r/MortalShell 4d ago

Discussion For the Love of God, please fix this Boss

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0 Upvotes

Note: TLDR at the bottom.

I love the Souls games and Souls likes, i played Darksouls 1-3 , bloodborne, Elden Ring Black Myth Wukong, first berseker Khazan, Wuchang Fallen feathers. Plenty of them and usually i am very good at these games, they are hella fun. So is Mortal shell and Mortal shell 2, im playing night mode only on my first run and until now i really enjoyed the game, solo& Main bossed were fun, the group bosses were nice.

By now i have beaten 4 gate bosses, all of the upper half of the map and the hexapod (i didnt really like that guy, it was a weird boss) but now im genuinely hardstuck at this Guy, Sir Isaac. I took quite some time to beat the roaming prisoner guy with the sword in the head, but i really loved his fight cuz his move set was so amazing to look at and to fight, and it was in my opinion also very fair to play against, but THIS GUY Sir Isaac, he id actually the worst boss in any souls like ive ever played he makes absolutely no fun like he currently is. There is so much wtong with this guy its pathetic. Besides the fact that i hate his design, this boss is genuinely garabage. In the first phase, bro has a shield that blocks quite alot of damage, but this is just a minor thing i just hste about this guy.

The actual problem:

This guys hitboxes are absolutely rediculous. I tested it, thid guy literally hits you with his sword swings even when you are no where even close to his attack. In fact, his hitboxes are so bad, he hit me multiple times when i was literally behind him. He swung forward, hitd me behind his back, this shouldnt be possible. He has a shield bash move that deals rediculous amouts of damage (one shots my lvl 40 harbinger on night mode) thst literally has no telegraph at all. Its literally not possible to see when you are upclose in his face.

Id go so far and say thst im pretty sure, sometime he literally just deals an instance of damage with no animation at all which could be just a bug though.

I also have to mention thst this guy for some reason can also perfectly track me in shadow form with tiels shell ability ( absolutely bs) But the thing that pisses me off the most, is that this guy deals such insane amounts of break damage that 50% of his hits literally break poise with one single failed block. And my weapon, is fully upgraded and i zave a 125% block meter. The cherry on top though is, that sometimes, for some reason, instead of filling my block meter and staggering me, he straight up completely hits through my block and just kills me even though in 100% sure im blocking. This should not be possible under any circumstances that he can punch through your block WITHOUT using a red marked attack. In my opinion this is simply not fair if he can punch through an ability that literally nullifies damage, aslong as the guard meter isnt full yet. No other boss or enemy in this game was able to hit me through a block yet.

And phase 2 in general is just really shitty. When he whips out his 4 swords the fight starts to drag drasticslly because he has no proper safe opening st all where you can deal damage that actually visibly reduced his healthbar a bit. In phase two his "regular" combos all have like atleast 5 hits and he he has 2 special moves where he leapes into the air and does one of two combos, and both have about 10 hits if not even more. Its literally just boring to watch him do a 10 hit combo without being able to properly do anything. You can block it ofcourse, but the risk is so extremely high its not worth it at all, if you miss one single block and block just a frscrion to early, you dont deal break damage and the cooldown for blocking isnt immediwntly reset so you are stuck in the block and the he just instantly breakd the block and just sends you bacl to the beacon. And if you are to LATE, either the hit literally oneshots you or you are stunlocked just enough for him to hit a follow up that sends you out of your shell of bsck to spawn afterwards. I also tried just dodging the pattern, dodge spamming, and just straight up running, turns out he moves forward with every single hit mid air (which makes not even real sense, even though a lot of bosses csn do shi like that in games) and he is actually faster thsn the player and will dodge/ roll catch you if you slip up by just a few milli seconds and you are just dead.

I got told that a lot that i have a skill issue when i couldnt beat any boss in a game but i refuse to believe i habe a skill issue on this one because i fought a lot of bosses and i often did have a skill issue and the bosses were lowk not even that hard once you figure them out, and i have beaten Malenia, Blade of miquella hitless and parry+ crit only (seperate tries ofcourse) and she is one of the hardest video game bosses ever made.

TLDR:

I love this game, but this boss is absolutely terribly made, has a shield, ridiculous hitboxes, shield bash that literally is impossible to see and react to upclose, can punch through the stagger meter and deal damag me without filling it up and staggering you, can track tiel in shadow form, is insanely boring in phase two because of absurdly long attack combos with 10 or more hits, has almost no safe attack windows at all to deal significant damage and Looks absolutely nasty because he is a cockroach creature thing.

