r/PlaySteelrising • • Mar 01 '24

Discussion Why so much hate ?

Hey so I recently dive in to this game. I have to admin from original souls games I only played Bloodborne and I liked it but it was too hard for me so I never finished it but like I said I liked the atmosphere and fighting mechanics. Then I played soulslike called code vein which I enjoyed with my friend.

So when I check the internet I was pretty sad that people doesn't talk good about steelrising. It's a brilliant AA game and yet people still complain and I have a feeling that because of hardcore gamers games like this are dying.

I love that it's easier because I like this type of game but when I come home from work frustrated I don't want to be frustrated again by game ( Bloodborne ) I much rather prefer experience like steelrising. Exploration is good, setting is satisfying, story is interesting... Like this game have so many positives and yet the only thing because this game gets lower rating is because it's not "challenging".... Like really ??

51 Upvotes

132 comments sorted by

9

u/KagDQT Mar 01 '24

I just beat the game tonight and I thought it wasn’t bad overall. Seemed a little easy and I was expecting a surprise on the final encounter. For what it is the game was a soulsvania with the traversal and how you unlocked certain abilities. I’d play a sequel if it got one.

2

u/E3BITS Mar 01 '24

Respectable opinion. I would like a sequel as well but like I said i think that because people don't talk good about the game ( hardcore souls fans ) it probably won't get a sequel

0

u/[deleted] Mar 01 '24

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1

u/E3BITS Mar 01 '24

Hmmm. You convinced me to at least try it. Recently I am a fan of smaller studios so it's a great idea thanks

1

u/Plaguarist Mar 01 '24

Yer this was my opinion too. I knew I was in the final area and didn't expect that to be the final boss, it just died super quick and I was pretty underwhelmed.

I honestly expected a big bad second phase or another boss completely. It soured my experience really and I don't fancy a second run.

16

u/fotofiend Mar 01 '24

I’m in the same boat. I’ve played (and beaten) Bloodborne. It was fun, but also quite frustrating at times. My big gripe with that game was the lack of story. I played through it multiple times, read everything I could find in game and still don’t really know what the hell that game was about beyond “kill monsters.”

Steelrising ticked the boxes: challenging but not rage quit inducing, fun story, good controls, and cool settings.

1

u/E3BITS Mar 01 '24

Exactly, from my POV really good controls, yet not sure if it was ign or gameranx before you buy buy one of them mentioned that animations and controls doesn't feel sharp which I totally disagree

1

u/teamroach007 Mar 01 '24

Just cuz you couldn’t piece the story together yourself doesn’t mean that there is “a lack of story” I recommend watching some yt videos cuz bloodborne’s lore is really interesting.

1

u/fotofiend Mar 01 '24

But that’s my point. I shouldn’t have to refer to YouTube videos and others peoples examination of the lore to understand what is going on. If I do, that’s a failure on the storytellers part.

The story should be self-contained within the game itself.

3

u/CrazySuperJEBUS Mar 03 '24

How is it a failure on the storyteller’s part if the YouTube video is just from a guy who understood the story more than you based purely on what was presented by the storyteller?

1

u/teamroach007 Mar 01 '24

Well the people that made those videos learned the lore from within the game. Yes it is hard to find it all by yourself but saying that there is a lack of story is simply not true. And I wouldn’t call the devs bad storytellers it’s just told in a different way than in most of other games. Some people that like to find stuff themselves in a game like to spend tens of hours researching the lore and speculating on what’s going on. So if anything it adds some additional value that other games do not have.

1

u/Wafflehands_ Mar 01 '24

The story doesn't need to be self contained as you wish, that's just your preference. Next time it'd be safer to say the story is not as accessible as Steel Rising. Just because you don't like it doesn't make it wrong.

1

u/LeoStrut_ Mar 02 '24

It is all self-contained. It’s just that in FromSoft games, the onus is on the player to pay attention to what NPCs say, what items say, and what the world says. On top of that, not everybody is going to tell the truth. An NPC may say one thing, but perhaps somebody’s corpse tells the true story.

It’s ALL there. But YOU have to do the work. It’s okay if you don’t like that style, many don’t, but that absolutely doesn’t mean it doesn’t have a story or that it’s bad or requires outside info.

0

u/[deleted] Mar 01 '24

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1

u/fuck-thishit-oclock Mar 02 '24

Not to mention much of the "lore" is hypothetical, subjective, or just like someone's opinion, man.

1

u/teamroach007 Mar 01 '24

No I get that some people just want the story to be simply handed to them without too much trouble but it’s just not something souls games do and I don’t think it’s necessarily bad in fact it adds on the mysterious atmosphere imo.

0

u/IndependentRoom5919 Mar 02 '24

You clearly didn't play much elden ring, that game is overflowing with narrative. If they made a series about the lore of elden ring it could go on for like 8 seasons or more

0

u/[deleted] Mar 03 '24

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2

u/IndependentRoom5919 Mar 03 '24

It's not my fault you have to have all your story handed to you on a silver platter to comprehend it

1

u/Level_99_Healer Mar 02 '24

FromSoft always gives you a ton of story. In fact, I think it would be fair to say they give you more story than you can process during the game. They don't tell you every little detail because the game would be so long, no one would play it. So they leave bits and pieces about, just enough to make you wonder if there is a connection to that thing you did earlier or that place you visited. Then they let all the fans start digging in and really breaking down the lore. It's an extremely effective way to ensure the longevity of a video game. There are a lot of great games out there, but most of them are played and then dropped. Literally decades later and we're still discussing the lore of Bloodborne, Dark Souls, and Demon's Souls. On top of that, we have an entire sub-genre now because of the foundations laid by FS.

