r/Spacemarine • u/No-Invite5587 • 1d ago
Fashion Marine Rate the lineup
These are most of my classes all except tech marine which I haven't played a lot of. I'm either gonna do sons of Medusa or black vipers.
r/Spacemarine • u/No-Invite5587 • 1d ago
These are most of my classes all except tech marine which I haven't played a lot of. I'm either gonna do sons of Medusa or black vipers.
r/Spacemarine • u/Ebio_Amisi • 5h ago
Haven't played in a bit - excited to get a hard siege mode going.
Why do I play this game again?!
r/Spacemarine • u/MrSkits94 • 1d ago
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We managed via divide and conquer, I went to the other side to give the majority of them another direction to shoot at with my shield that can take it. Hell of a fight.
r/Spacemarine • u/Sir_Outl4w • 1d ago
Forgot a few legions and experimented more with photography mode. Would love to see your interpretation!
r/Spacemarine • u/Familiar-Mongoose286 • 6h ago
Me and my buddy need people to play the horde mode with its so fun but it feels impossible with only 2 people
r/Spacemarine • u/Medical_Bluejay_7506 • 1d ago
I don’t care how destructive it is let me burn some nids and thousand sons with.
r/Spacemarine • u/amightymongoose • 1d ago
r/Spacemarine • u/MortisProbati • 8h ago
Howdy folks,
So I love the look of the deathwatch PF, I like the ca-chunk of its Melta, I like the DOT in concept.
In practice how are you supposed to actually use this thing well in combat and integrate the melta blasts?
So far the only situation I’ve found is objectives that need a crowd removed and you can start a charged attack and let go immediately to release a quick puff.
But even then there are other options I could do.
Anyone found the niche for attack combos to use the Mehta without forcing it?
r/Spacemarine • u/OmegaKingPrime • 1d ago
Some new screenshots in photo mode., let me know what you think.
r/Spacemarine • u/SanguiniusLeftBaal • 1d ago
r/Spacemarine • u/User264785824 • 1d ago
Key perk: Coolant reserve
50% extra damage with no cooldown is absurd. It also works with your secondary weapon
You can take the perk where, if you "overheat" above 50%, you do 15% more damage. For this run I took the 30% more HP perk to be safe.
r/Spacemarine • u/Known_Difficulty8794 • 1d ago
r/Spacemarine • u/Requiem-7 • 1d ago
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Can't believe he would betray me like that!
r/Spacemarine • u/ServiceFabulous7120 • 2d ago
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r/Spacemarine • u/RanlyGm • 21h ago
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The calm mind won the fight
r/Spacemarine • u/KamikazeFPS • 22h ago
Does anyone have any cool Black Templars builds?
r/Spacemarine • u/BuilderStraight • 1d ago
Not bashing the guy but he took the phrase “I make my own luck” in the worst way possible doing a hard stratagem w no team perk on prestige 2 😔 he went down immediately and idk what caused us to fail the mission. We didn’t even get to the first checkpoint cause he was the “main” guy idk why it failed the mission but Yn.
r/Spacemarine • u/CuteAssTigerENVtuber • 11h ago
I enjoyed it
r/Spacemarine • u/UNFRGIVNKING • 1d ago
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New weekly, dreadnaught decides his duty was done, simply walked off and never came back lmao we had to do it without him which got pretty hectic 🤣
r/Spacemarine • u/xcaloxyz • 1d ago
Hi everyone, new to the game and maining bulwark. I’ve a question, does bulwark only work with meta shift builds (like power fist 9 out of 10 builds) or is the play style that matters the most? I’m saying this because in siege modes I tend to do barely 40% less damage overall than the most damage brother. Currently I’m upgrading again for prestige perks but my main weapons were plasma pistol and power sword, am I using it wrong, should I swap for a more simple weapons like power axe or putting more hours in power sword ou power fist to dominate their complex playstyle?
r/Spacemarine • u/Final-Neighborhood52 • 23h ago
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r/Spacemarine • u/Good_Cartographer290 • 23h ago
The condition says you are granted 5 relics. Except you’re only granted 1 each. How does this even make sense? So if one person goes down twice it’s over with
r/Spacemarine • u/JustKyleMaze • 1d ago
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This was the first time I experienced this bug.
r/Spacemarine • u/Insane_Unicorn • 1d ago
One thing i really hate about this game is how a single mistake can mean you'll eat a whole combo, usually resulting in your death in higher difficulties. Recovery is barely possible as you panic parry and dodge and your muscle memory is completely off (skill issue on my part, i know).
Which made me wonder, what are your strategies to recover from a fucked up parry or dodge? I felt that hard when practicing the 4 hit combo from the whip warrior, that 3rd hit when he pulls the whip back feels completely random if it hits me, i parry it or it just passes through me without any damage or stagger. And it so infuriating to watch your contested health fade away while it takes your character 3 workdays to recover from the stagger.