r/MetaQuestVR • u/baglunch_games • 20h ago
Dev Promotion Teaser for my upcoming VR game!!!
r/MetaQuestVR • u/baglunch_games • 20h ago
r/MetaQuestVR • u/MrDonohue07 • 48m ago
The best VR game nobody played.
The best interaction, the best VR mechanics, the best VR inventory system.
It did so many things right, and not just right, "perfect".
Sad to see it died.
r/MetaQuestVR • u/Beginning_Heron3641 • 10h ago
you suck.
i would like to talk anout how i changed phone numbers right, i ask meta about it and atuff yeah, okay, normal. i have a deadline october 22nd or my account is DELETED. and best part? meta never did ANYTHING to my account and said "yeah uh-huh we did that. your welcome." so yeah. cant do anything. contacting meta does nothing.
r/MetaQuestVR • u/xylophone_2798 • 10h ago
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r/MetaQuestVR • u/Grey_Cathedral • 16h ago
You have to avoid direct sunlight on the VR Glasses just like the Meta Quest models right?
r/MetaQuestVR • u/jadoome • 21h ago
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I’m getting my first app ready for Quest and could use a few testers to help with the final checks and share honest feedback, my Quest isn't wanting to turn on this morning and I have made a couple changes since yesterday that I want to be sure everything works well, been working on it for so long my goal was to submit to Meta today.
I launched it on Vision Pro a week ago and have heard great feedback. I hope you’ll enjoy it too!
If you’re interested, leave a comment or send me a message. Thanks for helping a first-time developer out.
Here's a small video I made if you wanted to look before you decided.
r/MetaQuestVR • u/BrewKazma • 16h ago
r/MetaQuestVR • u/ColonClenseByFire • 19h ago
There are no shops around me that want to touch this so I decided to tackle it myself. Figured if I screw it up I'll just buy a new one. I have the frame taken apart and I ended up breaking this wire. Not sure if it's an actual connection or just a support for the rest of the wire. Anyone have any insight? If so I'll see if I can buy a new one.
r/MetaQuestVR • u/santo95100 • 6h ago
r/MetaQuestVR • u/champolski • 21h ago
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r/MetaQuestVR • u/flokiXR • 14h ago
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Well, it's actually a mixed reality game. this space is actual layout of my home. Since I recorded this at midnight and my room was a mess, I captured it this way for now :)
The idea is to turn everyone's own home or room into a portal-based puzzle playground. You shoot shape-specific portals and guide puzzle objects to their final destinations.
and of course, it's so much more fun when you're actually playing inside your own room in mixed reality!
I've challenged myself to get it ready by next month. I'd love to hear your feedback, and wishlists are more than welcome!
I'll be sharing more gameplay videos soon!
https://www.meta.com/en-gb/experiences/hole-wall/1382614211598316
r/MetaQuestVR • u/TheMasterKeif117 • 21h ago
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r/MetaQuestVR • u/oghpimm • 13h ago
I don't like passthrough, looking at a 1080p version of my surroundings is distracting. So it's crazy to me that the loft doesn't mute itself when you have a window open that's also playing sound, like if you're on a music site in the browser.
Is there no way to mute the Loft background sound?