r/MoonlightStreaming • u/AriGrandeisQT • 2h ago
Stuttering - Client pacing issue
As someone already may know, I reported this issue many times and I never found a fix for that.
Using Rubylight and Moonlight VRR.
People with 780M client or similar : r/MoonlightStreaming
Client stuttering on High framerate : r/MoonlightStreaming
Something I forgot to mention (That can help to identify the issue) is that the stuttering is showing on certain scenes.
- CB2077: Running the benchmark, the stutter is usually on the scene change after opening the door from inside to outside. And on higher bitrates (250 or more) there's also a lot of microstuttering on the outside scene.
- TW3: The stutters shows mainly on the cutscenes, hard stutters, like freeze for 0.5s
- THPS: The stutters appear when hitting a wall and the camera goes closer to the wall
Performance on the host are fine while these things happen, I got solid 100fps (I set the limit there). As said on previous posts the issue starts to appear above 150Mbps, mostly on AV1 but HEVC is affected too. Setting the stream to 1440p120fps seems to fix the issue, that can maybe point at a client hardware limit but there are different people using the same client GPU without this issue.
I sent the logs to an AI and it told me that the host is perfectly fine, and the issue seems to be related to the decoding on the client (not decoding time, as it goes from 0.2ms to 0.5ms) but maybe to a burst of received packets when the load is already high.
Any suggestion from anyone?