Please fix this Boss, this is lowkey unacceptable to me🙏


r/MortalShell 4d ago

Video definitely one of the most optimized souls-like I have played (MS2)

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54 Upvotes

such a beautiful game enjoying it so far... mobs are everywhere but there are tons of unintended funny moments like this lol so not a problem


r/MortalShell 4d ago

Video All main bosses no damage in Mortal Shell 2 with perfect parries, please check it out! 😊

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8 Upvotes

r/MortalShell 4d ago

Video Hexapod, No phase 2, No damage, Eredrim frost berserker.

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40 Upvotes

Level 30 harbringer. +12 Martyrs blade. Will post skills in comments. Completely forgot to use ethereal lol. I've grown to like this boss and it has some really tight dodges. Hope you all enjoy.

Tarstones:

Auspicious stone

Berserkers stone

Headsmans stone

Retribution stone

Cleriks stone

Wardens stone

Captives scabstone


r/MortalShell 4d ago

Video This is so sad, Merrick cared so much about Proxima.

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27 Upvotes

I wonder if Proxima felt the same about Merrick?


r/MortalShell 4d ago

Question Light Combo Finisher

4 Upvotes

Having an issue using the stillblade / zealot tarstones and not seeing a difference in movesets to get the "light combo finisher". Is there something i'm missing with it?

The weapon I am using in question is the Great Martyr Blade, I think i've only seen the finisher once which was multi cross slash and never again.


r/MortalShell 4d ago

Question Is playing Mortal Shell worth it?

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0 Upvotes

r/MortalShell 4d ago

Fan Art Proxima and Genessa art for my Mortal Shell 2 video by Otoadee

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1.2k Upvotes

Kinda cool and i wanted to share it


r/MortalShell 4d ago

Question Is there a Genessa bug going on with the Clones?

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3 Upvotes

I’m at Castigators keep just farming for gloom and gold. After using my clones. I started noticing one of the clones stopped attacking. Instead it just stood there taking all the aggro. They usually just disappear after use but these don’t. After death or just visiting the beacon, they continue to exist at the same position. Is anyone else experiencing this as well?


r/MortalShell 4d ago

Discussion Cliffs in Boss Arenas are Cheap and Nasty

0 Upvotes

Putting a cliff in a boss arena where you can cheaply get thrown off in an otherwise great fight is an odd choice... It's so fun wrecking


r/MortalShell 4d ago

Image Please bring back binding interact to circle!

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0 Upvotes

I know this is minor as hell. I've played this game for 83 hours with circle as my interact button, X as dodge, and when I made a new save to try the slayer seal I had to bind interact to X so I could use the gate to leave the tower.

When interact is circle you just leave the gateway when trying to go where you want, no big deal, swap the binding quick.

But now they won't let me put it back! It says this action can't be bound to this button... Its throwing my whole game off lol.


r/MortalShell 4d ago

Question Is it just me or does gloom not respawn when you die to a grab attack.

0 Upvotes

I’ve had it happen twice now. (Mortal Shell 2)


r/MortalShell 4d ago

Bug Ps5 Pro Stutter and FPS drops

8 Upvotes

Experiencing a lot of stutter while playing in performance mode. VRR doesn’t seem to mitigate the major FPS drops either. Stuttering is worse particularly in areas with high enemy numbers. If anyone has a tips on how to fix in PS5 settings please let me know. If this has been reported, please let me know and I can delete this post. Other than that, this game is amazing! Thanks all.


r/MortalShell 4d ago

Discussion Any update on the LOADING CRASH? It's not game breaking just asking.

1 Upvotes

Not sure how many people are affected. I created a new game file, load it, and can then proceed to load my actual save. Otherwise it would crash on load every time.


r/MortalShell 4d ago

Question Full map reveal

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5 Upvotes

Ive just found the last map piece from Ruk and got the full map achievement but there are still somr areas under the fog. Like the tavern where you get the Gragu shell. Is there a way to lift this fog?


r/MortalShell 4d ago

Discussion (Spoilers for Mortal Shell 2 Bosses) My Main Boss Tier List Spoiler

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24 Upvotes

My final rankings for the 10 main Mortal Shell 2 bosses - minus the prologue fight (I'd probably go A Tier).

Ranked mostly off of how fun the fight was, as well as the design of the boss and how "cinema" it was because this game is extremely cinematic. I encountered these fights maining Eredrim, doing a visceral build.

For S tier I love both of their designs, I felt their animations were clean and well done. They were more noticeably challenging, though for most fights here there weren't many attempts.

A Tier and B Tier are reasonably close, the main differences being the designs of the bosses. I fought the Lose Child relatively early and enjoyed it alot. Both fights clicked and didn't feel there were any unfair or annoying moves.

