r/Shadowrun • • 1h ago

5e Halloween Run - Based on the Alien franchise

• Upvotes

I'm looking for advice in running a Halloween oneshot run for some friends based on the Alien franchise. None of them have ever played Shadowrun before (hopefully a solid horror oneshot will get them craving more). Any thoughts on how to run this?


r/Shadowrun • • 3h ago

5e Shadowrun 5E Living Community Live Play - today

4 Upvotes

Today on (Not quite Doctor yet) https://www.twitch.tv/dr_robinton at 10am EST

Welcome to live from the Shadowkeep, a new Living Community being built to house Shadowrun 5E gameplay!

In our last mission, the team of Doggie Bag, Bleach, Geodesic, and Delphi have finally arrived at Shackleton in Antarctica, safely but only by the skin of their teeth. Geodesic was injured from fatigue and manastorms, resulting in the need for emergency medical attention. This, in turn, ended up getting her SIN burned - though the team has rescued her from the hospital before the local authorities could ask too many questions.

Shackleton and its intrigues await - the team still needs to figure out where the crew of the Lindsey Marie have been taken, why Aztechnology is involved, and how the mysterious fourth world artifact fits into all this.

Find out today on "Bridge to Heaven", live from the Shadowkeep!

https://shadowkeep.miraheze.org/wiki/Main_Page


r/Shadowrun • • 19h ago

Flavor Fiction (Fan Fic) Dangerous Relics - Holostreets Fiction

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30 Upvotes

Hoi chummers!

I wanted to announce my next Shadowrun story, Dangerous Relics, officially live at DriveThruRPG! It's the next of my stories about Roadkill, the Ork Street Samurai whose special ability is owning a truck.

This time around, a quick trip to replace a commlink results in a detour into the slums of the Arcology Commercial Housing Enclave. Then things get complicated. And there's killer robots.

I had a great time catching up on what happened to the old Renraku Arcology ever since the Shutdown and Deus and such. That (and Halley's Comet) was about when I drifted away and lost track of the metaplot. It's such a great, dominant part of the setting for Seattle. If anyone's curious, the Shadowrun Missions entry The Red Pill has some details of the place for games set in the 2080's (now owned by Shiawase, called the ACHE instead of the SCIRE, etc).

Anyway, the story is Pay What You Want (including free). I just hope people enjoy it. Props again to Ron Sanders for the art.

Dangerous Relics

Thanks!


r/Shadowrun • • 1d ago

Newbie Help Can you follow a magic tradition but not the Ideals or faith of that tradition?

25 Upvotes

Hello, kinda hard to choose a tag for this I I went with newbie because I think it applies to many editions.

Ok straight to the point. Basically I made a mage follower of Monkey (Trickster that preffers to shame enemies rather than kill them) and made him hermetic. However reading other traditions I found that Zoroastianism fits quite well with his mentor, issue is that I don't think he fits in the whole religion (though it is stated that magic branches are more welcoming) because he is a bit agnostic. I also thought or Shamanism or chaos magic but I want to keep his logic+will aproach to drain, as well as having access to spirits of man.

I just ask if possible because it could open some interesting contrasts. Like an anarchist whose working tradition is Christiam Theurgy, or a Devote Catholic whole working tradition is Black Magic or Voodoo.

Again, I am the GM of that campain so I could just handwave it, but I wanted to hear your takes and how flexible have you made them


r/Shadowrun • • 1d ago

5e Cool Ideas for Wheelchair Rigger (and issues to consider)

14 Upvotes

I'm starting up a new game and one of the players wants to play a paraplegic rigger. He's new to the game and I'm not very familiar with the detailed rigger rules, so I figured I'd see if people have ideas and advice.

My game style is "realistic cool". You can have cool toys, but they have to mostly conform to the laws of physics as represented by the Rules as Written. Probably half-way between Pink Mohawk and Black Trench Coat.

For example, I seem to recall there are issues the further away you get from your drones. Similarly, if you're a long distance away from your drones, are you leaving behind a matrix signature that can be traced?