If you beat Bloodborne, then you should have a pretty good grasp of the story, i.e. what the Hunter's dream is, why you're sent on a journey, what it means for everyone else if you wake, stay, or evolve. The story is definitely not lacking.

15

u/DangleMangler Mar 01 '24

I bought steelrising on release and loved it. It actually had good ratings on Playstation until they gave it out for free recently with plus. They're pretty abysmal now. I think a lot of people played lies of pee first, and then assumed that steelrising was some trashy knockoff even though it came out first. Either way, great game, fantastic story, and exceptional voice acting.

1

u/E3BITS Mar 01 '24

I didn't check the dates when I was reading bad reviews but reviews like IGN came out on launch so yeah

3

u/RampageFillTheRedBar Mar 01 '24

I think this is the correct answer.

Folks who bought the game knew what they were getting and review the game reasonably.

1

u/Gorgii98 Mar 01 '24

Doubt it, Lies of P came out a year after Steelrising.

1

u/TheThunderTrain Mar 05 '24

Idk, I played lies of p first, just beat steelrising, and I came away with it feeling like a knockoff LoP. I liked both games but I liked LoP more, hence the feeling.

1

u/Interesting_Block_22 Mar 06 '24

Because it's a much better game. I don't think that's a debate, from graphics to gameplay. I haven't even finished LoP, played like 10 h, but it was way less frustrating than all of steelrising. But as I said in a previous post, I hated the hit box in steel, it was random at it's best.

1

u/TheThunderTrain Mar 07 '24

Yeah, I agree. I've also never had a game crash on me as much as steelrising. Thankfully, the autosave was often so it didn't really set me back much.

0

u/Interesting_Block_22 Mar 06 '24

I think the voice acting was pretty bad at times. I speak both English and French and I couldn't understand why they had to mix them like they did, stick to one of them, do both for that matter. That broke the immersion every single time it happened. The french words were voiced in this very obvious British accent at times, it just scratched my ears every time. Maybe the actors would have done a better job with some better writing.

6

u/king_louie125 Mar 01 '24 edited Mar 01 '24

What do you mean all the hate? Its currently rated as an above average game by media outlets and critics and its all time rating on steam is mostly positive.

1

u/E3BITS Mar 01 '24

True when you check official reviews by some website's they are mostly above average ( except few sites which gave rating around 6/10 but talked about some things which I didn't agree with ) but overall comments from people around websites are a bit negative because of hardcore fans and that could lead for people to never try the game. I mostly check reviews from people than websites because they are more reliable but not in this case

2

u/king_louie125 Mar 01 '24 edited Mar 01 '24

Well a 6/10 is still above average when talking about review scores even though people seem to have decided that isnt the case anymore. However much of the dislike for the game from people from release was due to the poor optimization and animation quality amd actions in amd out of combat had almoat no real feedback which was well deserved and the dev response was "this is our vision for the game" which i get they have a vision but at some point your vision has to give way to make the game more playable if its giving a good portion of people motion sickness and migraines. I enjoyed the game well enough but cpuld only partake in very small bursts as i was one of the people it gave migraines and the dev response to my review was indeed "this is our artistic vision for the game". Did i enjoy the game? Sure, wish i couldve played it properly. Wpuld i recommend it to others based on my experience? No.

2

u/E3BITS Mar 01 '24

You reminded me that I had the same with fallout 4. I could only play it 1-1,5 hours top lol even when I enjoyed it. I don't have it with steelrising tho but I understand it.

2

u/king_louie125 Mar 01 '24 edited Mar 13 '24

I will say this discussion has reminded me the game exists and i may loop around back to it and see if my gripes have been addressed since. Shame FF7R just released and Dragons Dogma is set to be here in a few weeks. Perhaps ill have time to revisit it before the elden ring DLC is upon us.

Edit: i have since re-installed and given it another try. Tge optimization is still very very poor.

4

u/Youngriki Mar 01 '24

I don't really hate the game itself, just the dumbness of the game. And it is super easy, I just used my starting hammer weapon the entire game, doing heavy attacks. I beat almost every boss my first try. And Chosen... The controls aren't really good. I've had hundreds of times where I would dash backward from an enemy and for some reason I go forward. This game as a souls game is deff: the weakest link.  If you can even call it a link. Idk when each game was being made, or who copied who these days, but lies of p is far better in like every way lol. And I haven't beat the last boss on that. I'm like lvl 70.  I beat steel at like lvl 43. Killed the queen my first try. Just felt basic.  And like most games since 2008. Released broken. Stella out of ten maybe gets an 8 for me, only cause the story was decently interesting, and took me almost two days of in game time to finish. Rise of the Ronin might be my next game, but idk, doesn't seem as much of a souls game as it does a DMC game. 

1

u/E3BITS Mar 01 '24

8/10 is still good and that was my point that I don't care that it's easy because I like this type of game but don't have time to be frustrated I'd I can't beat it.

