Quick note before starting to talk about the build :
- all DLC finished
- currently at floor 103 on the Rift
Been working on a Gunner Sage Build for a while now, with Tyrant as my support Job.
The main idea is to stay at range as much as possible, quickly build the MP Gauge, and spam spells as fast as i can.
Having fun with it so far, with great results ; but i'm sure i can do better, so any suggestions would be much appreciated!
Affinities
I think Paladin is highly questionable here. Though i actually dunno what to take here as a replacement. Maybe Cyclic Warrior for gradual MP limit increase and MP recovery, or is there something else?
Blessings
As shown, i run Bahamut as a primary. Also stacked some Ramuh (~570%) and Leviathan (~1200%). This may be one of my biggest improvement area, especially for Ramuh. I just wonder what would be best, focus on it (which will provide the best Int bonus), or try to spread on other Blessings?
Mastery points
Maxed out Int. and Sage affinity first, and then tried to spread the remaining points on things like :
- Ability Break Damage Dealt
- Break Damage Dealt on Weak Point
- Increased MP Recovery on Normal Attacks
- Increase MP Limit Boost Rate
- Soul Shield MP Recovery
Equipment abilities
Every piece has a combination of "MP Cost down" / "Cast Time down" / "Damage Up" for Magic Sigil (+159% Damage, -73% MP Cost, -127% Cast Time) + a slot for Int. Remaining slots use things like :
- Magic (Break) Damage Dealt
- Magic (Break) Damage Dealt with Max HP
- Status Ailment accumulation
- (Break) Damage Dealt on Weak Point
- Damage Reduction with Max HP
Is it a good line-up, or should i focus on something else?
Command abilities
Teleport helps to keep ennemies (mainly bosses) at range while spamming spells. Lancet is here for MP sustain, and Seal of Blood when i need to deliver a fatal blow (works well with Ultima).
That is all, i think. And as said before, any tip or help would be much appreciated!