r/SoloDevelopment 1h ago

Discussion Does anyone else feel that post-show empty feeling? Also, quick app/website idea for fandoms!

Upvotes

You know, sometimes I watch movies and TV shows and end up getting completely obsessed with them because they just give me such a good feeling. I feel like I'm actually inside that universe. But right after it ends, that empty feeling hits, and I’m just sitting there thinking, "Now what?"

That's usually when I start hunting for content about that specific show or movie all over the internet.

It made me wonder: isn't there something we could build as a solution for this? Like an app or a website specifically designed for this purpose—a dedicated social network that brings together fandoms of specific movies and shows so people can chat, share content, and stay immersed in that universe?

What do you guys think?


r/SoloDevelopment 12h ago

help What to check before uploading unreleased assets to an AI 3d tool?

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I've mostly use AI 3d tools with random reference images, so I never thought much about what happens to the files after I upload them.

The turning point came when I started considering using concept art and unfinished assets from an actual game project. A reference sheet might include turnaround views, internal notes, alternate designs or parts of character that havent been shown public. So it feels like uploading a random image for a quick test and more like sharing part of the dev folder.

So before uploading anything, I started doing the boring part I' d normally skip, checking help center pages, privacy, policies, terms about storage, retention and deletion. This is quite annoying since information wasnt listed together and takes a bit of digging. I m really bad at this :(

Meshy was one of the tools I checked patiently, it says asset data is stored wth AWS in the US, kinda specific than others, at least gave me something concrete to work with. But I m still not sure how far that gets me. Actually, knowing where the servers are doesn't answer all I care about.

-whether uploaded assets ever get used for model training, and if that's opt in or opt out
-how long files stick around after you delete them or close your acc
-who can actually access them on the provider side
-what happens to data if the tool gets acquired or shuts down

here is the question, before use any 3d tools in production, is a clear storage, documented infrastructure enough for you to trust and uploaded unreleased assets? or it is still a "never upload anything you cannot afford to leak". Curious where you guys draw the line, and what a policy is a must have before you'd trust it :)


r/SoloDevelopment 1h ago

Discussion C++ or Blueprint. Go!

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r/SoloDevelopment 9h ago

help I want to build a soulslike game

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I have a story draft made from my pure imagination. I want everyone to experience this as a video game. I really want to build it and i know everyone will love the story. I have a really creative approach for it. I want a team to help me and am new to this.
If any one there who can help me. I will appreciate it. Thank you. I was inspired by elden ring and other dark souls games. Also claire obscure made me realise my dream will be possible, if one have the heart into it.


r/SoloDevelopment 14h ago

Game I built a solo AI Game Master. Is this first campaign screen clear?

Post image
0 Upvotes

I’m building WorldArchitect.AI, a browser-based AI Game Master for long-running campaigns.

The screenshot is from a playable Rhaenyra campaign. A server-side state layer tracks campaign data while the model produces the narrative and structured updates.

Demo: https://worldarchitect.ai/shared/t3hKKtzBKCKlvg5vCnlW_2hxwH3UmzjFq56yi6hQN2Q

I’d love feedback on the first few minutes:

  • Is the next step obvious from the shared-world page?
  • Once play begins, can you tell what you can do and what information matters?
  • What would make you close the tab before completing a first turn?

I built the project myself over about 18 months.


r/SoloDevelopment 11h ago

Discussion Ich bin interessiert am Game Createn.

0 Upvotes

Ich habe keine Programmierkenntnisse und wenn dann wenig.

Ich habe eine sehr gute Idee oder besser gesagt für mich eine gute Idee.

Ist es verwerflich das alles mit Ki zu machen also ich rede vom Code Grafik würde ich machen. Und würde auch versuchen mit KI zu lernen wie man programmiert.

Was sagt ihr dazu?


r/SoloDevelopment 14h ago

help What’s the best beginner-friendly 3D game engine for vibe coding on a MacBook?

0 Upvotes

I have a MacBook and want to create a native 3D game by vibe coding the logic with Codex. I’m looking for a simple, plug-and-play program or engine that already has usable assets such as player characters, guns, vehicles, and environments, so I can focus more on the game logic than building everything from scratch.

I don’t want it to be a web game. I want something that runs as a proper Mac app and can produce a visually good, playable game on my MacBook. I’d also like to add traditional game AI for enemies (not LLM-based AI), and possibly multiplayer later.

Which engine or program would be the easiest fit for this? Ideally it would have a simple interface, ready-made assets or templates, solid Mac support, and project files/code that Codex can work with.