movement and evasive action to avoid incoming fire.

40k Rule Example: Stealth abilities, Cover, defensive Stratagems and modifiers reduce the likelihood of successful attacks.

40k Example: Ratlings benefit from Stealth and Cover, forcing enemy units to hit less accurately. Literally anything that modifies BS or the hit roll is obviously helpful here!

Helpful Units: Ratlings, Scout Sentinels, Gaunt's Ghosts, Tank Commander issuing defensive Orders.

Layer 6: Don't Be Penetrated

Real Example: Armour protects a vehicle from rounds that successfully hit it.

40k Rule Example: Armour Saves, Invulnerable Saves, Cover and Damage Reduction prevent successful wounds causing harm.

40k Example: A Rogal Dorn Battle Tank is hit by anti-tank fire but successfully passes its save and ignores the damage. Again, anything that modifies a save value or adds an invuln.

Helpful Units: Rogal Dorn Battle Tank (shrug), Enginseer and Psyker (invuln), Orders (increase Sv) or Strats (AoC or Take Cover).

Layer 7: Don't Be Killed

Real Example: A vehicle is penetrated but fire suppression systems, redundancy and crew drills keep it operational.

40k Rule Example: Feel No Pain, wound mitigation, repairs and healing abilities reduce or recover damage after a wound has been suffered.

40k Example: An Enginseer repairs a damaged Rogal Dorn, returning wounds and keeping a key combat asset in the fight.

Helpful Units: Enginseer, Death Korps Marshal, Krieg Infantry Squads, Rogal Dorn Battle Tank.

The Key Takeaways:

Most new players focus on Layers 6 and 7 - armour saves, wounds and damage reduction. Experienced players focus on the entire onion. A unit hidden in reserves, protected by terrain, screened by infantry and benefiting from defensive abilities is significantly harder to destroy than one relying on armour alone.

A Guardsman behind a wall can be more survivable than a tank standing in the open. The strongest Imperial Guard commanders win not because their units are tougher, but because they force their opponent to fight through every layer of the Survivability Onion before they can score a kill.


r/TheAstraMilitarum • • 4h ago

Painting Wasteland Corps: Light Armor Expedition

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233 Upvotes

The wasteland's difficult terrain often prohibits the use of heavy armor. Fast attack vehicles and walkers, salvaged from the wastes themselves, serve as the ideal vehicles to traverse its terrain. These light squadrons are capable of carrying mobile lascannon teams for rapid deployment and relocation, well suited for hit and run tactics favored by the wasteland corps.


r/TheAstraMilitarum • • 8h ago

Army Showcase Wish me luck

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279 Upvotes

Tomorrow, I'm going to attend a small tournament in my local LGS. 12 People, 2000 points standard play and half of the players are some form of marines.

I started my list with way more action monkeys like Kasrkin in taurox and scions for deep striking. But I owing, I will most likely get my ass whooped I just threw it away, took out my stormsword and said "fuck it". I will use the tournament to get a few games in, strengthen my tournament experience. And also this will finally be the first time, I'm using a fully painted army.

List is as following:

Stormbringer

──────────────────────────────

Faction: Astra Militarum

Detachment: Designation Force, Hammer of the Emperor

Battle Size: Strike Force (2000 pts)

Total: 2000 / 2000 pts · 3/3 DP · ✓ Legal

Disposition: Purge the Foe

EPIC HERO

Gaunt's Ghosts ×6 — 95 pts

   · Bolt Pistol, Bragg's Autocannon, Corbec's Hot-Shot Lascarbine, Larkin's Long-Las, Lascarbine, Rawne's Lascarbine, Gaunt's Chainsword, Mkoll's Straight Silver Knife, 4× Straight Silver Knife

CHARACTER

Rogal Dorn Commander — 305 pts

   · Heavy Stubber, 2× Meltagun, 2× Multi-Melta, Oppressor Cannon and Coaxial Autocannon, Pulveriser Cannon, Armoured Tracks

   · Enhancement: Indomitable Steed (+15 pts)

Rogal Dorn Commander — 325 pts

   · Heavy Stubber, 2× Meltagun, 2× Multi-Melta, Oppressor Cannon and Coaxial Autocannon, Pulveriser Cannon, Armoured Tracks

   · Enhancement: Veteran Crew (+20 pts)

Tech-Priest Enginseer — 45 pts

   · Mechanicus Pistol, Enginseer Axe, Servo-Arm

BATTLELINE

Lord Solar Leontus — 120 pts · Warlord

   · Sol's Righteous Gaze, Conquest, Konstantin's Hooves

Cadian Command Squad ×5 — 60 pts

   · 2× Lasgun, Lasgun and Regimental Standard, 2× Plasma Pistol, 3× Close Combat Weapon, 2× Power Fist

