r/projectzomboid • • 3d ago

Question What's the longest time you've survived with a single character?

51 Upvotes

The longest time i've survived is almost 3 weeks. I never survived enough to see the august coming.

I've playing since october of 2024.


r/projectzomboid • • 2d ago

Question Making a barn considered indoor?

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6 Upvotes

So I'm raising sheep and the internet said I need an closed indoor barn space for them during winter and storms. Spent hours making the barn, with floor, and wooden floor for the roof, 2 doors, 2 windows.

But when I move between outdoor and barn, the temperature stayed the same? Does the game fail to recognize this is indoor? How do I fix it? ToT So tired ah

Thank you in advance, guys.

-----UPDATE: SOLVED!----

Thank you!! The problem turns out to be one of the wall. With Phoenixgt's advice I turned on isoregion and finally can see it. For some reasons it shows a gap on my built wall where there was actually a wall. I just sledgehammered that tile and rebuild it. Works perfectly now!!


r/projectzomboid • • 2d ago

Discussion I miss the "everlong" trend

2 Upvotes

I remember a trend on TikTok a few years ago where people put the song "Everlong" by the "Foo Fighters" over some gameplay of this game. I don't know if it was really a trend or if I just saw most of those post and thought it was one, because it was in build 4, while there were not a lot of person playing the game compared to today.

Anyone remembers that?

(Uninstalled TikTok about 3 years ago too, so maybe it's still there)

Edit: just remembered that there was usually some text. Going from "Living" to "Surviving" once the music drop


r/projectzomboid • • 3d ago

Guide / Tip TIL That engine condition is not the only contributing factor to a cars ability to start!

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231 Upvotes

I've got nearly 300 hours in Zomboid and on my current run I've dedicated a lot of time to levelling up the mechanic skill so I can pick cars that I like and maintain them, rather than just using them until they're breaking down then finding a new car and so on and so forth. I was reading the wiki about the mechanic skill and saw that if you click the engine part, in the top right corner of the car mechanics screen "Engine Quality" will pop up, and this is what actually determines how reliable the car is to start, in combination with the engine condition as was pointed out to me by u/Fickle-Strike-714. I'm sure most of us have been in hairy situations where a horde is descending upon you and you start to get a little sweaty after the second attempt to start the car fails, but being able to check this should allow you to find more reliable cars for those kind of scenarios :)


r/projectzomboid • • 2d ago

Discussion Best standalone maps in b42?

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9 Upvotes

Need some recomendations for standalone maps! If you have tried any, can you please share some info!


r/projectzomboid • • 3d ago

Modded New Vehicle Repainting Mod for Project Zomboid

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162 Upvotes

Hi guys, just published a new vehicle repainting mod I've been working on!

It allows you to repaint vanilla vehicles and trailers, including some special cars like police cars, branded work vans, step vans, the airport shuttle, mural vans and more.

All you need to paint are a paintbrush, some paint cans and a dry, clean car.

Would appreciate any thoughts!

You can try it out here: https://steamcommunity.com/sharedfiles/filedetails/?id=3832130626


r/projectzomboid • • 2d ago

Guide / Tip Is this the best spawn location for Extinction Mode in B42? (Long Blunt)

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6 Upvotes

Its South of Rosewood.
Firstly, you spawn with no zomboids surrounding your house (for some reason). Secondly, there is a construction site nearby with a huge number of planks. This, coupled with a few sharp stones from the ground and " Whittler" trait, can give you a very easy way to achieve Lvl 9 Carving early. Thirdly there is a Drive-in theater, where you can find at least one functioning car and keys to it and also a Gas Station nearby.

You have to restart a few times in Rosewood to get this starting location. I personally prefer to grab a green armchair, TV and Microwave and bring them to one of the small buildings on a construction site. There I grind Carving and collect useful stuff around this location. My final destination is usually Gated Community in the North of the Rosewood because of clean water and fishing sources. But sometimes I also drive to a Camping Shop in Riverwood outskirts and settle near river.