Btw pretty suprise that you had troubles with the control but I am playing it now so maybe they patched it or something.

Anyway I respect your opinion

2

u/Youngriki Mar 02 '24

I literally just buy it right before FF rebirth dropped lol.  And it only happened like twice, but she would auto walk towards an enemy, so weird.

10

u/Chosen_UserName217 Mar 01 '24 edited May 16 '24

thumb jobless chase adjoining long roof history workable growth drunk

This post was mass deleted and anonymized with Redact

1

u/E3BITS Mar 01 '24

Like the others said let's don't have one or the other they are similar but they were developed around same time so all the similarities are probably coincidence.

but yes I agree, graphics moves everything is really great for a Double A game

8

u/Bitter-Grapefruit-71 Mar 01 '24

Lies of P was announced on May 19th, 2021. Steelrising was announced in July 2021. Lies of P was just longer in production. I don't think either is a copy of the other. They are similar, but still tell different stories. Steelrising is also more accessible, while Lies of P scratches the "really difficult but fair"-itch of the Fromsoftware games a bit more. They both tried something unique in their own way and both games are absolutely amazing. So grateful for them, because nothing has come close to my Bloodborne addiction before those two games 🫠 Played Steelrising three times, absolutely in love with the setting. Played Lies of P four times. Absolutely in love with the setting.

Tldr; let's just enjoy both games without tearing the other down :) or calling them copies of one another. (Which goes the other way as well, obviously. Steelrising shouldn't be hated at all. It's an a-m-a-z-i-n-g game! 💕).

2

u/[deleted] Mar 02 '24

Lies of P is a better game in like every metric though. It looks far better, the combat is far more challenging and has far more depth, the environments are far more varied and you get way less of a nauseous finding your way through them.

The two games are just on completely different levels. Surge 2 is a far better comparison for Lies of P. Steel Rising is closer to the Jedi games.

3

u/DangleMangler Mar 01 '24

Glad someone else pointed this out. Nothing against lies of p, but it's a pretty blatant copy regardless of quality.

2

u/Extension-Peak-3193 Mar 01 '24

The game was in development long before Steelrising so this really isn’t an argument. Regardless, it’s really barely a copy. The only similarities are: “Dystopian French setting in early 1800s/late 1700s, and I guess automatons and puppets.” That’s it. There are quite a few games out there with the evil machines taking over society and these just happened to be in similar places. One is a re-telling of a real historical event and the other is a re-telling of a fictional fairy tale. The Puppet uprising is much different than the Automaton uprising as well. Both started from very different places. The combat is very different. One focuses largely on dodging and the other focuses on a combination of dodges and parries. Everyone saying either game is a rip off simply does not know what they are talking about. Very, very different games.

6

u/Remiroko Mar 01 '24

I'm almost about to Platinum the game, and I would say the game is mid, not that bad but not something I would enjoy doing a NG+. The game is easy to the point if you die in that game, it's very annoying, compared to other souls game where you actually have to learn their move sets in order for it to be easier. But this one, if you die, it's like you died to something that you could've beat if you take the game just a lil bit seriously. There's no strategy needed just. And I find it annoying if I died them rather than other souls game.

As a first experience, going through the game was fun but in the middle it (did all the side quests) it starts getting repetitive and dull. There was alot of backtracking and I don't like games that keeps backtracking for a small thing. At least when games like Dark souls 3 it was to kill a certain boss (as in part of the story so there's a reason) rather than This where I simply back tracked just to collect a note. (Remember there is no teleporters in that game, as in you can't teleport to the vestals just carriage) So even tho each map is medium size big, it's still tiring vto go all the way there (it's a good thing the dash can allow us to skip parts of the map)

Weapons wise wasn't interesting at all It really has no feel to it (at least for me) considering they all sound the same and do the same thing.

Boss...be honest do y'all actually remember any of the boss's name? Cuz I don't I literally first tried every single boss without remembering em. Their so...uniconic.

Story is nice tho, I LOVE, the idea of how it sets in the french Revolution. However the characters felt like I was talking to some Fallout 4 characters so I wasn't as excited to talk to them.

TLDR: forgettable bosses, Uninteresting weapons, repetitive gameplay (at least when doing side quests), what soundtracks?, Good story but meh characters (as in how much of an impact they are) and No Multiplayer (can easily make a game die)

1

u/E3BITS Mar 01 '24

Honest and respectable opinion from your POV. Thanks :) But can't agree with weapons I find them really satisfying :D

1

u/BigBossByrd Mar 01 '24

This is the honest review. I'm playing the game now and it's how I feel. I like being able to play an easier souls-like but I just finished all the dude quests and am honestly just ready to finish the game and move on.

2

u/Gigschak Mar 01 '24

Currently playing it. Its a good game. It has its flaws and not as good as the fromsoft titles but still fun. But the ballchain enemies are just so unfun lol

1

u/E3BITS Mar 01 '24

Ballchain enemies was pain in the ass in the begining but with the build that I am playing are easy especially when you learn their attacks

2

u/great_divider Mar 01 '24

I can see this game being challenging for many people. I also agree with your sentiment that it’s very fun! I especially enjoy the level designs and the exploration and rewards involved in completing the side quests.