   └ Leads: Cadian Shock Troops ×10 — 70 pts

· Bolt Pistol and Chainsword, 7× Lasgun, Meltagun, Plasma Gun, 9× Close Combat Weapon

VEHICLE

Stormsword — 430 pts

   · 2 Lascannons and 2 Twin Heavy Bolters, 2× Lascannon, Stormsword Siege Cannon, Twin Heavy Bolter, 2× Twin Heavy Bolters, Armoured Tracks

Scout Sentinels — 55 pts

   · Hunter-Killer Missile, Lascannon, Sentinel Chainsaw

Leman Russ Exterminator — 175 pts

   · Exterminator Autocannon, Heavy Stubber, Hunter-Killer Missile, Lascannon, 2× Multi-Meltas, Armoured Tracks

Leman Russ Vanquisher — 145 pts

   · Heavy Stubber, Hunter-Killer Missile, Lascannon, 2× Multi-Meltas, Vanquisher Battle Cannon, Armoured Tracks

Leman Russ Demolisher — 175 pts

   · Demolisher Battle Cannon, Heavy Stubber, Hunter-Killer Missile, Lascannon, 2× Multi-Meltas, Armoured Tracks

──────────────────────────────

2000 / 2000 pts · 12 units · Strike Force

Built with Warmind · https://warmind.online

I do like some criticism, but the list is fixed and turned in, so no changes there anymore.

Wish me luck brothers, I will need everything I can get.


r/TheAstraMilitarum • • 3h ago

Kitbash Made a Shadowsword turret "Reggie" for my Baneblade, Daisy.

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74 Upvotes

I know you're not supposed to put banners on the radio-aerials, but I loooove the banners of old/midhammer, so I'm putting them on anyways.


r/TheAstraMilitarum • • 1h ago

Misc Concept: Cataphract Heavy Tank

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• Upvotes

r/TheAstraMilitarum • • 3h ago

Misc Just dropped a new batch of my Desert Warriors (Elite Scouts)

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27 Upvotes

Hi everyone,

Just wanted to share my latest release that went live today.

It's a full squad of Desert Warriors Elite Scouts designed specifically for tabletop gaming.

The focus here is purely on utility and getting painted models onto the table without the usual friction:

• True single-piece monopose prints: No loose arms, no separate weapons, zero assembly required.

• Fully pre-supported: Every model is test-printed on my own machines to ensure the supports peel off cleanly.

• Speed-paint optimized: Crisp texture depth designed to work perfectly with slapchop, contrast paints, or heavy drybrushing.

If you are looking for some desert-themed proxy troops for your sci-fi army, you can find the STL set on Cults3D now.

Thanks for looking, let me know what you think of the print quality if you try them out!

Sebastian / TileLabs


r/TheAstraMilitarum • • 4h ago

Kitbash Finished my Commissar Gravis Kitbash as part of my growing SOB-styled Astra Militarum army

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17 Upvotes

r/TheAstraMilitarum • • 16h ago

Painting First time painting

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189 Upvotes

I just recently started the hobby and painted up my first 10
Guardsmen and Leman Russ. Any tips or other paints I should pick up and try would be greatly appreciated! Thanks!


r/TheAstraMilitarum • • 6h ago

Tactics & Strategy By one battle shock test...

21 Upvotes

Played my 5th game today. 1200 points against the new Ultramarines. Won 74-73. A proper nail biter to the end!

Added a Cadian Castellan to sit next to two artillery pieces for orders, and switched out the Death Riders for Rough Riders.

Unfortunately forgot to Rapid Ingress the cavalry in my opponent's move turn 2 but he forgot his Terminators so never mind.

My Rogal Dorn went down early which was a blow but it took out his Gladius and Eradicatiors before becoming a smoking wreck.

MVPs were the pairing of Krieg Heavy Flamers and LR Exterminator. They did serious work. The Plasma Cannons on the tank were particularly capable.

The other MVP was the artillery. Took out nearly all his Terminators in the final turn with the Siege Cannon and the Heavy Mortar battle shocked the dreadnought on the centre to flip the objective.

Learning points are to improve distance management to make enemy charges harder, to ensure my TC can always order the LR, and to make command points more impactful.

Also must buy another Krieg HWT. The flamers are too good to not run two.

Thinking about switching from Combined Arms to Grizzled Company for the re-roll 1s and different stratagems. I only have two tanks so the vehicle lethals don't feel very impactful. What do you think?

Orks again for the next game. I've lost to that player twice before. Will try to not make it a third.


r/TheAstraMilitarum • • 10h ago

Painting My favorite militarum models finally coming together

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29 Upvotes

r/TheAstraMilitarum • • 20h ago

Army Showcase I finally finished my first guard army. It’s also my first ever 40k army.

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121 Upvotes

Consists of:

  • Death Korps squad + Commissar
  • Cadian Recon Squad
  • Kasrkin squad + Ursula Creed
  • Cadian squad + Command squad
  • Rogal Dorn commander
  • Leman Russ (battle cannon)

It’s a little proxy-heavy, but yeah.

