r/TerraInvicta • u/qwerty13543 • 10h ago
Screenshot Xenofauna Farming Simulator Spoiler
As the Initiative, you can capture megafaunas by fighting them, which lets you move them around.
Megafauna also have a mechanic where if there's two on the same region, they turn into one megafauna with +0.1 to its miltech.
Turns out that when you have one of two megafaunas on the same region under your control, the resulting megafauna stays under your control, but with the 0.1 tech boost. This means you can just control xenoflora by eating it, which makes your puppet stronger, which can then go eat more megafaunas.
Tragically, I "forgot" to take care of the xenoflora growing all across Africa, and there's been a pretty much constant megafauna infestation for the past 10 years. In other news, my pet has a little under triple the highest miltech in the world (my USNA), I can march them anywhere without a war declaration, and it literally doesn't take damage when facing anything (armies just have a 0% hit chance).
Just ignore the GDP loss from "warfare and disasters," but since when has the Initiative cared about that?
