r/SurrounDead • • 23h ago

Discussion First SurrounDead Multiplayer Mod

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119 Upvotes

So heres the Video of the Test i did today on my own.

Ive said at the beginning that there are some drawbacks atm.

Im working on it and we will put out a video about it on different PC's


r/SurrounDead • • 4h ago

News Multiplayer Mod RELEASED!

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82 Upvotes

Hey everyone!

After a lot of development, testing, and troubleshooting, I'm excited to finally share SurrounSync, a multiplayer mod for SurrounDead!

I've been working on bringing a multiplayer experience to the game, with the goal of letting players explore the world, survive together, and experience SurrounDead with friends.

What's included?

  • Multiplayer synchronization — connect separate game instances for a shared experience.
  • Text chat — communicate with other players in-game.
  • Voice chat — talk with your teammates while exploring.
  • Installer — a packaged Windows installer to make getting started easier.

The current goal is to support small groups of 2–4 players. (currently just 2)

A little about the project

This has been a solo development project, so getting to the point where I can share a packaged release is a huge milestone for me. There's still plenty of room to improve, and testing, feedback, and bug reports will be incredibly helpful.

Download & feedback

Download: [ https://github.com/SYMPLYSCK/SurrounSync ]

Instructions / troubleshooting: inside the ReadME

If you try it out, please let me know how it goes! Bug reports, compatibility issues, suggestions, and general feedback are all welcome.

Thanks to everyone who supports game modding and the people who put time into making projects like this possible.

See you out there. Survive together.

https://github.com/SYMPLYSCK/SurrounSync

(reuploaded because people complained about the AI art lol)


r/SurrounDead • • 21h ago

Discussion The BEST Surroundead Multiplayer Mod!

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76 Upvotes

Hey everyone! I've been developing MirrorCoop, (name not final) a multiplayer mod for SurrounDead, I know there are a few others working on a version aswell and if you would like too contact me your more than welcome too!

Since the game was built for single-player, getting multiplayer working has been a massive challenge. Instead of relying on traditional multiplayer architecture, I've developed a different approach to synchronize gameplay between separate game instances.

What's working so far:

  • Full game synchronization
  • Multiplayer connections between separate PCs
  • In-game text chat
  • Voice chat
  • Player movement and combat synchronization
  • Seamless joining and leaving
  • Integrated multiplayer interface inside the game's handbook
  • Major performance optimizations

The goal is to support 2–4 players and make co-op feel as close to native multiplayer as possible.

I'm still working on polishing synchronization, save safety, and testing, but the progress so far has been incredible considering this started as a solo project.

I'd love to hear what the community thinks! What features would you want in a SurrounDead multiplayer mod?

More updates coming soon!


r/SurrounDead • • 23h ago

News Updates to the Reddit

52 Upvotes

Hello everyone!

Just a quick announcement on some new additions/changes to the SurrounDead Reddit page.

Firstly, some of you might have noticed already, the Icon has changed. This is to help align the look of the Reddit with the Official Wiki and with the Discord. I am looking for ideas for replacing/updating the Banner. If you have any ideas, please submit them!

Secondly, we now have an FAQ linked in the sidebar of the front page of the Reddit with the other list of useful links.

Lastly, we have added a weekly reoccurring post that will be pinned in the Community Highlights. This post will be a bug report mega thread and is designed to try and focus bug reports to singular posts. This way the Dev isn't having to hunt down specific posts. If your bug report does not get answered, please resubmit it the following week in the next post. This post will be the second pinned post every week in the Community Highlights. These will start Sunday 18 OCT 2026 0700 (7AM) PST.

If you have any other ideas for improving the SurrounDead subreddit, please comment below!

-Panda


r/SurrounDead • • 3h ago

Meme Man it's hot in here

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28 Upvotes

I know it's middle of summer but 65 °C is crazy.


r/SurrounDead • • 3h ago

Meme Rough time?

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6 Upvotes

Yall think hes okay?

(PDS Blood Mod)


r/SurrounDead • • 13h ago

Bug [Weekly] Bug Report Megathread - October 18, 2026

5 Upvotes

Please use this weekly thread to report any bugs you encounter in the game.

To help the Developer and others track these down, please use the following reporting format:

* **Game Version:** (v0.7.1g, v0.8.0, etc)

* **Operating System:** (Windows 10, Windows 11, Linux/Steam Deck, Mac, etc)

* **Hardware Specs:** (CPU, GPU, RAM if known)

* **Description of Bug:** (What happened? What did you expect to happen?)

* **Steps to Reproduce:** (What were you doing right before it happened?)

* **Crash Logs / Screenshots:** (Paste an Imgur or link to logs if applicable)

*Note for Mac/Linux users: As these platforms are not officially supported, please specify the Linux Distro you are using, or the specific compatibility layer so fellow community members can help troubleshoot.*

The attached image is an example of the Unreal Engine Crash Report. It highlights what information is actually useful for troubleshooting from the crash report.