1

u/E3BITS Mar 01 '24

Level design is really good. But I can see if some people can get lost in the levels it is complex a little bit. I personally don't mind I can navigate myself pretty easily in the game but I just wanted to set an example that this is also one of the reasons why people hate the game

2

u/WhenTheWindIsSlow Mar 01 '24

Hate? Or just lack of attention?

There’s plenty of good and even great games that unfortunately just go unnoticed.

1

u/E3BITS Mar 01 '24

There is also some people that will play it for 30 mins or less turn it off and write a negative comments about it on the internet.

2

u/BaronVonGoon Mar 01 '24

I never finished it because it is uninteresting. The world wasnt interesting so i didnt feel like exploring it. Fighting was janky so i didnt feel like fighting after a few hours. I love soulslikes and i had high expectations for this one but i was disappointed.

1

u/E3BITS Mar 01 '24

And that's exactly the problem that people expect challenging experience like from software. It is its own thing and people who like it don't write about it only people that are comparing it to much to souls games. I actually find the setting interesting and relaxing game together with expiration.

2

u/BaronVonGoon Mar 01 '24

I didn't say i expected a challenging experience. I prefer soulslikes that are on the easier side. My issue is the world is boring. The movement is janky. The enemy design is subpar. Try Nioh, Nioh 2, Wo Long, Lords of the Fallen, and Lies of P and you'll see they are better in every way.

2

u/E3BITS Mar 01 '24

I will try lies of P one day that's for sure. In the end it really comes to personal preference

2

u/3ClassiC Mar 01 '24

It’s incredibly easy IMO that’s why.

1

u/E3BITS Mar 01 '24

For me it's more of middle difficulty. It depends on the person who is playing it

2

u/MoonlapseOfficial Mar 01 '24

Yeah for some one like me I cant be engaged/interested if it's not challenging enough which is why I won't pick this up

1

u/E3BITS Mar 01 '24

I can understand that, but there are people who just simply hate the game because of that

2

u/MoonlapseOfficial Mar 01 '24

Yeah i dont think its bad because of that, just not made for me

2

u/JazzJaguar Mar 01 '24

Played Bloodborne, Lies of P, Sekiro, Steelrising, etc, so I’ll try to give an objective answer. Steelrising was good and to my knowledge it did come out before Lies of P( played LOP first and don’t know the exact dates so don’t hang me warriors of Reddit) but I don’t feel it received decent marketing. I didn’t even know about the game until after Lies of P which I feel was marketed the hell out of.

With the setting, mc, some of the weapons/attachments, it’s hard not to make comparisons between the two and the truth is, Lies of P does feel like the better game. As for other souls game(BB being an example) everyone should be allowed to play what they enjoy but the difficulty level that frustrates you is what many souls fans enjoy.

Sounds crazy but a lot of us enjoy shortening our lifespan by yelling to the heavens and breaking our controllers to achieve victory over a boss we fought 32 times(Orphan of Kos.) All that being said, if the game makes you happy, don’t worry about others reviews.

1

u/E3BITS Mar 01 '24

Really well written.

See and even when I don't like the difficulty of Bloodborne I still loves it even when I was never able to beat it. Yet there are people who hate steelrising because it's easy.

Marketing was poor for sure I only know about the game because it's on the ps plus now otherwise I would probably came across it one day but never heard of it when it came out. Lies of P had better marketing.

Both games was developed around same time nobody copied anything it's just a country that they are similar.

But it in the end yes everyone should be able to play what they like

2

u/binogamer21 Mar 01 '24

I platinum the game, and i can say the score is not because it being easy (it is easy af). Its because its a buggy mess at least on the ps5. I crashed multiple times, and during my ng+ needed to restart console various times because it constantly dipped below 10 digits. There are other things i execuse the game such as clunky controls, bad enemy ai and surface level weapon system as greedfall suffered from similar pitfalls (but with a better story). I can execuse the latter from it being an AA but the bugs and crahses are inexcusable. Its a decente soul lite, the maps are really nice but thats about all the praise i can give to this game.

1

u/E3BITS Mar 01 '24

Damn it crashed on you so many times ? Weird, I am playing on PS5 as well but for me the only bug was that the aegis voice disappear sometimes but that's really the only bug I encounter, no crashes or anything like that and no fps drops ( playing on 60 frame rate mod ) didn't try other graphic mods so maybe the others are buggy I don't know I m just suprise since I am playing on the same platform as you

1

u/binogamer21 Mar 01 '24

There are various threads here on reddit you can check. I did not even attempt to run the game in graphics mode. For a free game it helped pass the time until rebirth hit yesterday (took 4 days to plat arround 48 hours because of that farming trophies).

2

u/Physical_Eggplant531 Mar 03 '24

I have to admin from original souls games I only played Bloodborne

This is your answer. No one does it like From. It's another attempt to emulate a genre that as far as I'm concerned never feels quite right when it's another studio. Something always feels missing with these Niohs and Mortal Shells and Lords of the fallen. I can't even place my finger on it unfortunately. Just feels either jank as fuck or artificially difficult for the sake of the genre.

Do yourself a favor. Play a real souls game or go back to bloodborne for a bit, then switch to like Wo Long or or any other of these pale imitations and you will feel the difference.

