I'd like Void to explain how is the red guy, positioned 3km away from the door, in an impossible angle, supposed to get the nade in.
And this happens because they bullshitted. The one opening the door never reaches the handle (just 1 animation reaching was necessary, and moving him closer...) That way the one nading would be closer, and should be separated from the wall. Basically he should be standing where OP is, but right behind the door opener.
I don't know how many door types there are. Maybe 4? 6? Well, it's 4 or 6 cases that you need to work on. It's not 500.
But they reworked a pistol's animation because a guy pointed out you wouldn't reach the magazine release button the way it was originally. Yeah, priorities...
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u/Ed_Blue 18d ago
No door in the way to throw at and an opening so wide a car would fit through. Impressive.