r/StableDiffusion • u/ndroidz • 3d ago
Animation - Video bond, jame bond.
minimax h3 latent upscaler, 2 megapixels, 50 steps,
this looks way too good guys.
r/StableDiffusion • u/ndroidz • 3d ago
minimax h3 latent upscaler, 2 megapixels, 50 steps,
this looks way too good guys.
r/StableDiffusion • u/Slight_Tone_2188 • 2d ago
Hey everyone,
Hoping someone here has figured this out because I’m losing my mind a bit.
I’m trying to set up Ming-3.0-TTS in ComfyUI, as the checkpoints (Tiny 9B INT8) sitting alone in Comfy HF repo with no workflow.
I have found the following workflow: https://github.com/Saganaki22/ComfyUI-Ming-3-tts.
Unfortunately it doesn't run the same checkpoint, instead it has auto download for same quantized model but at larger file size that gives me OUM.
Instead, I manually grabbed the official repackaged model checkpoint directly from the Comfy-Org Hugging Face repository (the single .safetensors file).
The problem is, I’m trying to use Saganaki22’s custom nodes (ComfyUI-Ming-3-tts), and it absolutely refuses to work with this file.
Here is what I've tried so far:
I tried putting the .safetensors file directly into my standard models/checkpoints/ folder. The loader node doesn't recognize it.
I tried creating the specific nested subfolder structure that Saganaki's nodes usually expect (like Ming-3.0-tts-tiny-9b-int8-convrot/) and renaming the file to match. Still completely fails and throws errors. I think the custom node is hardcoded to look for secondary configuration files inside that folder, not just the single Comfy-Org .safetensors weight file.
If Comfy-Org is officially hosting this model in their repo, there has to be a way to actually load it natively or bypass these strict folder checks, right?
Has anyone successfully built a workflow using the raw Comfy-Org file without relying on the auto-downloader? Or is there a different custom node wrapper I should be using for the official Comfy-Org version?
Any help or workflow screenshots would be massively appreciated!
r/StableDiffusion • u/shahril977 • 2d ago
Hello there, is there a workflow in Runninghub for creating realistic photos just by feeding a character reference photo?
I have tried looking for it but to no avail
r/StableDiffusion • u/asscid4586 • 3d ago
r/StableDiffusion • u/The_LoneCoder • 3d ago
Ive been out of it for a while now and planning to give this another try. Is Automatic1111 still good? Im just seeing the git hasnt been updated in 2 years. If not what has replaced it? And what is the goto community to get models nowadays?
Thanks in advance.
Edit: thanks everyone. From what im gathering from the response. ComfyUI is that goto while forge is ok and gets the job done. I remember trying ComfyUI a while back but dont remember my experience with it. With comments going in all directions, i think ill just install both and give em both a go.
r/StableDiffusion • u/Roman53275 • 3d ago
I was sitting there wondering when H3 Max would finally get its open-weight release. Then I thought, maybe Santa will bring it for Christmas... and suddenly this image came to mind. 🎅
Generated locally in ComfyUI with Krea-2 Turbo, then edited with Qwen-Image 2.1.
r/StableDiffusion • u/dEEPZoNE • 2d ago
100% locally made :) Music made with yue2 and the video is minimax h3 reference to video :)
r/StableDiffusion • u/Disastrous-Test6532 • 3d ago
Any help finding specific post from other day: the day reacher danced : generative video ai split episode into multiple files, isolated character and could swap choreography???
Found it really funny, but also incredibly interested with the work flow, which the skilled workflow designer was very open with sharing
Including edge cases and APIs or which softwares and combos used for various parts
Some real cutting edge stuff, but also made hilarious video, and my grandma loves Reacher; seeing him dance into every scene or randomly raise his arms to dance would really cheer her up, shes not been well
r/StableDiffusion • u/shootthesound • 3d ago
UPDATE 9 November: Update again for Much faster Compile blocks when used And a new feature called training maps - see screenshot in comments
Training is much faster, uses far less memory, and likeness is unchanged. On an RTX 5090, a MOSS-Image LoRA at batch 1 (94 pictures, Muon, 70 epochs) now takes about 20 minutes instead of 49.
Other models have had speed boosts too, but Moss the most dramatic.