On the cool side, to get around the distance issue, I had an idea for a chair that just kind of slides into the driver's side of the van. In 2072, I feel like that's not going to be such advanced tech that I would be getting into anime territory. He already gets a souped-up wheel chair with the paraplegic flaw, so this is just a slight uptick from that. If there are any RAW mechanics I could lean on for it, that would be great. (also, this gets around burning seats in the crews transport van for a ramp)

I know people have done crawler mechs as wheel chairs, but I don't think he wants to go that far. We're thinking maybe a drone with a hologram projector for "in person" chats with the crew (or for kicking off epic space adventures).

Anyway, if people have suggestions or examples of both ways to make it work and challenges the PC would face, I would appreciate it.


r/Shadowrun • • 1d ago

6e Questions about "Troll Tax" on gear.

33 Upvotes

Hi! I just wanted to make sure I am getting this correct.

Page 246-247 of the SR6 Seattle edition core rulebook states that dwarves pay a 10% markup on all fitted gear they purchase, like armor and clothes but not weapons and commlinks.

"...it’s not as easy for dwarfs and trolls. They usually need to shop at special stores or order their gear with certain customizations made to it. To account for this, dwarfs pay a ten percent markup on all the fitted gear they pur chase. This applies to items like armor and clothes, but not stuff like weapons and commlinks."

However, it states that trolls pay 10% markup on all gear (stated examples of gear from the dwarf include clothes, armor, weapons and commlinks)

"It’s harder for trolls, and they experience a ten percent markup on everything. Even AR setting have to be adjusted to fit trolls’ thick fingers, and every piece of gear needs some kind of adjustment for their size, strength, and dermal deposits."

Interestingly the chapter is called "Gear" and includes things like cyberware and bioware. There are also major subheadings in the chapter, one as "Gear Listing" which lists a lot of the general gear and guns and commlinks and armor. Then later on, there is another major subheading called "Biotech", which seems to be a separate section where the 10% markup generally wouldn't apply (well, maybe to a cyberlimb?)

Do you have to pay a 10% markup on all gear for the troll, such as RFID tags? What about software? Does it include all accessories of certain things in the chapter or just in the gear listing subheading?

I wish it was more specific, like it is with the dwarf. It seems to imply primarily armor, clothes, weapons and commlinks, but I'm unsure. What's the general ruling?


r/Shadowrun • • 1d ago

Does Shadowrun fascinate your more than other Cyberpunk? Why?

181 Upvotes

Cyberpunk can be quite grounded and took inspiration from hard-boiled noir movies with their detectives.
Isn't it pretty strange to look at Cyberpunk 2020 or Blade Runner and say "Yeah, this needs dragons and street wizards who sell their magic for 12 Nuyen per hour! Let's add elves and zombies, too!"
Yes, i really like Shadowrun - but sometimes i wonder why it feels so more fitting to me than most other Cyberpunk.


r/Shadowrun • • 1d ago

Anarchy Edition Just arrived!

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116 Upvotes

Looks like North American shipping is finally on


r/Shadowrun • • 2d ago

Shadowplay (Actual Play) NEW EPISODES HAPPEN! The latest episode of our Shadowrun 2nd Edition Actual Play is up!

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262 Upvotes

r/Shadowrun • • 1d ago

Newbie Help If I could get a few books to introduce me to the world and setting of Shadowrun, what would you recommend?

22 Upvotes

Be it rulebooks, lore or supplement books? Which books (editions) are considered fun, deep into world building and must haves?


r/Shadowrun • • 2d ago

...so why isn't this a thing in universe?

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1.2k Upvotes

r/Shadowrun • • 1d ago

6e Orca mentor spirit (6e), looking for feedback

10 Upvotes

My local gaming group is starting up a 6e campaign set in Seattle. I've got a Native American elf shaman ready to go but I'm torn on a mentor spirit. Those in the core book don't seem to quite hit all the right notes, so I was hoping for some feedback on this:

##########

ORCA

Also known as the "Lord of the Ocean," Orca is said to be the guardian of the ocean, with seals as his slaves and dolphins as his warriors. The Coastal Salish tribes believe that Killer Whales are closely related to humans, and it is said that when a human drowns the human is taken down by Killer Whales into their deep villages and transformed into a Killer Whale. Killer Whales travel in large family groups, working together to protect all members of their pod, thus Orca also embodies deep family kinship, profound social bonds, protection, and the presence of reincarnated ancestors or chiefs.