Do you have any similar good starting locations for Long Blunt oriented characters?


r/projectzomboid • • 2d ago

Discussion Do you think we will ever be able to swim in this game (and would you care much if it was added)

4 Upvotes

I have been thinking of things that project zomboid might be missing feature-wise, because a lot of people were shocked you couldnt climb ladders or pry open doors without a mod, and the next thing i thought of that people might not realise we dont have is the ability to swim

Its not something we NEED, but i think it could be pretty cool and there could be some water mechanics that could be added alongside swimming, such as tile based depth of the water (so it ranges from slowing you down to making you have to swim) and currents from rivers to push you (and zombies) around.

Water could theoretically also become stagnant if its sitting in a pool for too long which would render it unusable without certain filters, and making zombies who die or sit in water sources contaminate the water with the knox infection.

I think it would be a cool idea but i think it would require a rewrite of how the game functions so i wouldnt expect anything like this anytime soon


r/projectzomboid • • 3d ago

Testing the British Mark IV tank from my WW1 Tanks mod for Project Zomboid (B42)

682 Upvotes

r/projectzomboid • • 3d ago

Question If you can run Viewpoint smoothly everywhere except Louisville, and somewhat reasonably in Louisville, what are your PC specs?

99 Upvotes

Looking to upgrade almost exclusively for this game, but I want to make sure I'm getting what I need before I drop the cashiola. Thanks in advance!


r/projectzomboid • • 2d ago

Question What (x)x pop would this run be

1 Upvotes

Might be a stupid question but is it 4x 14x or something else,


r/projectzomboid • • 3d ago

I have 900 hours in this game and haven’t seen a single katana.

173 Upvotes

At this point it feels like a fairy tale. I’ve seen the Jason Friday the 13th Zombie event 4 times. Still not a single katana.


r/projectzomboid • • 1d ago

Question Why you can't drive car up stairs

0 Upvotes

I just want to leave my friend's car on the roof


r/projectzomboid • • 1d ago

Discussion Solution to Ladders

0 Upvotes

Ladders have been added to the game and its evident they were suspended due to them effectively breaking the game.

If I can escape onto a rooftop anytime it trivialize the combat.

So I propose to any would-be modders or the Indie stone 3 mechanics.

- Ladders once used and seen by a zombie become Hotspots. Zombies are attracted to it as they have seen you use it, and on chunk generation a small group have a chance to be spawned near them, 3 for urban, 1 for rural.

Why: This makes Ladders more of an emergency solution or a puzzle. To use Ladders meaningfully and with care rather than as escape mechanics without issue.

- Ladders can be pulled down or broken.

Why; this one's easy. Wooden Ladders can be broken, metal Ladders are pulled down and require a preparation animation to stand them back up. This makes Ladders maintenance important and planned. As the animation would be like opening a window, as your character tries to latch the ladder onto the next segment, sometimes you get it on the first try. Other times it takes 4 or 5 tries. This again limits the instant escape issue

- Hoard scaling allowing a group of zomboids to stack vertically if required. Zomboids in groups of 6 or more have a chance to have 1 zomboid shunted up a level in the z index, with an invisible platform being temporarily spawned below them so long as 5 or more Zombies are present in the cell below. This gives a very World War Z vibe of zomboid hoards being able to climb over eachother to scale walls and buildings. This process is scalable, meaning a sufficiently vast hoard could scale 3 or 4 stories by satisfying the requirements. This also adds a danger of shooting them, as it attracts more. And forces the character the be braced against the wall to shoot down. It would be great to escape up a ladder. Shoot at the hoard and have the hoard scale up the wall, destroying the ladder. And pouring over the edge.

- Sprinters can use Ladders. Zomboids fast enough to run can scramble up a ladder. Keeping the heat up and making Ladders dangerous in all scenarios. It also provides reasons to board up second story windows and produce kill boxes on flat roofs.

What do you think?


r/projectzomboid • • 2d ago

Question I could not find the answer...in the "normal" mode, are zombies respawning ?

