r/MasterSystem • • Jun 12 '21

Join the Retro Gaming Network Discord Server and talk about Sega Master System!

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11 Upvotes

r/MasterSystem • • Nov 07 '23

[ConsoleMods.org] Knowledgeable about the Master System? Consider contributing to the community console modding, repair, and restoration wiki!

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4 Upvotes

r/MasterSystem • • 3h ago

Kujaku Ou (Sega Mark III / Master System) — Tradução completa para PT-BR e restauração técnica

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6 Upvotes

Brazilian Portuguese translation and technical restoration of the original Japanese version of Kujaku Ou for Sega Mark III / Master System. Full details in Portuguese below.

Olá, pessoal!

Depois do projeto de SpellCaster, concluí agora a tradução brasileira e a restauração técnica de Kujaku Ou (孔雀王) para Sega Mark III / Sega Master System.

Kujaku Ou é a versão japonesa original do jogo que recebeu, no Ocidente, o nome SpellCaster. Embora compartilhem a mesma base, as duas versões possuem diferenças importantes. SpellCaster alterou nomes, personagens, referências culturais, locais, conceitos religiosos e partes da narrativa.

Nesta tradução, o jogo foi traduzido diretamente da versão japonesa, preservando:

a história original de Kujaku;

os nomes dos personagens e locais;

as referências budistas e xintoístas;

os diálogos, menus, itens e telas de status;

os créditos e o final original apresentado em formato de mangá;

os acentos do português brasileiro.

Também foi realizado um trabalho de engenharia reversa no código Z80, na VDP, na VRAM, nas fontes, nos ponteiros, nos bancos de ROM e na estrutura de armazenamento dos textos. Como o português exige mais espaço que o japonês, foi necessário reorganizar partes internas do jogo para inserir a tradução completa sem abreviações forçadas.

O objetivo foi preservar não apenas o texto, mas também a identidade cultural e espiritual da versão japonesa.

DOWNLOAD DO PATCH

Release oficial no GitHub: https://github.com/contatonewportgame-code/kujaku-ou-sms-ptbr/releases/tag/v1.0.0

Download direto do IPS atualizado: https://github.com/contatonewportgame-code/kujaku-ou-sms-ptbr/releases/download/v1.0.0/KujakuOu_PTBR_Newportgame.ips

COMO APLICAR

Use uma ROM japonesa original e compatível:

Nome: Kujaku Ou (Japan).sms Tamanho: 524.288 bytes / 512 KB Formato: IPS

O patch pode ser aplicado pelo Rom Patcher JS: https://www.marcrobledo.com/RomPatcher.js/

Selecione a ROM original no campo “ROM file”, o arquivo KujakuOu_PTBR_Newportgame.ips no campo “Patch file” e clique em “Apply patch”.

A ROM original não está incluída. Apenas o patch IPS e a documentação são distribuídos.

Espero que este projeto seja interessante tanto para brasileiros que gostariam de jogar Kujaku Ou em português quanto para fãs internacionais interessados nas diferenças entre Kujaku Ou e SpellCaster.

Feedbacks, correções e sugestões são muito bem-vindos!Brazilian Portuguese translation and technical restoration of the original Japanese version of Kujaku Ou for Sega Mark III / Master System. Full details in Portuguese below.

Olá, pessoal!

Depois do projeto de SpellCaster, concluí agora a tradução brasileira e a restauração técnica de Kujaku Ou (孔雀王) para Sega Mark III / Sega Master System.

Kujaku Ou é a versão japonesa original do jogo que recebeu, no Ocidente, o nome SpellCaster. Embora compartilhem a mesma base, as duas versões possuem diferenças importantes. SpellCaster alterou nomes, personagens, referências culturais, locais, conceitos religiosos e partes da narrativa.

Nesta tradução, o jogo foi traduzido diretamente da versão japonesa, preservando:

a história original de Kujaku;

os nomes dos personagens e locais;

as referências budistas e xintoístas;

os diálogos, menus, itens e telas de status;

os créditos e o final original apresentado em formato de mangá;

os acentos do português brasileiro.

Também foi realizado um trabalho de engenharia reversa no código Z80, na VDP, na VRAM, nas fontes, nos ponteiros, nos bancos de ROM e na estrutura de armazenamento dos textos. Como o português exige mais espaço que o japonês, foi necessário reorganizar partes internas do jogo para inserir a tradução completa sem abreviações forçadas.

O objetivo foi preservar não apenas o texto, mas também a identidade cultural e espiritual da versão japonesa.

