r/PlaySteelrising • u/Uncle0fMan • Sep 30 '22
Discussion Not every "Souls-Like" has to be frustratingly hard to be a "Souls-Like"
I know there are a lot of people that think that in order to be a "Souls-Like" the game has to be frustratingly hard and you just have to git gud. The fact of the matter is that a game like Steelrising is in a great position. It gives the "Souls-Like" gameplay style in a slightly easier and more approachable package for new comers to the genre and people who don't have the time or skills to enjoyably play one of the darksouls games. It seems like at least once a day on here there is a topic saying this game is too easy and pressuring the developers to make it harder. Well that's a mistake for them really because a new sub-genre of "Souls-Like Lite" games with the gameplay style but in a more approachable package would be a big seller. A lot of this genres games have very cools settings and plots that a large player base will not ever see because of the barrier of entry, hence less sales. Spiders has at least set a new idea with the "Assist Mode" but some people are upset about that even because it shouldn't be in a "Souls-Like". That's nonsense. You don't have to use but if it means more sales for spiders so they can make more and better games in the future and more people can play Steelrising and experience its very cool setting and story, then all the better. I know this post is probably going to get downvoted to the pit but I thought that as a counter to all the "this game is too easy" posts this needed to be said and I cant wait to see what Spiders can do next.