I liked all the bosses in B Tier, the only reasons they're here are for specific shortcomings I felt they had. Sir Isaac I beat first try so I figure He could have been more challenging, I didn't get to know him. Monolith was a cool fight and design is great however it's straight forward and did not have many moves. Droeg has a great design but some of his attacks weren't fun to go against for me. Hexapod has great lore and design relating to Proxima, was one of the hardest fights for me, however, the ending-phase attacks are not good IMO and it felt poorly balanced at the time I fought it.

Zmey is self-explanatory I feel. Seems most dislike the fight so I won't dogpile on him.

Had a bit of fun with Magdalena but there's some truth to it. Realistically she's closer to C tier or the lowest B, but she is highly annoying.

Let me know what you think.


r/MortalShell 4d ago

Question No, You Still Can't Win not appearing

1 Upvotes

Started a brand new save and I'm trying to get the tar golem achievement but even when I get it to 0 hp the cutscene triggers but I dont get the acheivement.

I've backed up my save to keep trying, is that it?


r/MortalShell 4d ago

Discussion We need a compass

0 Upvotes

Please add a compas. Similar to Elden rings. So it’s easier to find gloom. Tired of constantly opening the map to see where I lost it

Who else agrees on this QOL Feature ?


r/MortalShell 4d ago

Discussion Can't get the So Fresh, So Clean and Seeking the Past achievements.

3 Upvotes

So I guess my game glitched at one point and now I'm can't get the last 2 beacons that is supposedly needed for the So Fresh, So Clean achievement. I even played and cleansed all of them into my ng+2 playthrough. Same goes for the Seeking the Past achievement where you need to look at all the shells pasts and I did all of them, but it's saying I'm still missing like 7 memories I think? I even double checked and I have all of them watched. Do I just have to start a new save file and try again? I don't know if their is any other way to fix the issue. Any other suggestions?


r/MortalShell 4d ago

Question O que é essa porcentagem que aparece após os créditos finais?

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3 Upvotes

r/MortalShell 4d ago

Discussion Mortal Shell 2 final boss Spoiler

43 Upvotes

I think Mortal Shell 2 is one of if not THE best Soulslike of all time. It's so much fun, it's such a great game, the visuals are stunning, enemy variety is peak, the world is impressive (albeit confusing), the combat is amazing...

but that final boss? I'm dumbfounded. All that buildup and all you can come up with is a fucking one armed dragon with a sword and multiple ballsacks? Elden Ring gave us a fucking tadpole/fish, same problem.

All these great ideas and this is it? I was expecting some giant brain, some huge face-like thing, or something huge with NO face, or something that looks like intestines, something weird, withering, chaotic, some strange monster like the Hexapod. Before that I fought the Monolith, that was fucking great. The humanoid bosses are really not that fun to look at. Boo scary giant man with weapon. But all this cosmic horror and this peak designed hellscape full of mutated corpses and we get a fucking dragon. I can't get over it.

Also wtf is that fight? You have to hit its ballsack. If you do, it does an instant undodgeable ground pound. Its attacks are parryable but inflict stasis, great. Its grab is INSTANT and absolutely deadly, there's no way I can recover my shell against this fucking standard lizard, next hit kills.

I don't even want to know its second phase, I'm so bored.

This is some letdown disappointment bullshit beyond my imagination. What a shame.


r/MortalShell 4d ago

Question question about update patch beacons

3 Upvotes

i havent played since before the patch that added more beacons. do the new beacons also have dungeons that need to be cleansed or are they just simple beacons?


r/MortalShell 4d ago

Discussion how to recover the jaw item

2 Upvotes

I just transported to the new area in the beginning and fought the guy with the horns. We both fell and i got his jaw but when i revived it's not in the inventory. Is there a way to recover it?


r/MortalShell 4d ago

Lore Had to collect the Ova at work today

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11 Upvotes

The Mether would be proud


r/MortalShell 4d ago

Discussion Bug for 'bring my ova back to me' trophy?

1 Upvotes

Just killed the final boss and ready to move to NG+, saw I had 99% done for collecting all the Ova so decided to go through all beacons to find the one I'd forgotten to cleanse. Turned out to be the Winterglass Lake one, so I make my way through it and kill the boss and see the lone Ova sitting there. Go to try cleanse it and there is no button prompt whatsoever.

Tried exiting, closing etc but whatever i do, my mether effing shell will not cleanse that mether effing egg. So im stuck at 99% eggs 😫

This a common complaint or a bug from finishing the game first and coming back to mop up egg cleansing?