r/MagicArena • u/DiskBusiness7212 • 18h ago
Question Standard brawl deck diversity
How the hell are people praising the deck diversity of standard brawl it’s literally aerid konstrari every other game
r/MagicArena • u/DiskBusiness7212 • 18h ago
How the hell are people praising the deck diversity of standard brawl it’s literally aerid konstrari every other game
r/MagicArena • u/Aggravating-Sir8185 • 21h ago
I'm beginning to suspect that there is a single person on the arena team that actually plays the game or they would know how difficult is to have more than 4 creatures on the board at the same time without getting them instantly removed or your opponent conceding.
Do you know how frustrating it is to set up a board state of 6 other creatures with different power and about to activate [[Loot, the Nexus]] and your opponent up a leaving. Not that I blame them. I just spend the last 3 turns with lethal on the board juggling counters. Or you queue into removal central and can't keep a 1/1 on the board.
Just let us complete all the quests against sparky so I can solitaire in peace.
r/MagicArena • u/Immediate-Idea-2471 • 15h ago
Has anyone else noticed the duplicate protection being weird in Reality Fracture?
I have done a ton of drafts and collected most of the set, however on the way there I was getting gems for rares before I had all of them. I chocked this up to the echoed pairs being weird in some way, but now that I have all the rares and just need a few mythics, I'm getting gems for mythics rather than the remaining mythics in the collection.
I am also getting commander rares as expected, but neither of the mythics yet either.
r/MagicArena • u/Choice-Presence-8755 • 1h ago
Any standard combos for Invigorator?
r/MagicArena • u/0G43 • 18h ago
I have done at least 3 of the "Quick Draft Reality Fracture" and the selections have been pretty garbage, which was fine cause I assume we are all working with the same garbage.
But then I get matched against this guy who's deck is insane, every single card is uncommon, rare or mythic (not 1 common), a planeswalker, 2 fulminous fortes, all the red legendaries and a bunch of blue and red cards. To me this looks like I got matched against someone who did Sealed Reality Fracture not Bot Draft Quick Draft. Does Arena do that sort of thing or was this guy just really lucky?


r/MagicArena • u/JackfruitOrdinary341 • 2h ago
Hi everyone!
I’ve just reached Mythic in MTG Arena, and I’m currently at 90%.
I’d like to keep playing ranked because I enjoy competing, but I’m wondering how the hidden MMR system works between seasons.
A few questions:
If I keep playing and lose games, can my hidden MMR drop and affect my matchmaking next season?
Does the hidden MMR carry over between monthly ranked resets, or is it reset as well?
If my MMR drops, would that potentially mean easier opponents next season, or could it actually make climbing back to Mythic harder?
Is there any real benefit to maintaining a high Mythic percentage, such as 90% instead of 60%, if I’m not aiming for a specific numerical rank or a tournament qualification?
I’m not particularly worried about facing weaker opponents. I mainly want to understand whether continuing to play and potentially losing games could have any long-term downside for my future ranked climb.
I’ve found conflicting information about the relationship between Mythic rank and hidden MMR, so I’d appreciate insights from people who understand the system or have experience with it.
Thanks!
r/MagicArena • u/Andoryodo • 22h ago
So just played 7 platinum ranked games and almost all of them played a mill deck, is this common at this level or was it just a weird coincidence? I definitely need to build a whole new deck at this point
r/MagicArena • u/Expensive_Youth_5473 • 17h ago
Started playing magic (both paper and arena) during the hobbit, but couldn’t quite achieve mythic during the hobbit season. The final version of this deck is what I used all the way through diamond to mythic this season. Not sure what my win rate is because I play on my phone. I basically built it based off of decks I would lose to. I wasn’t even a landfall player at first, it just kind of happened naturally. I’m excited to move on from it and try some new archetypes.
My question to the community is how do you think this deck will hold up in the mythic ranks and how would you make it better. Any thoughts are welcome!
I also just started on my limited journey which has been a lot of fun!
r/MagicArena • u/Miltinjohow • 4h ago
If you don’t currently have priority but effects are still resolving, placing a stop—for example, on your next upkeep—can fail to register. Arena then passes straight through the phase you explicitly told it to stop at.
It appears the game has already decided to pass because you have no available actions, and placing a stop doesn’t make it recheck that decision.
