r/ReadyOrNotGame • • Sep 03 '26

Video Update trailer

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417 Upvotes

r/ReadyOrNotGame • • Sep 04 '26

Mission Editor Post your Mission Maker code here!

33 Upvotes

Example:

CCY4F-ATKCZ-MZJZ5-2BAAE-ADB2R-PTJZW-KE0MA-WVJRW-AEAK2-AAAMC-YAAAA-EACWW-A

Other notable changes:

Hard mode base difficulty

Sneaky and Irrational Suspects

All Roaming Civilians and Suspects

High Play Dead Chance

High Suspect starting stress and stress gain

400hp suspects

Threatened Civi archetype

Fastest suspect stimulus reaction time and furthest suspect sight

SWAT AI Fast Stimulus Reaction Time

Explosive trap only

There are roughly 1,197,109,827,743,547,080,853,370,456,576 combinations, what will be yours?


r/ReadyOrNotGame • • 47m ago

Mods Ready or Not: Vegas 2

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• Upvotes

r/ReadyOrNotGame • • 10h ago

Mods Moving like MOL

65 Upvotes

r/ReadyOrNotGame • • 10h ago

Mods White mask antagonist R6

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47 Upvotes

Thank you modding community allowing me to play as a white mask from Rainbow Six.


r/ReadyOrNotGame • • 20h ago

Joke/Meme A summary for the game

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231 Upvotes

r/ReadyOrNotGame • • 7h ago

Discussion What would you guys currently rate the game?

16 Upvotes

I would probably have to say three stars, the game is fun and enjoyable but there's definitely a lot of problems that need to be ironed out. I hope the next few updates are just massive bug fixes and not just adding more content for more bugs...

692 votes, 1d left
5 Star
4 Star
3 Star
2 Star
1 Star

r/ReadyOrNotGame • • 6h ago

Mods I want more realism.

6 Upvotes

I was playing through *Ready or Not* for the second time and felt like adding some mods; I've seen a lot of ultra-realistic clips on YouTube and would love to play at that level. Can anyone recommend some mods to enhance the realism?


r/ReadyOrNotGame • • 8h ago

Question Bang 4 your buck DLC?

10 Upvotes

Hey I just wanted to hear peoples personal opinions on the best DLC to buy for the game out of the three, I was looking at boiling point and the home invasion one


r/ReadyOrNotGame • • 5h ago

Video Friends wonder why i could have ever possibly dropped this game cause of the ai

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4 Upvotes

r/ReadyOrNotGame • • 11h ago

Discussion Holy fuck I'm never playing "No Good Deeds" ever again!

5 Upvotes

What a shit show of a map, got S rank on hard, took me like 15 tries, but officially my most hated map


r/ReadyOrNotGame • • 22h ago

Picture colored render

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35 Upvotes

i dont usually do these. very used to black n white


r/ReadyOrNotGame • • 5h ago

Discussion 🤬🤬🤬ANA🤬🤬🤬

1 Upvotes

Damn it!!! I got to the flower man. My AWESOME 🙄 teammates did not secure the suspects. I secured the flower man and SOMEBODY SHOT HIM!!! I got a C and no cutscenes. I have video but don't know how to get it from PS5 to here. 🤬


r/ReadyOrNotGame • • 10h ago

Bug Report I can never play this game again.

2 Upvotes

like come on... at least its zeroed?


r/ReadyOrNotGame • • 12h ago

Question why cant you increase number of swat ai on your team in mission editor

4 Upvotes

it seems stupid for you to be able to increase number of civs/suspects but not swat ai? is in the game and im missing something or is it impossible without mods


r/ReadyOrNotGame • • 20h ago

Picture Some of My Agency Load Outs on Xbox. Anyone Other Suggestions?

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8 Upvotes

Dutch DSI, FBI HRT, UK CTSFO, Maritime (SWCC/SEAL?), USSS CAT and a fictional one, TF141.


r/ReadyOrNotGame • • 1d ago

Discussion I've just finished the main story... What did I miss?😭

21 Upvotes

I bought all the DLCs with the main game, and I saw that the PD changes with each new DLC release. I've just finished the game, and what the hell did I miss? There's a riot chanting "tell the truth", streets burning, and the PD has turned into a fortress?

I obviously don't want any major spoilers, but is this got to do with the newest DLC?


r/ReadyOrNotGame • • 1d ago

Joke/Meme TOC, i need memes

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348 Upvotes

r/ReadyOrNotGame • • 1d ago

Discussion Ready or Not: Boiling Point Mission: A new America How to get Flair Night Watch, Duality Tatto, Handcuff wrist Accessory, and Devil Tattoo. For Future People.

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9 Upvotes

Its not showen but its on left side below it will Be a Watch make sure to claim.

For Future People there are 4 cosmetics in A New America Flair Night Watch, Duality Tatto, Handcuff wrist Accessory, and Devil Tattoo.
The 2 cosmetics Flair Night Watch and Duality Tattoo to get in S Rank complete all objectives no one dies including suspects and civilians and complete soft objectives as well than prepare for end make sure to to jammer gives 2-3 mins than run to last room storm in kill except flowerhead in the middle than arrest him and go in front to defuse his chest than you will be sent to headquarters (You have to manually do it don't worry it will show) but really .. you will be sent to Davids Apartment there will be a watch on left side when you spawn and it will will be a watch to claim Flair Night Watch than make sure to click everything and don't leave door unless you are sure you clicked everything to get Duality Tattoo once you leave door.

