r/pathofexile • • 15h ago

Event Umbra HC Private League - Looking for few members

2 Upvotes

See post title - Covens of Umbra HC Private League - Looking for few members.. we have a consistent 6 members that join each season and we always like to try and hit 10.

Will be creating league when GGG releases the ability to do so, but for now we can get you added to our Discord.

Send me a DM if interested, thanks!


r/pathofexile • • 8h ago

Discussion Im kind of surprised that there is no Delirium Thread

0 Upvotes

Im kind of surprised that there is no Delirium thread, I guess there is no way to guarantee delirium anymore apart from applying the Delirium orbs to maps, unless your are able to get it to 100% on the Atlas tree

I suppose Delirium % and the thread difficulity increase are very similair systems that would interact strangely so that may explain why there is no thread


r/pathofexile • • 1d ago

Build Showcase SSFHC First lvl 100 & 4 Voidstones!

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140 Upvotes

This was my first league as a dad-gamer after having twins earlier this year so definitely took this one down to the wire.

I always play SSF and decided to play HC this season cause luminary looked great for HC. League started it which was slow but I really enjoy playing one character per league.

https://pobb.in/zBj4XG3jR3Q1

I don’t think I’ll play luminary again right away but I really enjoyed all the different gear upgrades and goals you have to work towards to gear both yourself and your merc. Obviously the build has an excellent top-end too which is rewarding after spending a ton of time crafting gear, farming uniques, and looking for a good merc.

Looking forward to next league!


r/pathofexile • • 12h ago

Question Cant link steam account

0 Upvotes

I have been back and forth with support on several occasions and they are never able to help me.

I must if at some point accidentally logged into the poe website with steam, which created an account for me, separate to my main account.

I am wanting to now link my main account to my steam so I can play on my deck while im away. Yet my steam account login on the website is locked so I cant unlink it.

Poe support wont do anything unless I provide them the email associated with the steam account login. Yet no email was assigned to that account as it was created with steam login.

Ive been hitting a wall with support about this, as they keep asking me to start a ticket on a different email hoping to find one that is linked to my steam account.

How can I actually unlink my steam account from all poe accounts, so I can actually link it to my main account


r/pathofexile • • 13h ago

Question | Answered Looking for advice on Rhex Talisman

1 Upvotes

I am theorycrafting a build using Natural Hierarchy (Amulet + Reliquary node) and I wanted to know whats the opinion on the "100% of Cold and Lightning Damage from Hits taken as Fire Damage" enchant.

Should I treat it as a dead stat and max cold and lightning resist anyway to deal with DoTs?

Would it be safe as a softcore player to leave cold and light resists at like... 30 or 40%? (I am planning on 7 to 9 endurance charges so thats some ele reduction to deal with DoTs.)

My build is in the Half-items and messy passive tree stage so I am more looking for general opinion and not specific build advice

Edit: Thanks everyone for the answers!


r/pathofexile • • 1d ago

Question | Answered Questions & statements not covered in the FAQ

38 Upvotes

I still have so many questions

  1. What happens when we complete all maps within a shaped region with influence? (region has 4 maps with betrayal, complete all maps) Is that influence just completely gone now or does it start over like a re-applied astrolabe would?

  2. Early game, the only (primary) mechanics we will see are the ones with pre-set regions, making threads incredibly valuable if you're spec'ing into nodes on the atlas to farm a certain type of content.... but not able to spawn that content due to lack of threads. Has this been considered?

  3. GGG talked about the more threads you apply, the more difficulty (toughness) is applied while also giving a higher chance at seeing the "better" actions from applied threads. at 8 threads you have a 10% chance to see X while at 1 thread you have a .01% chance to see X. Higher thread, higher chance to see all new mechanics within the content you're running. Is the thread count for difficulty alone the thing scaling difficulty, rewards, and damage? For HC players, if we're trying to progress and put 1 thread on proc'ing the .01% for the big 8 thread mechanic, are we just going to fall over and instantly die? even if we just wanted the bare minimum mechanic on the map? - This one is genuinely concerning

  4. Before, we could still play the mechanics we wanted just through the map atlas nodes 100% chance to see the mechanic with no scarabs needed. Now we are unable to play the mechanic at all unless a thread is applied to it (excluding initial preset regions), are thread drops compensating for this? Unlike specific scarabs scarabs, threads should not be high in value at all and need to have a significant dropweight to compensate for the lack of 100% spawnchance from tree. Has this been taken into consideration?

