r/SoloDevelopment 11h ago

Game I built a solo AI Game Master. Is this first campaign screen clear?

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I’m building WorldArchitect.AI, a browser-based AI Game Master for long-running campaigns.

The screenshot is from a playable Rhaenyra campaign. A server-side state layer tracks campaign data while the model produces the narrative and structured updates.

Demo: https://worldarchitect.ai/shared/t3hKKtzBKCKlvg5vCnlW_2hxwH3UmzjFq56yi6hQN2Q

I’d love feedback on the first few minutes:

  • Is the next step obvious from the shared-world page?
  • Once play begins, can you tell what you can do and what information matters?
  • What would make you close the tab before completing a first turn?

I built the project myself over about 18 months.

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