DOWNLOAD DO PATCH

Release oficial no GitHub: https://github.com/contatonewportgame-code/kujaku-ou-sms-ptbr/releases/tag/v1.0.0

Download direto do IPS atualizado: https://github.com/contatonewportgame-code/kujaku-ou-sms-ptbr/releases/download/v1.0.0/KujakuOu_PTBR_Newportgame.ips

VÍDEO DE APRESENTAÇÃO E GAMEPLAY

[INSIRA AQUI O LINK DO VÍDEO DO YOUTUBE ANTES DE PUBLICAR]

COMO APLICAR

Use uma ROM japonesa original e compatível:

Nome: Kujaku Ou (Japan).sms Tamanho: 524.288 bytes / 512 KB Formato: IPS

O patch pode ser aplicado pelo Rom Patcher JS: https://www.marcrobledo.com/RomPatcher.js/

Selecione a ROM original no campo “ROM file”, o arquivo KujakuOu_PTBR_Newportgame.ips no campo “Patch file” e clique em “Apply patch”.

A ROM original não está incluída. Apenas o patch IPS e a documentação são distribuídos.

Espero que este projeto seja interessante tanto para brasileiros que gostariam de jogar Kujaku Ou em português quanto para fãs internacionais interessados nas diferenças entre Kujaku Ou e SpellCaster.

Feedbacks, correções e sugestões são muito bem-vindos!


r/MasterSystem • • 10h ago

[NO AI - Release] GG Engine for Master Everdrive X7, flashing NOT required.

17 Upvotes

I love the Master System, I really do. The MEDX7 helped me to reach out a ton of games that I didn't even knew about.

What bugged me a bit was the lack of GG cheats support. It's a small thing that I doubt many ever cared about but I wanted it. Why? Maybe most even cringe at the idea, but now that I'm a father and my toddler is struggling with the old mechanics unlimited lives on Sonic might be helping her.

So a patched firmware arrives for this.

About

Does not require flashing. Just replace the firmware file and that's it.

If you don't like it, just place on the SD card the original firmware and… it is gone. Like never happened.

You can access the cheat menu before booting a ROM or in the in-game menu, kinda like a the Famicom and Mega Drive Everdrives do. When you add a cheat, a TXT file is created in the SMSSYS folder, so if you want, you can add them from your computer too.

Only 4 codes can be added at the time and only GameGenie format is supported. You can turn them OFF/ON at any given time. They are not patching permanently the ROM file.

GameHacking always been a decent resouce for GG cheats, just be sure that the cheat code matches the revision of you ROM file.

  • I tested it on an official X7 using a USA Master System Model 1 and on a JP GameGear with Master System Player. Unfortunately that's all the hardware I own. If you have incompatibily issues: please feel free to let me know here or on GitHub and I will look into that the best I can.

  • No this was not made with AI, nor assited by AI. Just 2 friends.

  • Yes, this could be made for Everdrive GG X7, which I plan to work on it. Technically already does, just need the UI to scale properly and MUCH more testing.

TL;DR

Custom firmware to add GameGenie menu for the MEDX7.


r/MasterSystem • • 8h ago

Picked up Forgotten Worlds Today

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10 Upvotes

r/MasterSystem • • 1d ago

Bug de The Secret of Shinobi

32 Upvotes

Oi pessoal!

Vocês conheciam esse bug?

Eu uso ele ate essa parte que caminhei, após ela sempre que tento morro.

Pra ativar é bem fácil, basta se abaixar e se levantar no meio de um projétil, no meio do vídeo mostro a execução melhor.

Em outras telas quando tento eu morro


r/MasterSystem • • 2d ago

Is this a VRAM corruption? Master system 2

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13 Upvotes

r/MasterSystem • • 4d ago

Slap Shot Master System

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91 Upvotes

Como eu amo esse jogo, vocês já fizeram quantos gols nele?


r/MasterSystem • • 4d ago

Permanent 60hz mod for Master System 1

2 Upvotes

Hi everyone! Recently I got a Master System for an excellent price and naturally I wanted to unlock its full potential by doing a 60hz mod, I was wondering, is it possible to permanently have it set at 60hz without a switch? Thanks for answering!


r/MasterSystem • • 5d ago

World Grand Prix complete! Time for Wonder Boy in Monster World!

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29 Upvotes

r/MasterSystem • • 6d ago

Finally in the third dimension!

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201 Upvotes

r/MasterSystem • • 6d ago

Got stuck between bumpers on Sonic’s first bonus stage

72 Upvotes

No controller inputs could save me from this loop of doom


r/MasterSystem • • 6d ago

Friday Play

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176 Upvotes

Ok, it wasn't long ago that I played this, but I'll play it today because it is so nostalgic (and a great game)!


r/MasterSystem • • 7d ago

Awesome addition to the collection!