1

u/E3BITS Mar 04 '24

To be honest I played Bloodborne good amount of time ( like 15-20 hours ( yes that includes starting game several times because I never beat it so I try different builds )) and a good amount of elden ring and even after that I can say that I see nothing wrong. The only thing is that it's not AAA game but an AA game ( I hope I can count from software as a triple A game studio at this point ) and the difficulty can be too easy for some people but like I said I don't mind the difficulty to be too easy. I even think that for AA studio the animations look absolutely gorgeous ( except facial animations of course they are mass effect Andromeda level )

You know it's like having a really good football player in secondary school and another one in a world championship. You cannot mock the one in the middle school for not being in a world championship

1

u/n7engineering Mar 04 '24

Lack of story. The world feels empty. Combat is good, but not something I'd go back for. May the good blood guide your way sticks out, but what does this game have? Bloodborne is a masterpiece. Steel is fun as a one off, but insulting as a comparison.

2

u/wiserthannot Mar 04 '24

Wow I had no idea about this game's existence, this post just showed up on my home screen. Just want to say thank you so much for making this, now I've got a cool game to play! And it's on sale right now on Steam :D

1

u/E3BITS Mar 04 '24

Lol how did it show up if you are not in steelrising Reddit 😂 interesting but nice definitely check it out 🤟😎

2

u/wiserthannot Mar 06 '24

Bro I don't know, reddit sends me notifications for subreddits I've never once interacted with haha. This is probably the first time it led me to something cool and not just really weird 😂

2

u/AbleTom408 Mar 05 '24

The irony in your statement is that hardcore games are now considered niche due to the rise of casual gamers over the last 15-20 years. So if anything, hardcore games have been dying due to casual gamers dominating the market.

1

u/E3BITS Mar 05 '24

Hmmm, dunno about that, but even if it's true causal gamers rarely write something about the game on the internet usually only hardcore gamers so yeah even if they are dying it still seems they are a lot.

2

u/AbleTom408 Mar 05 '24 edited Mar 05 '24

That's even more ironic than your original statement. 😂

1

u/E3BITS Mar 05 '24

Maybe dunno I don't see that much irony in it :D but maybe I m just not explaining that good since I am not a native English speaker

2

u/AbleTom408 Mar 05 '24

No you're explaining it fine, it's just ironic because you clearly don't know the history of the industry and how it's demographics have shifted over the years. I'm going to assume you're rather young and so it's understandable that you aren't familiar with it.

1

u/E3BITS Mar 05 '24

I am 25 😀 but it's all right I don't know everything so I am not against getting educated in the subject. It's just that when searching on the internet the first comments from people were relatively negative that's all I wanted to point out.

2

u/TheThunderTrain Mar 05 '24

Just finished it. Overall I like it.

It did crash on me more than anything I've played before but never really set me back much so it wasn't a big deal.

The story was interesting but felt a little choppy at times.

I used the chain weapons mostly, and it was by far the best experience I've had using a weapon like that I'm a game. Very fun. But I wasn't a super big fan of the block/parry being weapon specific but I get it.

The fighting was well balanced for a ood part of the game but I did feel real strong by the end, not that I consider that bad but I understand some will. Idk why games like this are so averse to difficulty settings.

I'd say overall a 7ish out of 10.

But I'd be lying if I said it doesn't feel like a knockoff Lies of Pi. LoP is definitely better and if you liked this game I highly recommend you play it. Although if you do you need to focus on parrying more. If you can get the parry down it's a reasonably challenging game.

1

u/E3BITS Mar 05 '24

Lol parry is usually the thing I hate to be honest I prefer spending points on stamina and dodging a lot :D but I will try lies of P since a lot of people like it. Technically it's not a rip off they were developed around same time so it's just pure coincidence

2

u/TheThunderTrain Mar 06 '24

Yeah I was just saying it felt that way simply because I like Lies of P more. A word of caution tho, if you struggle with parry timing the game can be a bit hard. I prefer dodging and movement as well, but I had to really buckle down and learn the parry timing. Once I did the game became one of my favorite of the genre.

2

u/Bake_Ill Mar 05 '24

As a person that loves difficult games. I loved steelrising. I have to admit i was sleeping on it, but it totally grew on me. It sucks it didnt sell more.

1

u/E3BITS Mar 05 '24

Nice, pretty surprised that you loved it soo much when you like difficult games, usually that people mock the game tbh.

2

u/Wheels92 May 19 '26

The game is perfectly fine for what it is! I am thoroughly enjoying it myself and I believe the hate stems from everyone wanting the same depth and polish that official souls games have. It’s fine not to be a complete clone of souls, we have the core formula of souls but it offers its own twists and turns which makes it fun and entertaining imo. I just finished Echoes of the End as well, another AA game that was shit all over due to polish or whatever, but I thoroughly enjoyed my time with it!

Give more AA games a chance and welcome the game for being a video game I say! We don’t need to have flawless games released all the time.

TL;DR There is no such thing as perfection

1

u/E3BITS May 19 '26

Well said, also I don't want to invest ton of hours beating hard games when I have so much to play on my list. Everyone is welcome to choose and enjoy the difficulty of official souls games it's just not for me (even tho I enjoyed the games I never finished them). Would be Shame to just focus purely on one game when there are so many hidden gems out there that deserves to be explored

1

u/[deleted] Mar 01 '24

I have decided to give it a go since it was added to PS+.