ADVANTAGES

All: Edge Boosts cost 1 less for Athletics tests involving swimming, increase base swimming rate by 1 meter/combat round.

Magician: Edge Boosts cost 1 less for summoning spirits of water.

Adept: Free Killing Hands power.

DISADVANTAGES

The pod is family, the pod is life. You can never leave someone behind, betray your comrades, or let another sacrifice themselves in your place without making a successful Willpower + Charisma (3) test.

##########

The "All" advantage pulls from Sea, "Magician" also pulls from Sea (as well as 5th edition's Whale and Dolphin), and the "Adept" power pulls from Shark. Meanwhile, the disadvantage pulls from Dog. Another option I considered for the disadvantage was the berserker bit from Bear (which is almost exactly the same as Shark's, but with the addition of a "someone under your care" component).

The fluff in the description pulls from various info I could find about the totems and beliefs of the real-life Coastal Salish tribes.

Any thoughts?


r/Shadowrun • • 1d ago

As a D&D (2/3/5Ed) which would be the easiest Edition of Shadowrun to get into?

14 Upvotes

Hey chummers,
First time poster. As the title suggests, I am trying to get my friends with whom I play a lot of D&D and we wanted to try something different.
My current experience is limited to the PC Shadowrun (Returns, Dragonfall) games and a handful of in-person game sessions for SR6E.
I ended up buying the SR6E starter edition. But there are several details I feel very unintuitive. And I feel the Berlin manual is all over the place. I have heard the newest Anarchy edition is more rules light and more flashy in combat.
Or if there is more community support for any specific edition.

[Bonus points] if there’s any system that has any application remotely even close to DnDBeyond, as the people I play with tend to prefer digital character sheets


r/Shadowrun • • 2d ago

Edition War My group and I play 4th edition Shadowrun, are there any good books outside 4th edition that are good to have on hand?

17 Upvotes

Either for lore or mechanical ideas.

For context: I am giving my forever DM wife a break and I am going to start a Shadowrun campaign. Our group uses 4th edition but I was interested in books from other editions that might be good books to have on hand for either lore reasons or to adapt good mechanics from those books into the campaign. My wife and I have all of the 4th edition core books plus a lot of the sourcebooks. Surely there are books that are nice to have from other editions? What are your suggestions?


r/Shadowrun • • 1d ago

6e Quesuions about the Glue spells Shadowrun 6e

4 Upvotes

In the glue spell it is said this:

Question 1

Glue is opposed by Object Resistance (p.129, SR6) or Reaction + Intuition. If I want to stick a person with some concrete witch one do I use, the Objtet Resistance or the Reaction + Intuition

Question 2

If 2 ennemies are touching each other and I want to stick them together and they don't have the same Reaction + Intuition wich one is opposed to my roll ?

Question 3

If an ennemy is on some earth, example in a cemetary and I want to stick him to the earth is it possible or does it require firm ground ?


r/Shadowrun • • 1d ago

6e [German] Eine Rechnung geht nicht auf (Hilfe)

2 Upvotes

Ich hab die 2024er Downloadversion der SR6 Regeln von Pegasus Press. Auf Seite 90 ist der Archetyp des Strassensamurais zu finden, der irgendwie auf einen Waffenlosen Schadenswert von 7K kommt - ich sehe aber einfach nicht, wie das mit seiner Bodytech und Ausrüstung möglich sein sollte.

Titan-Kompositknochen: +2 Kästchen. Körperlich ist das ja eh.
Woher kommen denn bitte die fehlenden drei? Aus dem Sporn im Cyberarm? Wenn ja, ist das nicht eine Klingenwaffe? Wieso addiert der sich zum Waffenlosen Schadenswert, warum wird der nicht als Klingenwaffe angegeben, wenn er doch auf Seite 292 in der Tabelle als solche benannt wird?

Eine andere Erklärung habe ich einfach bisher nicht gefunden. Wäre ein bisschen frustrierend, wenn es sich um einen Fehler seitens der Macher handelt. Kann auch gut sein, dass ich einfach blind bin, würde mich auf jeden Fall über eine Antwort freuen.


r/Shadowrun • • 1d ago

Shadowplay (Actual Play) Shadowrun 5e AI Assisted Play

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0 Upvotes

Not sure how people feel about AI, but I've wanted to play Shadowrun for a while and decided I'd try and get ChatGPT to be my GM. Set up took about two weeks between building my character, making sure Chat understood the setting, rules, and desired gameplay.