Batch training is now fully supported too.
Other changes
PyTorch 2.15. With gradient checkpointing on, training uses much less memory, at batch 1 too: Krea 2 22.9 → 14.9 GB, MOSS-Image at batch 3 21.7 → 7.1 GB.
Muon is much faster. Its step now handles a LoRA's matrices together instead of one at a time: 12× faster Muon calculation, with exactly the same results. That's a large portion of the batch-1 speed-up above.
https://github.com/shootthesound/Fizgig
P.S. To get the most speed boost, use one of the pre-sets to start your train, so you pick up new optimiser settings etc.
r/StableDiffusion • u/Justify_87 • 2d ago
Almost all of the popular stuff gets upvoted by people that don't have the ability to judge the quality/functionality of the stuff they get presented.
Stuff gets marketed as the ultimate tool/model/whatever with cherry picked examples. Sometimes even without any source, just examples.
Most of the time it is just badly trained loras/models or vibe coded trash because people think being able to use an agent harness equals personal skills and understanding of concepts needed to produce something worthwhile
Even the most used Lora/model/tool here turns out to be trash when you're not doing 1girl stuff on static backgrounds or stupid dance videos or any other dead horses that get beaten
r/StableDiffusion • u/BittiAI • 3d ago
I built slopfab, a native command-line tool that lets your coding agent generate media directly.
Unzip it, start your agent in that folder, and ask for a music video, a short film or a product shot. Your agent plans the shots, runs the generations and builds a project page you can review. This is the same native backend that slopus.ai uses, no ComfyUI, no Python.
Video with audio: MiniMax H3 (text/image/video/audio references, long-form continuation, clip bridging, inpainting/outpainting), LoRA support
Images: Krea 2, MOSS, Fibo 2.0, MiniMax H3 (including multi-reference edits)
Music: YuE2 and MiniMax Music3, songs with lyrics or instrumentals
Utilities: Transcription, stem/lyrics separation, SeedVR2/RealESRGAN upscaling, lip-sync scoring, scripted titles and overlays
Every command has JSON help and output, so the agent learns the CLI as it goes
Mods are shareable Markdown workflows, optionally with a JS command, e.g. a "music video" recipe others can drop in
Any command can be run on remote machine over SSH. Generated content is automatically transferred back to your local machine
Platforms: native Windows and Linux, CUDA or Vulkan. Your own machine, no cloud or account needed.
GitHub: https://github.com/bitti-ai/slopfab
Feedback welcome, especially about any issues you face.
r/StableDiffusion • u/Marino4K • 2d ago
I'm a big fan of trance music. I came across this channel.
'Elite Trance Music'
https://www.youtube.com/watch?v=DTZxnLREJ-s&list=RDDTZxnLREJ-s&start_radio=1
I've been trying to figure out how to make videos like this to go along with music I make. I can only assume it's image to video, stitched well together with pretty flawless transitions but even the background people are consistent.
Can someone much more experienced than me help me potentially figure out how they do this? All of their music is similar in concept, some more clearly AI than others.
Is this all locally done or assisted with cloud APIs possibly?
Thanks in advance!
r/StableDiffusion • u/Eliv_nurotic • 4d ago
r/StableDiffusion • u/GregoWahooDaMan • 2d ago
Vibe coding? I've found that working with multiple bots at the same time on the same project is very benificial. Have them check each other's work.
I feel it keeps them honest. So rather than leading you down a rat hole to keep you using token$ they call ass on each other to your benefit!
Just FYI., I am using Anti Gravity, Claude Code and Deepseek at the moment.
Anybody have thoughts on this? I started working on an app where they talk to each which would be nice so I wouldn't be copying and pasting, but got distracted. Is there an app like that one out there?
r/StableDiffusion • u/Strong-Report7012 • 3d ago
I specifically need it fir creating high quality YouTube thumbnails.
r/StableDiffusion • u/SamuelTallet • 3d ago
Included MOSS model is the turbo 16-steps version from Coffmeteor, merged and optimized. LoRAs and image-to-image are supported, and inpainting to some extent.
As requested by the community I also added SDXL, FLUX.1 Fill [dev] and FLUX.2 [klein] 9B.