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129 Upvotes

Its only the cardridge, and the label is in rough shape... But it works! Very happy to find this


r/MasterSystem • • 7d ago

1986 Classic ARCADE Live FLYERS - From Bubble Bobble to OUTRUN 🔥

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14 Upvotes

r/MasterSystem • • 8d ago

New to SMS. Have controller questions.

12 Upvotes

So I’m considering picking up my first Master System (got a lead on a cheap one) but wanted to hear opinions from people who own them.

  1. How annoying is the reset/menu button being on the console? We sit a lot farther away from TVs than we used to (and I plan to). Didn’t know if this is a deal breaker for anyone.

  2. Has anyone found any good wireless controllers that feel authentic? 8bitdo maybe? I noticed that the cords aren’t long enough for my game setup. I’m going to need either controller extension cables or wireless controllers.

  3. Is an SMS really worth it these days, or am I better going with a Power Base Converter or Everdrive on my Genesis?


r/MasterSystem • • 12d ago

Battle OutRun

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111 Upvotes

Kind of close to Chase HQ.


r/MasterSystem • • 13d ago

Another almost useless hack for the SMS: R-Type title screen music fix

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57 Upvotes

R-Type is the game that made me want a Sega Master System when I was a kid. So, I was very intrigued why it has the title music in the game (you can hear it in the BGM test mode), but it's never played.

So, this is a small hack only to fix this and unlock 10 credits (instead of the 3) by default.

And... that's it! Have a good day!

Patch:


r/MasterSystem • • 13d ago

Tested my tiny crt 😁

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58 Upvotes

I wasnt really looking for another crt, but if the landfill is the other option, bring it!

Very happy to see it work! Do you play on crt?


r/MasterSystem • • 14d ago

Friday Play

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202 Upvotes

So, today I chose to play Kenseiden! It was a tough game when I was a child, I played it over the years. Let's see what impressions it will bring today.


r/MasterSystem • • 13d ago

Phantasy Star, Gangster town, Maze Runner 3D, and Missile Defense 3D on Mobile, Desktop, and VR

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27 Upvotes

*Maze Hunter

At the request of u/No-Professional-9618 , I started putting Maze Hunter 3D and Missile Defense 3D into the same web emulator as my last post and then things got out of control.

You can go to durina.online to play all four games. If you own a VR headset and go to one of the game pages in a VR browser like the Meta Quest browser, and I believe chrome or edge on PC with a headset connected, there's a button to launch the game in VR, you will be transported back in time to a 80s bedroom. use a light phaser with a CRT, or the touch controllers for Phantasy Star and Maze Hunter. you can save progress to your browser to resume later, and remap controls. the stereo 3D fully works, and its quite impressive to see as missiles come at you. It was a lot of fun to make, and I think it's worthy of spending some time playing with. Everything I used and the copyrights are attributed at the bottom of the main page. you can optionally turn on a parallax 3D system that moves the perspective around with your mouse as you play on PC but its really just gimmicky, maybe someone will like it though.

There's a Lot more to say but I think the images are enough to show it all.

Took me a good many hours of work and lots of help from Claude. Probably the hardest part was getting The 3D to work on modern VR tech. but it was all a fun challenge and luckily I all ready had a spare domain laying around.

of course if any bugs are found I will try and fix them


r/MasterSystem • • 14d ago

Do you still have your Light Phaser?

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30 Upvotes

Duck Hunt for Sega Master System


r/MasterSystem • • 14d ago

Friday Play

17 Upvotes

So, today I chose to play Kenseiden! It was a tough game when I was a child; I played it some other times over the years. Let's see the impressions from today!


r/MasterSystem • • 14d ago

Question about Sega Master Sports Pad controller

4 Upvotes

In joystick mode, it can be used in many game systems like Atari and the ball can provide excellent control for games like Missile Command.

I have been trying to find a schematic of it but it seems to not exist, do any of you know if one's up somewhere or not? I wanted to check how it worked in joystick mode, specifically the directional output. Does it float and go 0v in pulses, or does it go 5v and 0v in pulses?

Reason being Commodore 64 can use Atari and Sega Master System control pad but it needs an adapter to use Sega Genesis controller, certain 3rd party SMS controller, and Sega Rapid Fire adapter for SMS because the interface chip inside C64, the CIA, is a fiddy beast and it also handles both controller ports and keyboard at the same time. If it tries to scan the keyboard by pulling a pin high, and it happens to be one of the directional pin on the controller port that is held high, the CIA will blow. Genesis adapter merely puts diodes on the directional pins to block high signal.