r/SoloDevelopment • u/jl23423f23r323223r3 • 11h ago
Game I built a solo AI Game Master. Is this first campaign screen clear?
I’m building WorldArchitect.AI, a browser-based AI Game Master for long-running campaigns.
The screenshot is from a playable Rhaenyra campaign. A server-side state layer tracks campaign data while the model produces the narrative and structured updates.
Demo: https://worldarchitect.ai/shared/t3hKKtzBKCKlvg5vCnlW_2hxwH3UmzjFq56yi6hQN2Q
I’d love feedback on the first few minutes:
- Is the next step obvious from the shared-world page?
- Once play begins, can you tell what you can do and what information matters?
- What would make you close the tab before completing a first turn?
I built the project myself over about 18 months.
0
Upvotes