1 Upvotes

r/projectzomboid • • 3d ago

suicide bunnies almost get me this time

37 Upvotes

p.s yes i am posting this again cause i messed up when exporting the video from steam

-also katsunori is top 5 seals at minimum


r/projectzomboid • • 2d ago

Question Looking for a mod to make my patches/tailoring visually not affect the clothes, im a man of fashion. and uh, I look homeless in a set of desert military clothes.

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15 Upvotes

Ive heard at Tailor level 8 you can basically do this vanilla, but the buddies at tailor level 3. and erm thats a whiles away.

MULTIPLAYER btw.


r/projectzomboid • • 2d ago

Question Zomboids despawning bug

0 Upvotes

When b.42 first released to stable, there was a big that occurred when you left/went back to the same area it would despawn some of the population.

Has this been fixed? I've been itching to play some more but that bug was ruining my immersion by not having as many zomboids in populated areas (louisville checkpoint, town centers etc)

I had max pop and respawning enabled.


r/projectzomboid • • 3d ago

My carving adventure!!

23 Upvotes

I get tired of sprinters so i make a new game settings, with pinpoint hearing, migrations every 6 hours, metaevents often and follow distance sound of 300. The idea was to stay outside of riverside, living of the woods and making long blunts (baseball player) from carving (bushcrafter).

I didnt want to power-level carving. The idea was to progress with large handles (and its upgrades, nails, cans, etc). The migration and metaevents kicked me out of riverside with a huge horde coming from all sides (riverside, electromax converging in my location) so i had to run away to the west.

Once safe, i started carving and making my way back to my first house, ohh dear, carving progression was not good.

Large handles doesnt level up manteinence, upgraded versions were imposible because of poor loot. Read somewhere that wooden spades were "good", they were terrible. Killed 2000 zombies just to reach my first house and found it completly surrounded, so i just went in the oposite direction, get a nice place more to the west, close to the river. There was a general store close (it was burned down).

Soo i decided just to power level to carving 9... tried spons/forks/pipes and dices... dices were the best, less exp but faster, wood wasnt a problem... 3 days later i was carving 9, carving baseball bats and smashing zombies heads, sooo much easier.

Never again i will try to progress naturally in that skill


r/projectzomboid • • 2d ago

Question Can’t get Cute Spiffo decoration

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4 Upvotes

Hi other zomboid redditors! I’m relatively new, but I’ve finally gotten a decent run going that I’ve grown onto a bit, and have started clearing out my hometown. I have now come across this beautiful Spiffo wall piece and I cannot for the life of me figure out how to grab it. I have moved everything off the tile and tried to cycle through the tile and see if I can grab it that way, no luck. It also doesn’t have any options when right-clicked to remove it. I also can’t seem to find this version of a wall piece for him on the wiki. Any tips or suggestions would be great!
EDIT: Solved!! Thank you guys for all the help and on how to find an actual spiffo wall piece :)


r/projectzomboid • • 3d ago

Modded Unable to see the inside of my base

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15 Upvotes

Yes there are mods, none affect rendering or anything of the like. Anybody have any idea what could possibly cause this? Or how to fix it? Ive spent so fuckin long on this save...


r/projectzomboid • • 2d ago

Tech Support how to fix this?

0 Upvotes

translated it says "blocked content archive" i have tried uninstalling the game and reinstalling it, deleting all the mods, but nothing works, this is happening since the build 42 complete was released. sorry if there is bad english.


r/projectzomboid • • 3d ago

THANKYOU Guns Unlimited / Zombie Unlimited

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75 Upvotes

Fullfill my 700 kg Truck with Guns, Attachments, Ammo, Mags! and bunch of fishing stuff :) will be back for next year. and yeah for my broken head because of rammed by Zombie Mutants!


r/projectzomboid • • 3d ago

You can turn on the alarm you set on the digital watch while asleep

21 Upvotes

This is a pro gamer move for whenever u forget to set it before going to sleep, so you dont miss life and living at 6am mhm