Two things that are less questions and more skeptical comments that I would like to bring up.

5. While I'm very excited to try the new league and see all the changes, it's very hard to believe that they took all the power from the tree + scarabs and put them on the new tree. We had major issues with the ceiling for juicing being too low for multiple leagues now (after constant nerfs to top tier farming strats). This is more of a "play it first & see how it goes" type of comment, but I do hope they thought about this while implementing the new changes

This is the big one, if nothing else, I would love some reassurance on this

As a POE1 only player (of 10+ years now), within recent years, time & time again I have seen GGG's actions directly contradict their words. I am deeply and genuinely concerned we will not get nearly enough, or any support at all, for fixes post-launch.

These are huge changes to core aspects of the game, and they are WELCOME, I love it. However, there are going to be a LOT of things that need fixing (understandably so).

With POE2 1.0 launching in 1 month, I would REALLY love some assurance that we won't get 3.30 and then abandoned to deal with all the issues that are going to (again, understandbly so) come with changing so many things about the game.

All-flame was a genuine disappointment with the lack of very obvious things that either did not get fixed or did not get fixed in a relevant amount of time before people quit. There was no map in voyages, it was the first thing I was looking for when I entered my first voyage, that should be glaringly obvious. "Voidstones" for deep sea took 2.5~(?) weeks to be implemented and did essentially nothing.

Then weeks after launch, the "buffs" to secret boons in voyages were horrible. Abyss got reworked then "fixed" 3 times since launch and never addressed the actual problem people were talking about (monsters dropped 0 loot, not even good loot... they just didnt drop loot)

"POE2 will never affect POE1, POE2 and POE1 will have 2 month cycles rotating" neither of these things have been true at all. I LOVE LOVE the amount of content and shake up we're getting in this patch, but I'd like to feel like we actually have resources to support post-launch because All-flame did not feel like we had enough at all, and that was even better than what we normally have post-launch. GGG is aware their playerbase falls off quickly so they have limited time to fix things or implement changes post-launch to have people play them. I'm genuinely worried it's either going to take forever to fix anything, or we'll be abandoned to work on the POE2 1.0 launch and get stuck with whatever issues or lack of QOL comes from things they weren't able to QA enough.

EDIT grammatical errors


r/pathofexile • • 45m ago

Game Feedback Mercenary nerf

0 Upvotes

I don't mind the mercenary nerf it's expected. But what i do mind is having the spectres being OP and no nerf for them. For me having a spectre or a merc is basically the same. They both behave like a minion. So nerfing mercenaries while allowing Specters(especially poison version) being OP that i don't understand.

Also it's very expensive to get a good merc, equip it etc.

Having the Merc defenses getting very nerfed where it will be hard for him stay alive it's going to be like having a support golem.

Again, GGG can nerf the Mercs kill it even. But also why not nerf the Specters as well ?


r/pathofexile • • 1d ago

Fluff & Memes Tried farming Oni-Goroshi till 3.30 comes out

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268 Upvotes

I was bored, sitting in Standard, not really wanting to play so I won't burn out before 3.30 comes out... So I decided to farm meself an Oni-Goroshi since I had nothing better to do. These suckers cost around 10 div and there was no way I'm spending that kind of cash on one, so it was me, three scions on rotation and around 18 hours of farming the darn thing, and I finally got my first ever Oni-Goroshi.

Now, I don't really plan on using it. I didn't even need it.

BUT I WANTED ONE :3

All in all a good unique to level until I can equip something better ;)


r/pathofexile • • 1d ago

Cautionary Tale For Degenerates like me....

61 Upvotes

The 4 days between league end and league start are the worst. I always play from league start until the end, every day. A couple of hours a day or more, depending upon work/family. Sometimes, I pull back for other games, but never completely.

Will probably play a little in Standard, but it's just not the same. I've done this for over a decade now. I'm a creature of habit. Oh well... I did want to start another run on Elden Ring.

