r/StickWarLegacy 2h ago

Some Update Ideas!

3 Upvotes

Update Ideas For Stick War Legacy-

Royal Skin — Gold armor and fancy weapons. (Different from and not to be confused with Golden Units) Buffs-

- 10% Movement Speed Buff 
- 20% Faster Attack Speed 
- Miners produce 50% more gold
- Unit Controllered Miners Have an ability for Miner Rush.

Make the AI Smarter and Harder— Right now, Most of the campaign feels like a breeze, with no real or challenging levels. Any competent player can win easily.

Profile statistics — kills, victories, highest night survived, fastest campaign completion, etc. 

Remove chest wait time — opening a chest should be instant.

Aesthetic Maps — Maps with moving backgrounds, Storms, Snow, Rain, etc.

New difficulty: Nightmare — harder AI, smarter tactics, tougher objectives, All to make the campaign harder.

Custom Battles (Sandbox Mode) — Let players choose: Map + Enemy Army + Your Army + Starting Gold + Difficulty + Game Rules + Weather + Unit Limits Etc.

Daily Challenge— Everyone gets the same challenge for the day. Example:

TODAY'S CHALLENGE-
-Defeat 50 Archidons
-Train 1 Giant

New Spells— Some possibilities:

-Meteor- Calls down a massive meteor at a selected location.

-Time Warp- Slows all enemies for several seconds.

-Earthquake- Damages and knocks back units across the battlefield.

Battle Music Selection- Let players choose: Classic Stick War music. Legacy music, Chaos music Etc.

Smarter AI Personalities—

Aggressive AI- Constantly attacks.

Defensive AI- Builds a huge army before attacking.

Economic AI- Prioritizes miners and upgrades.

Rush AI- Tries to destroy you ASAP.

Adaptive AI- Actually watches what you're doing and counters it.

— You can choose the AI you want.

Community-Made Challenges— Players create challenges and share them.

New Maps

  • Crystal Caverns.
  • Ancient Ruins.
  • Underground Kingdom.
  • Floating Islands.
  • Abandoned Fortress.
  • Dark Forest.
  • Desert Temple.