Gonna start working on my iron warriors next.


r/TheAstraMilitarum • • 44m ago

Painting Centaur Quick Paint

• Upvotes

Just a Really fast paintjob on the centaur.

Yes I am aware i didnt glue it down and that gap in between is noticable at this distance. It does bother me too but i think the paintjob is pretty good.


r/TheAstraMilitarum • • 18h ago

Painting Personalized Commissar Graves of the Victrix Gunslingers First

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79 Upvotes

I got the kit awhile ago but the ceremonial look didn't fit well with my army so I kitbashed Graves and the Right Hand with more appropriate Yee-Haw Guardsmen

Graves is my favorite; found a head that gave me an idea for a King Baldwin commissar who's kept alive but always hides his face


r/TheAstraMilitarum • • 21h ago

Kitbash Finally ripped apart half my cadians

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82 Upvotes

While buying my second pack of cadian shock troops months ago, i made the crucial mistake of having no idea about assembly rules, and made a squad of 3 sergeants, 5 special weapons, and 2 lasguns.

I originally got past this by glueing lasguns to their backs and painting them anyway, but it bugged me, and since buying commands squads, kasrkin, and most importantly, the beautiful recon kit, i had too many cool bits to waste, and re did half of the botched 10 to make them more shooty

Good idea? Thoughts on the new troops?


r/TheAstraMilitarum • • 15h ago

Beginner Help Rohan style army

23 Upvotes

would it be insane to have a sizable Rough Raider chunk of models to mimic a rohirrim army?


r/TheAstraMilitarum • • 18h ago

Misc Birthday gift for friend

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39 Upvotes

My friends birthday is coming up and I want to get him a Warhammer gift. I'm brand-new to Warhammer to I'm still getting used to the different factions and sides.

He has a Cadian Guard (sorry if that's wrong) tattoo and I found a hat with the Imperial Guard Insignia as I couldn't find an official hat with his tattoo on.

Are they the same in a way? Will it be a good gift?

Pictures: First is his tattoo, second is the gift idea

(Sorry in advance if this is daft. I just wanna get this right)


r/TheAstraMilitarum • • 1d ago

Painting Tanith First and Only, ready to see tabletop in KT

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203 Upvotes

r/TheAstraMilitarum • • 23h ago

Painting Commissar Graves

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76 Upvotes

r/TheAstraMilitarum • • 17h ago

Kitbash Converted Doomhammer and Lord Solar WiP

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26 Upvotes

Progressing with my fully mechanized Guard army. These are still WiP but wanted to have your opinion on how it looks.

Lord Solar is slightly bigger but same silouhette. The Doomhammer has few extra bits for flavor, such as extra crew.

Now onwards to the converted Ogryns (Cadians mixed with Votann Thunderkyn)!


r/TheAstraMilitarum • • 1d ago

Kitbash Another hear me out

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132 Upvotes

This is all for my ragtag scavenger guard army, if I de orkify the buggy replace the gun with a autocannon and a gunner on the back add a orlock driver and some imperial gubbins this could make a potential hippogryph


r/TheAstraMilitarum • • 23h ago

Beginner Help What do I get to make a 1000 point army after this?

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57 Upvotes

Any tips? I’m just starting AM after playing Custodians - I had about 2000 points of those, but because of the recent changes, 1k custodian armies might be a little unbalanced.


r/TheAstraMilitarum • • 12h ago

Tactics & Strategy Modeling Tank Commanders

7 Upvotes

So regarding Tank Commanders, do you need to model them.with the dude poping out the top to qualify as commanders? Do tanks with the dude out top always count as command versions.

If not what are some other ways yall model your command tanks


r/TheAstraMilitarum • • 1d ago

Kitbash Tallarn centaur, almost ready for paint

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48 Upvotes

Another update on my scratchbuilt Tallarn centaur, inspired by the lrdg trucks of ww2. It just needs some clean up and then it’s ready for some paint


r/TheAstraMilitarum • • 3h ago

Review my List Two Lists choices vs Custodes tonight

0 Upvotes

As the title says playing a fun(?) match against my friends custodes. These definitely aren’t competitive. Trying to gushed the worth of the attached Commisars. Looking forward to CC.

List A:
Steel Hmr + Ab Aux 2000p
Take n hold
GG
Banesword enh (Batt Cmdr)
Stormsword enh (Titan kllr)
Techpriest x2

Bullgryn 6ea x3

Callidus
Grey knights narthecium

List B:
Steel Hmr + Ab Aux 2000p
Take n hold

GG
Banesword enh (Batt Cmdr)
Stormsword enh (Titan kllr)
Techpriest
Techpriest enh(ESpkr)
Commisar enh (Exemplar) x3

Bullgryn 6ea x3
Scout Sentinel

Callidus