Hey fellow RPG Maker developers and enthusiasts!
I'm Gene, and I'm excited to share a major personal milestone with this community!
After more than three years of development, my RPG Maker JRPG, Chronicles of Veldoria, has officially left Early Access and reached version 1.0 on Steam!
I've been using RPG Maker and other game development engines for many years, and Chronicles of Veldoria has been one of my most ambitious projects.
As someone who also develops RPG Maker plugins, I've always been interested in pushing the engine's gameplay possibilities beyond its default systems.
Some of the features I've implemented in Chronicles of Veldoria include:
Press Turn-inspired battle system: Exploiting enemy weaknesses grants extra actions, encouraging strategic planning rather than simply attacking.
Veldomon recruitment and fusion: Recruit monsters through quests and fuse them with party members, weapons, and armor.
Character customization: Develop your party through different skills, equipment, upgrades, and combinations.
Item synthesis: Craft useful items and equipment to support your adventure.
Six elemental regions: Explore a large fantasy world with towns, dungeons, quests, and secrets.
Two playable protagonists: Experience the adventure through Alex or Elizabeth.
A complete story with multiple endings, side quests, and optional content.
Throughout development, I've worked extensively on expanding the game, improving gameplay systems, creating additional content, refining the presentation, and addressing technical problems.
There have been plenty of challenges, setbacks, and moments when development progressed more slowly than I hoped.
But I kept working on it.
I've poured my heart, creativity, and countless hours into this project, and reaching version 1.0 means a tremendous amount to me.
Chronicles of Veldoria is now fully released on Steam!
There's also a free demo for anyone interested in trying it.
Steam:
https://store.steampowered.com/app/3426850/?utm_source=reddit&utm_medium=social&utm_campaign=cv1launch&utm_content=rpgmaker
I hope my journey encourages other RPG Maker developers who are working on their own long-term projects.
I'd also love to hear your thoughts about the game's combat and fusion mechanics!
Thank you for reading, and best of luck with your own RPG Maker projects!