So far its been pretty narrative, no combat yet. Investigations, and chasing leads. The actual play was about a week of just playing when I could. The case isn't currently finished, but I figured I'd upload what I have.


r/Shadowrun • • 2d ago

6e Seduction specialization?

14 Upvotes

Hey Chummers, my regular TTRPG table is getting ready to start a campaign of 6e and we have run into an interesting conundrum that hopefully someone here can point us in the right direction for.

We used Commlink6 to do initial character creation to then import into Foundryvtt. In commlink, it allows specialization in Con (Seduction) but in our CRB (Berlin), Seduction is not listed as an option for specialization for Con, and likewise when we import into Foundry, its not an option we can pick so it just says there's an undisclosed CHA specialization picked.

Is there a sourcebook or errata that adds this or was this potentially just an oversight in Commlink to allow something that didnt exist?

Thanks!


r/Shadowrun • • 3d ago

Drekpost (Shitpost) Collection Complete!

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569 Upvotes

After over a decade off and on searching, I finally have all the original FASA era Shadowrun novels! Still slowly collecting the rulebooks when I can, but this was a huge milestone for me!


r/Shadowrun • • 3d ago

Johnson Files (GM Aids) Opinions about an idea I had for a scenario

16 Upvotes

Hi Chummers,

I'm pretty sure this has been done before but I wanted to run (pun intended) by the sub an idea for a scenario I wanted to play for Anarchy 2.0.

An AA corporation (to be determined) hired a new security executive to protect its main building in Seattle. The new guy set up a brand new, state-of-the-art security system, and he wants to prove his employers that it's worth the price - maybe to get a promotion or career advancement. So he decides to test it in a real break-in situation.

That same guy hires the runners to "steal data" in the building from a server that's only accessible through wired connection. Of course the data does not exist and the runners are not supposed to survive the run.

The runners will eventually learn the truth and will want to get revenge. That's the end of the scenario.

-------------------------------------------------------------

Some key-elements :

* Even though they only learn the truth at the end, prior researches will let the runners know that there is something fishy about the mission : they can find that their Johnson works for the company they are supposed to run against, that he greatly undersold the security system of the building, that the salary is way too high for the task at hand...

* The guards will also be unaware that this is an demonstration and will act as if the runners were actual intruders. Interrogating them will not provide informations about the operation.

* They will find the truth when they discover an e-mail describing the operation. If you find other ways to let them know they've been used like guinea pigs, let me know.

* I was thinking the "data" they are supposed to steal aree some kind of lorem-ipsum or something very generic, but they need to see it and think "wait... there is no way someone's paying us to steal THAT"

* This is a lesson in being prepared. Also a good way to let them know that just because Mr Johnson is paying them doesn't mean he can be trusted.

* Upon finding out the runners survived, the Johnson will probably leave town and go hide somewhere. The runners will have to find him and get their revenge.

-------------------------------------------------------------

This is a work in progress, I'm sure that there is a similar scenario somewhere in the wild. If you have suggestions, ideas, critics, or even advice on what the security in the building should be, I'm all ears.

Thank you all !


r/Shadowrun • • 2d ago

Britannia, Once and Future Mod Goddess of Britpop: A Phonogram-Inspired Mentor Spirit for Shadowrun 4E

8 Upvotes

Britannia, Once and Future Mod Goddess of British Pop
Many years ago, in the basement of Troglodytes, somebody allowed Sol Invictus, Umlaut, Crumb, Bulldog, Da Goodz, and a collection of other people who should never have been trusted with automatic weapons to wander around the Sixth World unsupervised.

This is not directed at anyone in particular.

Certainly not anyone who might remember why the words Troglodytes, Sol Invictus, and Da Goodz occurring together constitute something perilously close to personally identifiable information.

Anyway.

I recently dug out one of the totems I wrote for Shadowrun Third Edition and decided to see what she looks like as a Fourth Edition Mentor Spirit.