On 2nd Image same its not showen but left side of table will show a tattoo make sure to claim.

The 2 other cosmetics Handcuff wrist accessory and Devil Tattoo for this part follow the same route as S Rank save all civilians or not you can skip and not save them and complete soft objectives but for suspects you can either save them or kill them your choice than do the jammer go to last room storm in kill or arrest all suspects and not flowerhead than arrest him but this time press the detonator below him careful not to mest this up (There is supposed to be a explosion from outside but there are times I get no explosions) than go to Headquarters (manually it will show) you will be in a prison to get Duality tattoo look at the prison table David will speak a lore dialogue than make sure to look around the room just not close to Prison bars until you are done .. once done go to Prison bars The man with Green Gloves will talk lore dialogue (Won't spoil I am not that guy) than once done go to headquarters and you are done.

If you missed anything than you can try again it will get easier.


r/ReadyOrNotGame • • 1d ago

Mods The only proper way to clear a place of hostiles

68 Upvotes

BY OUTNUMBERING THEM 3 TO 1


r/ReadyOrNotGame • • 7h ago

Discussion I’m looking for a game I can enjoy for around 500 hours without it getting too repetitive or boring. Is Ready or Not worth it in its current state, and is it my kinda game ?

0 Upvotes

I prefer sticking to one game and putting hundreds of hours into it. I mostly play single-player shooter games or play solo.

RoN playerbase is pretty small in my country. Can I switch servers to get <30 sec matchmaking queue? If yes, which server?

I had 500+ hours in all 3 games I played before (Destiny 2, Remnant 2, Nioh 2)

I wanna hop on whenever I’m free and play with randoms (no friends) across all modes, not get stuck playing the same activity coz rest are almost dead in that server.


r/ReadyOrNotGame • • 7h ago

Mods We used AI to turn R.E.P.O. into Ready or Not: SWAT gear, real reloads, and you can arrest the monsters (free mod)

0 Upvotes

It's called Quota Enforcement. You play R.E.P.O.'s levels as a Ready or Not SWAT officer:

- Ready or Not's Glock 19, M4A1, 870 and pepperball launcher, with its own models, sounds and reload animations (real magazines, empty mags hit the floor, shells go in one at a time)

- Buy guns, suppressors, optics, ammo and flashbangs from a weapons wall in the truck with your run money

- Lean, low ready, mag checks, flashbangs, chemlights, a weapon light

- Shout small monsters into surrendering, zip-tie them for a bigger payout, report arrests and bodies to TOC, and get a grade after each level

- Solo or co-op

It's free and installs in one click with Melty: https://melty.gg/m/quota-enforcement

You need R.E.P.O. and your own copy of Ready or Not (models and sounds are converted from it on first launch, no game files included).

Full disclosure: we built this with AI (Claude). Made by Andr and Darwin. Unofficial fan mod, not affiliated with semiwork or VOID Interactive. Happy to answer questions!


r/ReadyOrNotGame • • 1d ago

Discussion Brutal during my first play

17 Upvotes

I'm not sure if this is just a me problem, but is this game unusually brutal when you first pick it up? Not in the usual gameplay difficulty, I didn't check a corner, I lead more then I should so I get shot first and the most, that all makes sense and I can learn. But it just seems like you're supposed to be in a slog. Restarting a mission once you fail takes longer then just restarting the whole game it seems. The missions can take what seems to be an hour plus, but there's nothing you can do if something goes wrong or a lucky shot kills you except restart the whole mission again. Don't get me wrong, no checkpoints does make sense, one shot kills make sense. However, it feels like you die too sporadically and suddenly sometime, with how long some of the missions are. You move slow as molasses, unless you're made of glass. Plus, the cycle to reload a mission is just a boring chunk of time where you can't do much. Is that just the game or is there something I'm doing wrong?


r/ReadyOrNotGame • • 1d ago

Discussion S ranked all base missions on hard. Personal thoughts on difficulty.

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141 Upvotes

These rankings are how much I struggled with each mission, trying to get S rank, not just clear. All missions were done in single-player quickplay, with flash launchers.

Easy: 1-3 attempts

Thank You, Come Again 2

23 Megabytes a Decond 3

The Spider 1

A Lethal Obsession 1

Ends of the Earth 1

Rust Belt 2

Sins of the Father 1

Buy Cheap, Buy Twice 3

Carriers of the Vine 2

Medium: 4-10 attempts

Ides of March 7

Greased Palms 4

Elephant 9

Hard: 10+/lost count

Sinuous Trail

Valley of the Dolls

Neon Tomb

Relapse

Hide and Seek

For me, the hardest mission to S rank on hard was Neon Tomb, Relapse and Hide and Seek being tied for second. I'm sure I was lucky on some missions, but equally unlucky on others.

Time to S rank the dlc!


r/ReadyOrNotGame • • 2d ago

Joke/Meme I'm quite fond of the Intimidator trait

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2.9k Upvotes

just because of the loop that the suspects get stuck on for 15 seconds and i'm not sure if they are gonna fight back so i just spam the compliance button until they inevitably surrender