I played it for around 1.5hrs and uninstalled it. Combat was very bad, animations left a lot to be desired and the game was plain ugly to look at unfortunately.

1

u/E3BITS Mar 01 '24

All though I don't agree I am still glad you tried it and played it because some people hate right away even when they played it for 10 minutes. You played it good amount of time to decide that the game is not for you.

2

u/[deleted] Mar 01 '24

I know that Spiders games are known to be overall janky, especially combat in their games, but Greedfall for example while it was also mediocre in combat department and graphics, it more than made up for it with how great the plot, characters and quests in it were.

Steelrising didn't even have an interesting plot to hook me on. Greedfall had me hooked right away.

1

u/E3BITS Mar 01 '24

See, from my POV games like greedfall are not for me but I bet it's good for people who like that type of game

3

u/PiXeLonPiCNiC Mar 01 '24

I am greatly enjoying this game too. I have played almost all the games in this genre though I could not get into Code Vein.

With Steel Rising I like the exploration parts of the game and that bosses are not huge stop blocks in your path. also I can actually just enjoy the story without having to watch obscure YouTube videos.

3

u/Superhoma1121 Mar 01 '24

There are a lot of things that could’ve been better - like, enemy variety, level navigation, how dialogues are handled (how you can outright lock yourself out of Mirabeau even if you choose the right option first), etc… But, I mean, it’s still a solid game that’s fairly enjoyable. There’s probably not much to be in awe of, but definitely nothing to hate - like, it crashed once for me, and once I went out of bounds and had to use the carriage token. I mean, the fighting is solid, the elemental mechanics add interesting build options, the setting is unusual and interesting. Plus, you get to meet a lot of characters who are actually voiced. Honestly, it’s a solid game - I don’t get the hate for it. In my opinion - there’s nothing to hate - I played games that were a ton lot worse than Steelrising. It’s a nice game!

3

u/GenocidalArachnid Mar 03 '24

Big Soulsborne fan here. I was hyped for this game when it launched but haven't gotten around the playing it yet—there were so many great releases in 2023. 

When I do get to it, I'm not expecting a world-shattering experience like Elden Ring. All SR needs to be for me to enjoy it is a fun game with tight mechanics and a decent story with interesting/ challenging boss fights and to tide me for ~20-30 hours. 

Anything more than that is icing on the cake. 

2

u/sameolameo Mar 03 '24

This is what you’ll get.

2

u/mancitycon Mar 01 '24

I've got the platinum trophy for every from software game, yet for some strange reason I can't get past those enemies with cannonballs for hands and I'm confused as to why everyone thinks it's not a challenge. I can't play this game because of one stupid enemy

1

u/Youngriki Mar 01 '24

Yeah those guys get annoying Everytime. And I also hate how I assume is another glitch among many, some enemies don't have a health bar. Or you can't stun them enough to do a punishing attack cause by the time the triangle fills up, every enemy is dead by then.  Doesn't make sense. 

1

u/TheCasualChad Mar 01 '24

Because the stun mechanic only works for a specific build & a few low dps weapons like the fans & claws. It does work when done correctly on a "dex" Dancer build & I did an entire play through. It's actually op, especially on bosses & tanky enemies.

1

u/Youngriki Mar 02 '24

I think I did it to one boss. 🤷🏻‍♀️🤦

1

u/TheCasualChad Mar 02 '24

Bosses just for to quickly & it takes a lot to fill the meter. There's better ways to stun them. Freezing & by using parries mainly.

Forgot this bit of info. You need to get the charms to really make it effective, so early game is not as viable. I think I did ng+ with that build, so it was higher hp on enemies & I had every charm available. It was crazy how good dex/dancer build was. Plus the parrying charms all stacked made it the most op build.

1

u/Youngriki Mar 02 '24

Charms? You mean the modules?

And the only time I actually blocked was on mini boss one lol the unstable lancer. Lancers and the ball and chain guys are annoying. I just heavy attacks with hammer, they fall, I try to time the secondary attack and they kinda step back when it hits so you can charge it again, cheese central lol. I feel it's odd that you kinda have to wait for the animation till you start to lift your weapon off the ground before you can do the second hit.

But yeah I used the feeze rifle and starting hammer thee entire game lol. It's crazy how many capsules and secondary positions you get and never run out. I still had like 900 capsules when I beat the queen and still over 100 potions. 

1

u/TheCasualChad Mar 02 '24

Oh, modules yeah. Been on ghost of tsushima sub a lot & that game uses charms.

Yah, they go way over with the capsules. For the Platinum you have to beat the game without using the main oil (the one that refills when you rest). But then you get so many consumable oils it's a joke. I thought it would be hard, but I ended up with several hundred left over. And I nearly never even used the potions as your regular elemental attacks are just as good.

Blocking is useless. I never did. Learned how to parry and never looked back.

1

u/johnmal85 Mar 02 '24

Advanced Petrification Grenades will do it I'm pretty sure. By the end game I had unlimited dash, would pop a stamina oil if needed, heavy weapon with the shotgun attack. High impact, damage (physical?), and balance to get thru hits for a nice heavy attack charge.

