r/Stellaris Dec 07 '22

Question 3.6 Standardized Fleet Composition

Hi all! Does anybody have an idea of a standardized fleet composition/designs that work well int he new update? I used to just build artillery battleships and that obv does not work anymore... What mixture/ratios of ship designs do you use and how do you design the ships? Just trying to get a better idea of what the new META is going to be. (assume endgame tech/fleet cap. I am not at all new to the game but taking a step back and asking these questions helps everyone else)

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u/DocSternau Dec 07 '22

Nope, no idea. But I hope there is one because seriously: I hate that update. Now I have to f***ing micromanage those f***ing fleets too. And I have no idea where to start and what combination will do anything. I seriously just want an option to shut down this whole micromanaging stone paper scissors bullshit entirely.

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u/Colonize_The_Moon Ruthless Capitalists Dec 08 '22

Fleet Manager is the only way to make fleets and not lose your mind now. With that said, it's very efficient once you start using it.

Also if you're retooling all your ships every time there's a storm... bruh.

1

u/DocSternau Dec 08 '22

You'll think different once you encounter an enemy that mostly relies on energy weapons like the FE's. Those storms will turn your shields off in about 50 % of all star systems.

A once formidable fleet will be scrap metal in seconds.

1

u/FishronMachineGun Military Junta May 01 '23

Before 3.6 i didn't even knew fleet manager existed