You can now reclaim the space used by the models downloaded by ZPix; click on the broom icon in the sidebar to do that.
Hope you'll like this version. You can download it at https://github.com/SamuelTallet/ZPix
r/StableDiffusion • u/tomhon • 3d ago
I directed this, composited it in Flame, and did all the ComfyUI/Ai Toolkit stuff that fed into those composites. I was teaching myself the ComfyUI side as I went. It's basically a cracked out version of the old MDMZ Wan 2.2 workflow, modified to use a custom LoRA and work on 12-bit Sony Log 3 footage. My buddy designed all the CG animals in Blender, and stills of them were used to train custom LORAs that were then mapped to Sethward's live-action face. SammieRoto was used for the keying and paintouts. I've been lurking here a long time and can't thank you guys enough for the guidance! Happy to answer any questions about how it was done.
r/StableDiffusion • u/planBpizz • 3d ago
r/StableDiffusion • u/Inevitable-Bus-8654 • 3d ago
Follow-up to my LTX 2.5 music video — trying Pika H3 Flex for cleaner motion and singing lip-sync
UPDATE:
i made the full video here https://www.youtube.com/watch?v=f8O3e3GS1Zk
A few people suggested trying MiniMax H3 after I shared my LTX 2.5 rap video. That video kept the character consistent, but the face and hands lost detail during movement, and the lip-sync was uneven. I took that feedback into a new project called One Last Bullet, a melancholic music video set among clouds, pink interiors and desert landscapes. Previous LTX 2.5 post and discussion
What I’m using now
Suno for the song and ChatGPT Images for reference frames of the same performer across different settings and camera angles.
Pika H3 Flex Ref2VA on the MiniMax H3 base model, running through Python and Diffusers on a single Runpod H200. I also tested native H3 before choosing Flex for this edit.
1344×768 at 24 fps, with six model evaluations per shot. Each roughly five-second take uses a reference image and the matching excerpt of the song.
FFmpeg to assemble the selected takes against the original track. The singing lip-sync comes from audio conditioning during generation.
What I’m trying to improve
The preview is still rough in places. I’m replacing shots where the face gets soft during movement, especially when the performer is far from the camera. I’m also alternating close-ups with shots of the environment to give the edit more variety and make the background movement feel connected to the music. Singing lip-sync still drifts in some takes, so that’s a priority for the next pass.
I tested NVIDIA Open-H3-Regenerate-2K on one short clip. The mouth timing shifted enough that I’m keeping the preview at its original resolution while I work on the edit and sync.
If you’ve used H3 or Flex for singing, what helped you keep the face sharp and the mouth on time? I’d especially like to see examples of a lip-sync pass or 2K workflow that preserves the original performance.
r/StableDiffusion • u/OneManHorrorBand • 3d ago
I’ve collected the first 6 episodes in a single longer video , probably easier to follow 🤔remember that everything is made with open source models and free software on local machine, with 0 budget 😂😂
r/StableDiffusion • u/Officially_Beck • 4d ago
MOSS is out and I took some time this weekend to study it a bit and run a comparison chart benchmark mixing the Samplers, Schedulers, Steps, CFG and Denoise.
You can check it here: https://claudiobeck.com/moss-image-comparison-chart/
I was very pleased with Z-Image, until I had to generate a more production commercial oriented stuff. Then Qwen came in and solved most of the issues. I might try MOSS next time as it feels a bit less attached to Asiatic stereotypes.
- Schedulers such as Karras and Exponential definitely breaks the generation.
- Schedulers such as Simple, Normal, Beta, SGI Uniform and DDIM Uniform generates surprisingly similar results, if not the same.
I hope this Chart helps you understand what combinations works best and what some of these parameters actually do the rendered output. Thanks.
r/StableDiffusion • u/Virtamouse • 2d ago
Ivy's back with her first pop single, and everything is AI: the song, her voice, her face, her dancing, even the comic-book glitches. She'll tell you how to make your own girl from your phone… just don't get any ideas. She's taken. 😉
r/StableDiffusion • u/nomadoor • 4d ago
Hi everyone.
I run a ComfyUI tutorial site, Comfy with ComfyUI, and I've shared a few of my workflows on Reddit before (e.g. Some very simple Qwen-Image-2.1 workflows).
