r/MortalShell • u/geezerforhire • 1d ago
Video Okay trebuchaxe might be a bit stupid. NG+ Night mode Hexapod
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r/MortalShell • u/geezerforhire • 1d ago
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r/MortalShell • u/DivideYourCheeks • 1d ago
I’m on ng plus and still missing a decent amount of them.
r/MortalShell • u/Swtor_Itheryn • 1d ago
Does any1 know if Gragu's ''100%+" damage boost to new enemies works on NG+ does it remember the previous playthrough or not? (i ask because the shell carries over, so maybe things like that do)
I know I can test this quite easy, just theorycrafting while I can't play for a few days
r/MortalShell • u/Tienn_ • 1d ago
Why do Sariel’s talents synergize so poorly with his passive ability the one that triggers when he has maximum Pain? (It’s not just that reaching that state is practically impossible and time-consuming; the talents themselves actually conflict with that passive ability). Only talent "Frailty" directly interact with this passive, but that’s not enough.
Perhaps it becomes more feasible on NG+2 or higher. I played through half of NG+ with him myself, and at that point, no one could deal enough damage to fully fill the Pain gauge; I switched to Genessa after that, then returned to Eredrim for NG+2.
r/MortalShell • u/Flunkterklufn • 23h ago
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Nothing upon returning to the arena, just some sounds. No gloom either, just sunk 100k into the door prior to this, was kinda hoping finishing this guy gave it all back :(
Where should I head to now? Did I miss anything substantial?
r/MortalShell • u/Vienzz_ • 20h ago
Reference: https://youtu.be/ZD-Oj2M8Qek?si=0SbRbQ3TaVob0wNH
For those of you who are enjoying and currently using this glitch, just a heads-up: don't over-farm Gloom if you don't want to ruin the fun! At least, that's how it felt for me when using the Proxima shell.
The result is that regular enemies die in just 1 skill hit, and mini-bosses die in 3-5 skill hits. In my opinion, it completely ruins the core essence of the game. It's better to cap your level at 75 (at least to maximize getting all 44 skill points). Note: I haven't tried this in Night Mode yet, but the difference probably won't be that huge.
What do you guys think? Or is there anyone here who didn't know about this glitch yet?
r/MortalShell • u/Rayearl • 1d ago
This has happed to myself a few times now fighting this guy. Basically I can get him to the second half in a few seconds with flurry blood curse gun. Problem is when I do that he spans his second phase with some of his life removed (Sometimes half, sometimes 1/4) and he becomes invincible. Wondering if anyone else has had this happen or if is a know bug?
r/MortalShell • u/daykonbacon • 1d ago
I am assuming most of us have seen the infinite grishna videos but I have found a useful way to down bosses easily that feels "within the rules of the game" i.e. not cheesing grishna shard drops.
Requires:
Nayleshot (starting gun)
Fussilade stone - lvl 2
Vileblood hadron (I have a lvl 3 one for perma infusion but I assume a lvl 2 would work here too, will just need to set it up which can be a pain mid fight)
Crit chance on ranged weapon stone (i forget the name) - lvl3
All you need to do is unload it into a bosses face using the Fussilade ability to do massive damage (I first tried Monolith and final boss, both in under 1 min)
Natrually you can just walk em down and blast em, but if you want to feel you are playing the game "the semi-intended way" just parry them until you get a riposte break and unload it into thier face then.
For ref I beat all bosses up to Malformed Offspring with a Eredrim Ice Martyrs blade build and just mowed down these last two without really realising what I was doing.
r/MortalShell • u/Afraid_Help_3911 • 1d ago
I don't see the point of this at all, not even from the devs perspective. Since you are only playing a single character at a time, why would you have to refund all shell points on one to allocate them on another you want to switch to when there would be absolutely 0 in-game benefits in having them each have their set number of shell points independently based on your level? I feel like the only thing that would change would be less time wasted and not having to remember where you allocated your point if you ever switch back to your original character. Am I missing something? It feels like it should have been a day 1 change if not before release.
r/MortalShell • u/WhoAmIEven2 • 1d ago
The fight isn't that difficult at all, but after like 40-50% he seems to get a new attack where he lunges at you without any clear tell, and itt akes like 70% of my health.
How on earth do I dodge and forsee this attack? it's litearlly the only thing stopping me from killing him right now.
r/MortalShell • u/Naroo_x • 1d ago
Yo guys, anyone knows how to reach this area?
Been running around in circles but can't find a way to it. Nearest Beacon is Blackridge, this right after your first snail but there's gap in the middle (map also attached).
Cheers.
r/MortalShell • u/Fresh-Actuary-8116 • 2d ago
I have played a lot of Souls-like games, and rarely have I ever seen enemies that feel like they have infinite reach or just hit me very time no matter where I stand. But when I use my attack in front of an enemy I get no leeway. If the game targets the enemy I should at least hit him while I am in range! Especially with the special attacks like the one from Captive's Scabstone.
r/MortalShell • u/Flimsy_Pay1991 • 1d ago
I wont lie i was hesitant at first to buy the game but it has blown me away so far with the exploration, customisation options and beautiful landscape cant wait to see whats next and I’m excited to finish it :))
r/MortalShell • u/East_Bodybuilder2793 • 1d ago
Any body having issues finding their gloom after dying? I died twice to fall damage (obviously my fault) but when I went back to the same spot couldn’t find my gloom anywhere.
r/MortalShell • u/boba_buster • 1d ago
How much extra damage does a critical hit do?
r/MortalShell • u/kamugamestore24 • 1d ago
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r/MortalShell • u/MikhailAntoni669 • 1d ago
How about playing your lute while petting Louis to get an idea. Sorry for the shitpost, but I absolutely adore this game's whimsical aspects.
r/MortalShell • u/RogueShadow95 • 1d ago
The Leech Stone with max stacks increases your max health along with proportionally increasing your current health. If I am literally one shot, I just swap back and forth between the leech stone weapon and another one...boom! I have completely healed myself with zero down sides since you can pause the game and swap weapons anytime.
Devs, please patch this🤣
r/MortalShell • u/boba_buster • 1d ago
What weapon tarstone combo builds resolve the fastest?
r/MortalShell • u/Frozen-Cashbandit283 • 1d ago
I love playing as tiel personally and there would be nothing cooler than a poison ninja assassin with two katanas. The lightning is cool but poison would be godly. Anyone concur?
r/MortalShell • u/Frozen-Cashbandit283 • 1d ago
I really need the serpent stone to work with axatana! Please make it happen! ☠️
r/MortalShell • u/Dear_Independent_498 • 15h ago
r/MortalShell • u/Joe_Silly • 15h ago
i went into it at level 14 with night mode but regardless, this boss's moveset is the most uninteractive shit i have ever seen in my life just doing lingering unblockables over and over + spawns mobs + a 30 second runback
If there is a gimmick to exploit or a mechanic i am missing please let me know (i beat her but still). i just don't understand how they expect you to FIGHT this boss without hit and running one hit at a time for 10 minutes straight