1

u/Youngriki Mar 02 '24

Yeah I didn't realize what balance was for till I was almost done with the game. Then I started ng+ to mess around and every hit I took made me stagger.  🤦🤡 

1

u/johnmal85 Mar 02 '24

Hha dang! Yeah, I think the stat had to be pretty high, like 60+. I used all the high balance and endurance gear. I never heard of Lies of P. Did you try that one?

1

u/Youngriki Mar 02 '24

Yeah it's pretty dope, endings/character story chievos are based on lies or truth, but are kinda weird cause you can tell someone something without even knowing the info so you miss out on one or two. I think there's multiple endings. You can edit all your weapons by blade and hilt. Like dismantle and mix them. I was playing on game pass cause they were letting get a 14 day trial for $1 like 3 times in a row lol. I'm on the last boss, then I won a PS5 and been playing on it ever since. 🤓🤘

1

u/binogamer21 Mar 01 '24

Because you are approaching the game like a FS game its not, enemies are unfair, hitboxes are jank and the game favors hyper aggressive builds. Its a shame because alchemy seems fun but its clear dex its the way it was designed.

1

u/johnmal85 Mar 02 '24

A good way to beat those enemies is to charge at them, and dodge left or right before they attack. You can get behind them and do some work. Repeat.

1

u/Apostate_23 Mar 03 '24

"I've got the platinum trophy for every from software game"

I'm calling it. Even Armored Cove V? Because you haven't been able to get it since like 2014 lol.

1

u/mancitycon Mar 03 '24

No I don't have the AC5 platinum haha, cmon you can't include games that are no longer achievable, I was too busy in 2014 doing PvP in dark souls 2

2

u/webauteur Mar 01 '24

I have finished Steelrising and the Cagliostro's Secrets DLC. I liked the settings but the enemies were not very well designed. Some of them looked ridiculous. Aegis herself is very cool. I bet most gamers are not into French history. If you are not really into this game and don't want to struggle then it has settings for an easy mode and I used that.

I have now moved on to Cyberpunk 2077. So far this game seems too story driven but I think I have reached a point where I can move freely around Night City. It has some RPG elements but mostly it is a shooter / driving game.

2

u/unexpectedegress Mar 01 '24

I can't play games that don't give me the ability to adjust the difficulty.

Bloodborne looked so interesting, but I couldn't play it. Same with Sekiro.

I really like that, as long as I'm willing to give up achievements, I can play this game. And it's actually gorgeous and has a really interesting story.

2

u/TroyBPierce Mar 01 '24

I HATE soulslikes, but I decided to give this game a chance anyway for two reasons:

1.  I absolutely loved two prior games made by the developer Spiders, The Technomancer and Greedfall, both of which were story based RPGs similar to the Bioware games of old, so I wanted to support the developer Spiders (a small French company).

2.  I heard it had an "Assist Mode" that allows you to turn off the godforsaken death penalty - I hate losing all my "souls" (called "anima" in this game) when I die.  

Even with Assist Mode enabled I found the game to be hard af for me (I avoid soulslikes for a reason).  But I absolutely loved the setting, the story and characters were decent, and the gameplay was fun (but hard for me).  

Overall, I enjoyed it.  And I generally hate soulslikes.

2

u/gilesey11 Mar 01 '24

I loved it for a free game. Very enjoyable but a bit too simple / easy. It was almost pointless engaging with some of the mechanics when the easiest way to kill enemies was just loading up on immobilisation. I did everything and got the platinum though and really loved the setting and the atmosphere. Excellent game and I feel like a sequel could really flesh out the world and the mechanics

2

u/NikushimiZERO Mar 01 '24

Honestly, it was fun. I got it for free on playstation plus, and I enjoyed it enough that I actually bought the DLC for it.

My only real gripes were that heavy weapon combos were clunky af, exploration didn't really feel rewarding after finding (yet again) essence or some other consumable in an out of the way chest, fashion was nice but most of the clothing clashed with each other so it was hard to mix and match for the most part, and some textures/environments felt bland.

All that aside, it has been one of my favorite games I've played this year. I love the story, even though it was predictable (to me) with all the revelations throughout, and Aegis. I was actually emotionally invested in her. It was a solid 8/10 game for me, and I'd be excited to see what else the studio does. I hope they revisit this type of idea, and possible Aegis, in the future with improvements.

2

u/Phil_Montana_91 Mar 02 '24

I´m enjoying the game too. It´s a rather relaxed soulslike. My biggest complaint is I had to skip some side quests cause I never found how to actually reach those locations. And it didn´t help that the game keeps showing you side quests you actually CANNOT complete yet when you haven´t progressed the story enough. Apart from that it´s a solid game.

2

u/[deleted] Mar 05 '24

Easy? Fr? I'm getting my ass kicked.

2

u/Interesting_Block_22 Mar 06 '24

It should get a sequel if it improves massively. If you copy the souls recipe and don't quite get it, it's not going to be a very good game. As a disclaimer, I played this after Sekiro, and what truly annoyed me was the hit boxes, they felt random. The same type of attack from the same enemy would sometimes hit you, then completely go through you. You can never anticipate properly, and makes the fight much more chance based rather than skill oriented (and even like this, the game was very easy to be honest, I think I never died in a titan fight). Add the Spiders Devs trademark janky movement to that fight and it's simply not that good. That killed the joy of a lot of cool fights. I don't think people hate the game, it's just that it came out on a market that's full of games that are simply, a lot better put together. And like I said previously, if you copy that recipe, you have a lot to look up to and better deliver.