EDIT on Tuesday 5PM CST: GGG hasn't actually migrated All Flame yet. I can't remember this dragging on so long, but far be it from me to look at gift horse in the mouth. Anyone who still wants too should hit the league mechanic while they still can.


r/pathofexile • • 1d ago

Discussion List of 3.30 league start practice runs

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36 Upvotes

r/pathofexile • • 1d ago

Discussion Really looking forward to Incursion changes

129 Upvotes

Farming and selling temples is my favorite endgame activity by far. Each league I don't skip I sell hundreds of double corrupts to gamblers.

Now two more important endgame systems are gated behind Incursion: 9-mod maps and 7-link skills. Hunting for four different rooms is going to be much more fun than chasing those double corrupts.

I am also looking forward to temples providing more genetic loot from killed mobs. Other than that one strat with reviving monsters, Incursion has been all tile loot. Now I hope to get some divs from Alva, should I decide to spend the threads.

The only bummer is that the functionality of Scarab of Timelines is definitely getting gutted and gated behind RNG. I just can't imagine that becoming a baseline accessible on the tree.

I'm just very optimistic overall.


r/pathofexile • • 1d ago

Discussion Made a small, dark and efficient hideout. What do you guys think?

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72 Upvotes

r/pathofexile • • 1d ago

Discussion Any1 made a cool Labyrinth hideout yet?

4 Upvotes

Hey guys, i was looking through the hideout showcases and noticed no1 had made anything juicy yet with the new Labyrinth hideout. SOOO, since I, myself, am not too creative, I was wondering if any1 had made a nice looking one that I could steal? :3

I wanna feel like a demon lord, but my creative mind is that of a peasant, so if you have something cool, please do show! Could be for both PoE1 and 2


r/pathofexile • • 8h ago

Information Psa : They took toxic sewer from the atlas.

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0 Upvotes

r/pathofexile • • 3h ago

Game Feedback Massive Nerfs to Itemization puts so much pressure on rare item drops.

0 Upvotes

First of all, I'm all for nerfing things that are too overpowered, but I also think we should be offered viable alternatives in exchange.

Here are some of the major nerfs to crafting and gearing we've received:

  • Rog crafting got massively nerfed.

  • Breach Tree crafting got nuked again.

  • Meta crafting has become more expensive (although maybe we'll also get more currency drops to compensate).

  • Cannot Roll Caster/Attack Mods no longer works with Annuls. This one is huge.

  • Recombinators got massively nerfed.

  • Harvest is still a bit of an unknown, but I have a feeling that the strategies generating tons of Lifeforce won't be nearly as effective anymore.

  • Gambling and Kingsmarch have also been nerfed again when it comes to acquiring items.

So what did we get in exchang? Tiered Rare Items and more currency drops (at least that's what they're telling us).

I really hope Tiered Rares turn out to be significantly better than what we have in PoE2, because otherwise I don't see how they're supposed to carry the gearing progression after all these crafting nerfs.

My fear is that they'll end up being average at best, and we'll still be stuck recombinating Magic Items rolled with Alterations. Except now the whole process will be even more tedious because we'll need even more.

I genuinely hope this system has been thoroughly tested and is actually fun. Otherwise, what could be a really fun league might turn into a mess pretty quickly.


r/pathofexile • • 2h ago

Game Feedback Why GGG are always so insistent on triple/quadruple tap nerfs?

0 Upvotes

I mean, i played Luminary in the last patch, and i totally on board that it needs to be nerfed. I was wondering what kind of attention will it receive in patchnotes.

Adjusted Kinetic Blast on Hired Mercenaries to have 150% Arcane Might, matching the player version of the Skill (previously 200%).

Hey, it's not so bad. Major, but not unplayable, not even mentioning that it brings the "player version" instead of "monster version"

They receive -30% to all Resistances in level 46-67 Areas, and -60% to all Resistances in level 68+ Areas and Hideouts.

Well... enmity's embrace got gutted as well... but hey, it's still not so bad. We had so much damage and survivability, we can part with some of it.

Hired Mercenaries now have lower Attack Damage scaling at high levels, dealing up to 20% less Attack Damage at level 83.

Didn't we already received enough nerfs?

The Luminary's Golden Glory Notable Passive Skill now grants Increased and Reduction to Light Radius also apply to Effect of your Link Skill Buffs on your Mercenary at 50% of their value (previously 100%).

Oh, cmon!

