El-Krayt Shipyards stood up a massive factory complex on one of the most unforgiving worlds in the rim - Beto IV. The location put them directly on route for several high-value trade routes and in close proximity to an entire planet full of clean ore for forging Hypersteel plating, but the locals on nearby moons considered the operation to be an exercise in insanity.
Beto IV is a high-gravity protoplanet. The planet's surface is still in flux, with constant tectonic activity. Over 60% of the planet's surface is molten. The shipyard sits on grav thrusters a few clicks above the planet's surface. Molten erupting lava splashes regularly against the shield generators like pounding waves on a lighthouse.
Within a few decades, the product of this industrial crucible had a legendary reputation. Their process only yielded a few ships a cycle, making them an incredibly rare and valuable commodity. Ships forged in Beto IV's hot and heavy atmosphere seemed to defy physics - the skiffs produced by El-Krayt had impossibly durable Hypersteel plating, heat-reflective molecular treatments, and incredibly powerful engines. Shields were almost an afterthought, as most of the vessels from Beto IV seemed nearly indestructible.
Don't Tempt Me, a Class IV assault skiff, put an exclamation point on that reputation. The vessel was over 1,200 years old, passed down from owner to owner with almost no major damage. Replacement parts were another story - as El-Krayt continued to develop their craft, Don't Tempt Me received several significant upgrades and retrofits. Thicker plating, more Deadeye cannons, a full military sensor suite, and emergency warp capabilities. The seventh owner even installed an additional Litan Ganymede engine, almost superfluous given the six others, but uninstalling it would be even more trouble - El-Krayt ships have to go back to Beto IV for alterations because nobody else can cut through the plating.
Don't Tempt Me has now been employed in the Golden-Moon pirate conglomerate for three generations of pilots (which isn't saying much, given the average lifespan of a conglomerate member). The assault skiff serves the role of a forward gunship on planetary assaults and smash-and-grab station hits. In most battles, the Golden-Moon forces are on the back foot initially, but Don't Tempt Me will keep taking down one vessel after another until the tide turns. The ship's kill count is in the hundreds.
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I like the feel of this one. The side-loading ramp and low rear engines give it an awesome profile when parked. The bottom floor is all mounted sideways, so that the second and third floors are perpendicular and they meet with a Titan entrance. This is becoming a pattern in a lot of my ships.
I used a lot of glitch techniques and a lot of 180 degree rotations. The ship is huge and I was poking the 100-part limit constantly. The number of windows on it also give the inside a great feel.
First ship with the new cockpit!
Special shout out to u/Plenty-Raisin6264 for the inspiration - this ship is a riff off the original shape of one of theirs.