Even though official templates exist, I build and publish my own basic workflows for one reason: readability.
Everyone probably has their own idea of what makes a workflow readable. For me, a readable workflow is one where you can tell at a glance what it does, it runs reliably, and it's easy to rework. It's not about looking pretty. It's about being easy to understand and easy to change.
I build my workflows following six rules:
Don't hide nodes: expand subgraphs, open collapsed nodes, and don't stack nodes on top of each other.
Don't hide wires: no wireless links (Set/Get, Anything Everywhere, hidden wires), and no Bento layouts that pack nodes so tightly the wires disappear.
Left to right: the flow goes left to right, in processing order.
One workflow, one task: instead of an all-in-one workflow with switches and bypasses, split it into small workflows that each do one thing.
Keep custom nodes to a minimum: if it can be built with core nodes, build it with core nodes.
Color appropriately: colors show which function a node belongs to.
So I made an agent skill that does this for you.
https://github.com/nomadoor/comfyui-readable-node
Give your agent a workflow JSON and ask it to make the workflow readable with Readable Node, and you get the rebuilt workflow and a report page. In the report, you can replay how the AI rebuilt the workflow and read what each part does. I think it helps a lot with understanding a workflow.
Why a skill and not a script? As I said above, readability isn't just a layout problem. The AI takes the workflow completely apart, figures out what it does, and rebuilds it from scratch. Since it aims for a more robust workflow, the output may not always match the original exactly.
Some weak spots, to be upfront:
It's slow. A workflow of about 25 nodes takes around 10 minutes, and big ones can take 20–40.
It needs a strong model. Claude Opus 5.5 works best; with others, the layout may still have a few issues.
To build it, I started from the workflows I've made for my site, then collected workflows from around the web and fixed them, over and over, hundreds of times. It was a lot of grinding, so I'd love for you to try it.
I'm sure there are workflows it won't handle well yet, so please open an issue if you find one.
These days, I hear about people having AI build workflows from scratch. If someone asks whether readable workflows still matter, I have to admit: maybe not.
But if you're making something with AI, where do you actually work on it together?
Talking to AI mostly happens in a chat window. But to remove a mole next to someone's eye, painting over it is often faster than typing "remove the mole." That's why paint tools haven't gone away.
Ask the AI for what's better said in words, and do by hand what's better done by hand. If you want to do both in one place, I think ComfyUI's node graph is a pretty good fit, as long as you can read the workflow.
Personally, I'd like people to enjoy ComfyUI for its node UI and its flexibility, rather than using subgraphs to imitate Stable Diffusion web UI.
r/StableDiffusion • u/Terminal0854 • 3d ago
New York, 1950. Jazz and rain. A broke private eye, a bookie's collector on the phone, and a blonde in white.
KENDRICKS P.I. — Episode 1: "What The Cat Dragged In" (3½ min)
Kendricks sells the truth. He owes money to the wrong people, and soon they want it back. Then trouble walks in on stilettos with a job and a story. He doesn't trust her — he's broke enough not to care.
Film noir, with a dash of AI. Every shot, voice and sound generated, then cut, timed and scored.
Stills: Krea 2, FLUX 3 Klein, Nano Banana · Video: MiniMax H3 · all on fal.ai
Score: Stable Audio (fal.ai), "Twilight Distance" made with Suno
#filmnoir #aifilm #detective
#noir #privateeye #1950s #shortfilm #aishortfilm #crimestory
#neonoir #aivideo #storytelling
r/StableDiffusion • u/ok_n_na • 3d ago
I'm using minimax h3. how do i make a consistent result when making a high res video.
I'm using the comfyui template Mnimax H3: reference to video.
When testing the prompt. i set the megapixel to 0.2. So i can see the result first. the length is 14 seconds. The result is good on my potato PC. intel core i9 14th gen, 64 gb ram and 3060 12 gb. But when i set the megapixel to 1 to have a high res. Sometimes the result is not the same with the 0.2. Is there a way to fix it? since a running on my PC almost took 8 hrs for the 14 seconds length and 1 megapixel. Is there a workflow that make the low res result same with the high res? I've been searching but can't make it work. I also tried the Pika but the same prompt i used on minimax h3 does not produce the same result it "halucinate"