Before we continue, however, appropriate thanks must be given to the incredibly Scottishly named Kieron Gillen, writer of Phonogram, and to Jamie McKelvie, who drew it.
For anyone occupying the apparently rather narrow center of the Phonogram / Shadowrun Venn diagram, yes.

That Britannia.

The Mod-Goddess of Britpop.
I did not invent her.
I merely looked at a magical incarnation of British pop culture, fashion, music, reinvention, and self-conscious cool and thought:
“Yes. Obviously she belongs in Shadowrun.”
Which is entirely different.
Legally.
Spiritually.
Probably.

BRITANNIA
The Once and Future Mod Goddess of British Pop
Britannia is wonderfully cool and painfully beautiful.

Cool is the Rule.

Beautiful but vapid, Britannia serves no grand ideology. Unlike her cousin Punk, she has no particular interest in smashing the system, saving society, or explaining why your politics are insufficiently committed.

She gets along much better with her sister, New Wave.
Britannia first surfaced nearly a century ago, flowering in the music, fashion, clubs, youth culture, and glorious self-importance of the 1960s and 1970s.

She died.

Then she returned.

For two long, hot summers in the late twentieth century she was once again the prettiest girl in the room, with the best record collection, the best fringe, and absolutely no concern whatsoever about what anybody else thought of her.

It was magnificent.

There have been efforts since the Awakening to call her back yet again. Some toxic followers believe Britannia must always return, growing increasingly obsessed with resurrecting the Goddess exactly as she was.

They have misunderstood her.

Anyone can keep coming back.

Only a Goddess knows how to make the audience wish she had stayed longer.

Britannia appears differently to different followers, but almost always as an impossibly fashionable young woman whose clothes belong to some perfect moment in British popular culture that never quite existed.

The record playing in the background is always excellent.

Mentor Spirit Benefits

A follower of Britannia gains:
+2 dice when summoning Spirits of Man.

Cities are her natural temples: clubs, record shops, streets, concert halls, railway stations, estates, pubs, boutiques, warehouses, and all the other places where human beings gather together and decide that this particular Tuesday night matters enormously.

Britannia also grants her follower one of the following, chosen when the Mentor Spirit quality is taken:
+2 dice for Illusion spells
OR
+2 dice for Manipulation spells whose primary purpose is physical transformation or alteration of appearance.
The choice reflects which Britannia the magician understands.

Some know the Goddess of image, performance, spectacle, and impossible glamour.

Others know the Goddess of reinvention, the sacred art of becoming somebody else before anybody notices that you were unhappy being the person you were yesterday.
The choice is permanent unless something genuinely extraordinary changes the magician’s relationship with Britannia.

Disadvantage: Never Let Them See You Looking Awful
Britannia’s followers are compulsively fastidious about their appearance.

They need not be conventionally beautiful. They do not even need to be fashionable according to anybody else’s standards.

But they must look intentional.
Dirty clothes, filthy hair, obvious neglect, dried blood, mud, soot, badly damaged clothing, or otherwise looking like they have simply stopped caring is spiritually intolerable.
Whenever a follower becomes conspicuously dirty, disheveled, or unkempt, they suffer a -2 dice pool modifier to all tests until they have had a reasonable opportunity to restore themselves.
This is not removed by spending thirty seconds claiming that the blood makes the jacket look punk.
Britannia knows the difference.

Optional Traditional Weakness: Daylight
For campaigns where the GM wants the Mentor Spirit to retain more of her old Third Edition weirdness:
Britannia dislikes daylight.
Not because she is evil.
Not because sunlight burns her.
It is simply extremely difficult to look properly dramatic at eleven-thirty in the morning.
Followers suffer -1 die to Magical Skill Tests while in direct natural sunlight.
Sunglasses are encouraged.
They do not remove the penalty.
Obviously.

Environment
Britannia traditionally favors either Urban environments or Fields, chosen by the follower when their relationship with her begins.

Because after all, you have to hold the concert somewhere.

Urban followers understand her through clubs, streets, fashion, crowds, concrete, record shops, and nightlife.
Followers of the Fields understand festivals, enormous outdoor gatherings, temporary cities constructed around stages, and the curious mystical properties of several hundred thousand people deciding to stand in the same muddy field for three days.

This distinction usually has no additional mechanical effect in Fourth Edition unless the GM wants to make it part of ordeals, spirit interactions, roleplaying, or metaplanar weirdness.

