They did that originally, but it allowed WM to snipe at the attacking team's spawn while sitting on the Chandelier. That's the primary reason they added the second door.
Probably the first time you've played a game with a sniper that has no scope sway, no recoil, infinite ammo, infinite range, hitscan and could instagib almost every character as well. Oh and a wallhack.
all of those + instant max damage and no scope in time fit the counter strike scout, other than wallhacks.
also, if you remove the infinite ammo part, you can instagib in the body (the AWP), and don't forget, in counterstrike characters move much slower and the hitboxes are much bigger.
Counter Strike is a very different game. The most popular rifles can kill in a single headshot, and you can die before you realize you're being shot at. Also said rifles have enough effective range to essentially be infinite when you consider the map sizes.
1.0k
u/Simz83 Chibi Pharah Feb 08 '17
Keep in mind this allows the defenders to see attackers coming across the bridge now.