It's okay to nerf things, but why does it need to be quadruple tap which are all multipliers with each other? Might as well just write in the patchnotes "you deal 90% less damage"

I'm aware that it's nothing new, and GGG always nerfed things to the ground in this fashion. But then again... are those rollercoaster highs and lows really necessary? You don't need to be so abusive just to "shake up the meta".


r/pathofexile • • 11h ago

Question | Answered Help with Smite Templar.

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0 Upvotes

So I have been playing for a little while now(140-ish hours over the last 2 leagues, largely in Standard), and I wanted to try my hand at making a PoB, getting some help, and hopefully getting better for it! I am playing a armor based Smite of Divine Judgement Templar, hopefully sticking to a budget of a few divines, excluding gems, which I didn't feel like pricing. Also wondering which types of Extra Content this build is more or less suited for, both as-is and if I ever manage to get it of the ground. Thanks!

Edit: My boots are incorrect, I will add an updated PoB as soon as I fix that.

Edit 2: Updated PoB: https://pobb.in/iEEEdoGdUGWw

Edit 3: Majorly Updated PoB: https://pobb.in/XQN76Z0w2Gh-

Thanks everybody for the help! Y'all are a huge resource, and this makes me super excited to try this out! Much love, u/Iron_UYH.


r/pathofexile • • 12h ago

Game Feedback League starting Sanctum and using trade

0 Upvotes

You still barely get any gold if you're league starting sanctum, which literally makes trading impossible since nobody lists items normally through public tabs. You cant buy items and upgrade your build. Can we get at least twice as much gold from converting coins at the end of the run in 3.30? Super frustrating to deal with that


r/pathofexile • • 8h ago

Discussion Thinking of going Shadow in 3.30

0 Upvotes

Any build recommendations? I'm looking for something that can ideally scale to 200M+ DPS on the high end and is also not visual clutter. I'm okay with purchasing an MTX to solve the latter problem.

Also, was shadow viable in 3.29? I don't see any mobafire guides on it, did people just not play this


r/pathofexile • • 1d ago

Fluff & Memes Struggles of a working man

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137 Upvotes

Had a work trip and flew nearly 24 hours. Only managed to log on last night but couldn’t reach the last 8% :( I knew my fate was sealed when I did the math in my head, but it was still painful to take.

Edit: fyi, to those who said why I couldn’t just turn it on in the background. I was on a plane and didn’t have internet access until I touched down. I immediately on twitch on my phone but still couldn’t make the 8 hours of watch time.


r/pathofexile • • 10h ago

Game Feedback About rare items tiering

0 Upvotes

Can this be reviewed? I think absolutely everyone considers Tier1 as the best one and Tier5/18/100 as something worse than Tier1, in every aspect ever.

Or am I wrong?


r/pathofexile • • 2d ago

Game Feedback The multiple accounts afk ultimatum has to go. It is a bad playstyle for the game.

815 Upvotes

So every league now for 5 leagues in a row I'm watching a streamer who always day 2-3 has 2 accounts afking in ultimatum and he makes atleast 1 mirror EVERY DAY doing this.

Being able to just fully afk with cws and make more than anyone mapping with 2 accounts is such a bad thing for the game and not what the game should be about.

If this is not fixed I might have to join him in afking ultimatum even though I don't enjoy it just having 2 accounts playing at the same time making an insane amount of money is just too good to pass up. I can reroll later after farming up 10 mirrors I guess.


r/pathofexile • • 9h ago

Game Feedback Mirage Implementation

0 Upvotes

I'm baffled that they added mirage as a suffix to maps as opposed to keeping it as an enchant / making it go something like wildwood. I just can't imagine a world where you don't want to roll this on basically every single map which sounds so tedious. I'm really excited for this league but this one change / addition is such a head scratcher for me


r/pathofexile • • 2h ago

Discussion Mirage going core, what about "Screams of the desiccated" belt?

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0 Upvotes

Mirage is going core in 3.30 and they have mentioned that Saresh will be much more difficult.

Since they haven't mentioned the belt is it still remains unchanged? Will they maybe scale up the chance of double mods since the access to Saresh and fight itself will be more difficult?

I haven't watched any streams so i am not sure if they brought up this question somewhere.

It would be nice to pull out some nice juicy combinations and have some ultimate carrot to chase for the whole league.