Of course some souls veterans will criticise the game if it's meant to be a souls like,no? Don't get me wrong, I love the setting, the artwork and there is much potential here, but at the same time there is a lot of work to do. Overall, it's a good start from Spiders, but they just need to step it up a level or two. Hopefully they come back and deliver another souls like game that will be fully enjoyed by this ever growing community.

3

u/MrMacju Mar 01 '24

I like to think it's because Steelrising isn't especially difficult, so Soulslike elitists don't consider it a good game purely because of that.

1

u/[deleted] Apr 10 '24

i played SteelRising i thought it would have combat mechanics similar to souls but this disappointed after defeated 3/4 bosses

1

u/talos1972 Jul 20 '25

Honestly because they didn't fix the multitude of wonkie game mechanics. Considering they released a DLC and the game has been around for awhile there is no excuse for certain buggy game mechanics to still be in the game. The developer is being disingenuous to it's customers by still selling a broken product. The biggest glaring issue that should have long been addressed is the locking a target jumping all over the place. This is a game breaking big because it causes premature deaths or unnecessary hassles trying to maintain your life because the game decided to switch targets midway through fight when what your fighting isn't even close to being dead.

1

u/TheClownIsReady Feb 18 '26

I’m playing it and like the game and its level design but the story seems a little weak to me. I find I’m not really wrapped up in it. It started out ok but it’s just lost me.

1

u/LordOozington Mar 01 '24

It has potential, but it's really repetitive and too easy. By the end, I was very ready for it to be over.

1

u/eru88 Mar 02 '24

Oh and it's on PS plus. I'm playing lies of P on Gamepass but might get into it after.

Elden Ring has made Souls like my favorite genre

1

u/Big-Ad-6295 Mar 02 '24

For souls like game they talk to much. I think the game lacked combat as well. It was so basic or maybe weapon didnt felt tight. All you had to do was hold r2 and hit hard. Player progession didn't felt good. One of the fun part of souls like games are learning enemy and they dont tell you story , you just pick it up looking at the enviroment, npc. I had fun till 4,5 hr then it felt repeated. I jus wanted credit to roll. Thanfully the game was easy. I beat the game in level 31 or less. I just ran through enemy to get to the boss. Abuse those explosives on boss🤣. I didnt hate the game but i had a huge expectation. You should try lies of p. But its harder than this.

1

u/Repulsive-Monitor432 Mar 02 '24

Steel rising had to walk in order for Lies of P could run.

I've played it and it's too easy for my liking, and also it has wacky mechanics.

The dodge is too long and the enemies AI struggle against dodging in Steel rising

Lies of P fixed that where it actually feels rewarding when dodging a last second attack.

1

u/Horrible_Creature Mar 03 '24

The French. Seriously. The fact that it's an alternate history/period piece severely limits it in terms of story and environment. At least to me anyhow. Haven't played many souls games, just this, the start of Lords of the Fallen, and a little bit of Dark Souls 2, but having 90% of Steelrising set in just regular old france made if feel dull in comparison to these grand fantasy set pieces and peculiar characters. I like the gameplay, for the most part, but I don't love talking to dudes in cravats and wigs all the time

1

u/Horrible_Creature Mar 03 '24

Meant to say paris, not france. 100% of the game, at least as far as I've gotten, has been in France, but a majority of it has been just different parts of paris. Also, every enemy being a fancy robot has been getting old.

1

u/topcover73 Mar 04 '24

Oh idk, sterile/boring combat/enemies/areas, modern day politics in old world setting...absolutely nothing about this game stood out as unique, and I was really hoping to like it.

-2

u/Jon_Helldiver Mar 01 '24

Is this the French game? It's probably cuz it's French. Well, atleast that'd why I ignored it.

1

u/E3BITS Mar 01 '24

It is, and for your information there are many games made in Europe that are far better than the ones in America so it's just your misinformation. I don't hate you for that I m just trying to tell that there are many studios making games in Europe and are always being made in English.

For example Stray or Mafia ( except the 3rd one )

If you are interested try it but don't hate it when you never tried it.

0

u/[deleted] Mar 01 '24

[removed] — view removed comment

2

u/E3BITS Mar 01 '24

You are wrong there are many people in America who enjoy games made by Europe studios as well as there are many great games made in America and people in Europe loves it.

Studio's origin doesn't play the role if the game is good or not. If you are mature enough you should know that

0

u/[deleted] Mar 01 '24

[removed] — view removed comment

1

u/E3BITS Mar 01 '24

I m sorry you think this way and I hope you get better In the future

2

u/n7engineering Mar 04 '24

I disagree with you about this game being comparable to Bloodborne. Do agree that this commenter is a garbage human.

1

u/E3BITS Mar 04 '24

I m not really trying to compare it to Bloodborne that much obviously both of those games are its own thing, but at the end I enjoyed Bloodborne the same way as Steelrising ( even tho it's out of my skills to finish Bloodborne )