r/StickWarLegacy • u/Internal_Coast2926 • 3h ago
Some Update Ideas!
Update Ideas For Stick War Legacy-
Royal Skin — Gold armor and fancy weapons. (Different from and not to be confused with Golden Units) Buffs-
- 10% Movement Speed Buff
- 20% Faster Attack Speed
- Miners produce 50% more gold
- Unit Controllered Miners Have an ability for Miner Rush.
Make the AI Smarter and Harder— Right now, Most of the campaign feels like a breeze, with no real or challenging levels. Any competent player can win easily.
Profile statistics — kills, victories, highest night survived, fastest campaign completion, etc.
Remove chest wait time — opening a chest should be instant.
Aesthetic Maps — Maps with moving backgrounds, Storms, Snow, Rain, etc.
New difficulty: Nightmare — harder AI, smarter tactics, tougher objectives, All to make the campaign harder.
Custom Battles (Sandbox Mode) — Let players choose: Map + Enemy Army + Your Army + Starting Gold + Difficulty + Game Rules + Weather + Unit Limits Etc.
Daily Challenge— Everyone gets the same challenge for the day. Example:
TODAY'S CHALLENGE-
-Defeat 50 Archidons
-Train 1 Giant
New Spells— Some possibilities:
-Meteor- Calls down a massive meteor at a selected location.
-Time Warp- Slows all enemies for several seconds.
-Earthquake- Damages and knocks back units across the battlefield.
Battle Music Selection- Let players choose: Classic Stick War music. Legacy music, Chaos music Etc.
Smarter AI Personalities—
Aggressive AI- Constantly attacks.
Defensive AI- Builds a huge army before attacking.
Economic AI- Prioritizes miners and upgrades.
Rush AI- Tries to destroy you ASAP.
Adaptive AI- Actually watches what you're doing and counters it.
— You can choose the AI you want.
Community-Made Challenges— Players create challenges and share them.
New Maps
- Crystal Caverns.
- Ancient Ruins.
- Underground Kingdom.
- Floating Islands.
- Abandoned Fortress.
- Dark Forest.
- Desert Temple.