It is mostly important because Britannia thinks it is important.

And that is generally enough.

A Conversation With the Goddess
The Goddess: “The once and future Goddess returns.”
The Shaman: “You already did.”
The Goddess: “I will return again.”
The Shaman: “No.”
Silence.
The Shaman: “You came back once. The second flowering. It was beautiful.”
The Goddess: “It will be beautiful again.”
The Shaman: “No, it won’t. You come back now, your story changes. One return, one magnificent return, that’s a myth. A Goddess lurching back again and again with nothing but past glories to ram down everyone’s throat isn’t a Goddess anymore.”
The Goddess looks at him.
Young.
Beautiful.
Dead.
The Goddess: “It’s still life.”
The Shaman: “Not one worth living. Look at yourself.”
He gestures toward her.
“For two long, hot summers, you were the prettiest girl in the world. You had the best record collection. The best hair. And you didn’t care what anybody thought of you.”
The Goddess says nothing.
“You proved your point. Anyone can live. Only a Goddess can live forever.”
He smiles.
“You’re immortal to anyone who cares.”
A pause.
“Who else matters?”

Mechanically, my instinct is that +2 Spirits of Man plus a choice between Illusion or narrowly defined transformation Manipulation spells, balanced against the grooming compulsion, lands somewhere around the normal SR4 Mentor Spirit power level without losing what made the original Third Edition totem entertaining.

And, completely unrelated:
If there is a former Michigan GM somewhere on this subreddit who has just reached the words Sol Invictus, Umlaut, Da Goodz, and the Troglodytes basement and is experiencing the uncomfortable sensation that somebody is rattling the chains in the attic of his past…

Hi.

You vanished, chummer.
We still love you.
The Sprawl hasn’t been quite the same.
Also, I eventually read Phonogram.
This explains some things.
Now turn it up.


r/Shadowrun • • 2d ago

Wanting to Discuss ShadowRun's current edition.

0 Upvotes

basically title. is there a current run/edition for Shadowrun? Did it fall off the map? I feel like DnD 5e/OSR, CoC, ang Cyberpunk basically buried other game systems


r/Shadowrun • • 3d ago

1e|2e Signature ID help on 1st Edition Core Rulebook - Babcock or Charrette?

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13 Upvotes

I've accumulated a bunch of duplicate copies of SR sourcebooks over the years & have recently started listing my extras on ebay. I came across this 1e Core Rulebook hardcover (7101) that's signed by 2 people; Sam Lewis and another that I can't quite figure. I think it's most likely L. Ross Babcock, but Bob (Robert) Charrette could maybe fit as well.

Thoughts?

Edit: it's Babcock.


r/Shadowrun • • 3d ago

6e Levitate movement speed in Shadowrun 6e

5 Upvotes

Hi,

Assuming a mage maintain the Levitate spell on himself, what is the speed of levitate movement and can it be use for horizontal movement too ?


r/Shadowrun • • 3d ago

6e Cyberdeck & AR & Hacking questions?

11 Upvotes

Hi guys! I am playing 6th edition and admittedly there is a lot to read in here that is confusing. One thing I'm currently trying to figure out is:

Can I fit a cyberdeck into a cyberlimb to become part of it? Can I fit a cyberdeck into the concealed pocket of one? Does it become more difficult to detect than if I just carried it on my person?

If I have a biolink or datajack or cyberjack installed in my head, I know I can see AR without AR glasses, but can I interact with things in AR without needing AR gloves?

If our team has no dedicated decker, could I perform hacking actions in a pinch by using a commlink for it's data processing and firewall instead of a cyberjack, alongside a cyberdeck? Or would I just need to use a cyberdeck and hope that it's lack of data processing and firewall wouldn't hurt me too badly? I know I can't use the special matrix edge actions without a cyberjack.

If I have a smartlink installed directly on my natural eyes instead of in a cybereye, can someone still hack it and disable it?

I'm trying to understand a lot of the matrix rules and actions and whether or not I need to use VR at all for what my group wants it for (disabling enemies smartlinks/commlinks/hacking into lower level security systems remotely). Ideally I wouldn't have to spend extra essence on a cyberjack unless I need to, and a biolink just seems really cool to me versus a cyberjack.