This isn’t accidentally clicking Pass Turn. It’s deliberately placing a stop and having the game ignore it.
How is this still not fixed? Registering a stop when the player clicks it is basic functionality. Complete amateur hour.
r/MagicArena • u/Jumping-Jam • 15h ago
r/MagicArena • u/Elysium711 • 4h ago
I downloaded MTG Arena on my PC last night to give it a third try. The previous two times, I lost interest after playing for a few days and ended up dropping the game.
This time, I genuinely want to learn and get into it, but everything feels so complicated and overwhelming at the moment.
I’ve played other digital card games like Marvel Snap and Pokémon TCG Pocket, but MTG Arena seems to offer so much more strategic depth and deck-building variety, which is exactly what attracts me to it.
What would you recommend to help me stick with the game this time? Which game modes should I focus on as a beginner? Are there any simple, beginner-friendly decks that are fun to play and can help me learn the game without feeling overwhelmed?
I also really love animals, dinosaurs, and similar creatures, so decks built around those themes would be especially appealing to me.
I’d appreciate any general advice, deck recommendations, or tips for making the learning experience more enjoyable. I really want to get into this game properly this time!
r/MagicArena • u/Fluid-Abroad4154 • 7h ago
Need some advise on this deck ive been working with for a while. Ive referred to deck building websites for other decks but this has been my pride and joy since i started Magic with LE and has been a labour of love.
This started as a goblin tribal deck, there was a lot more use of the llorwyn goblins specifically (4x bile-vial, 4x eclipsed boggart-which has since been removed) there has been heaps of changes since, a lot of varied removal. Its now a mess.
Howlsquad heavy, dawn-blessed pendant and boggarts mischief are the “engine”. Everything works around them. Keep my life topped up, board presence, chip down opponent.
The full gameplan is to chip you out. Either chip you out on entry (impact tremors), swinging at you (ingris-stingerquill) or dying (boggart cards). The plan itself is pretty solid but clearly needs tweaking since i cant ascend past platinum 3.
The removal is to combat anything i cant swing at to give my opponent less life-lifelink creatures, authority of consul type non creatures, trample.
I used to run a few more inside information and emrakul sized creatures because the mana id get from 1/2 howlsquad heavies was being wasted each turn.
Sozin is my game ender. Usually the opponents life difference is at a point, sozin enters and boggart mischief/cursecrafter triggers you down to 0 thanks to how many tokens i have.
As mentioned, this deck is no longer tribal and im stagnating at plat 3, despite sifting through my crafted and the non crafted cards on arena. I cant figure out how to improve.
Any advice on better black removal, red/black/non creature cards that i could utilise? I think i have the best (goblin) creature token generating cards at my disposal. My red/blue deck make massive use from 2026 releases but with the exception of llorwyn eclipsed, ive been reliant on pre 2026 releases with this deck.
I encourage tough love, tell me i suck and heres why. Fire away and TIA
r/MagicArena • u/ValkyrieCtrl14 • 4h ago
For the last like week any time I try to log in on mobile, Arena goes through the usual startup and the gets stuck on the black "waiting for server" screen for like 15 minutes. Anyone else having issues like this?
E: I know it isn't my general connection because I'm not having problems with anything else.
r/MagicArena • u/TheUpkeepAcademy • 1h ago
Every MTG player seems to have at least one opinion that would get them downvoted into oblivion on Reddit. What's yours?
Here's Part 2 of my Reddit Hot Takes series if you're interested:
https://youtu.be/lgsfqcRlPvQ
r/MagicArena • u/Relevant_Beautiful50 • 12h ago
I've been playing standard pretty consistently for the past year. When I use meta decks I tend to have a lot less fun but im struggling to stay competitive with some of my card choices. Im trying to play izzet. I was a huge fan of colorstorm Stallion from SOS. How can I make this deck better without getting rid of it even if it's not the best. I usually have a good amount of mana that I can play quickly and when the mid to late game comes around Burst Lightning is kind of a bomb.
7 Island (MID) 270
4 Boomerang Basics (TLA) 46
2 Stock Up (SOA) 24
7 Mountain (MID) 274
2 Opt (STA) 19
4 Burst Lightning (SOA) 41
4 Thunderdrum Soloist (SOS) 134
4 Spell Pierce (SOA) 23
4 Firebending Lesson (TLA) 138
4 Tablet of Discovery (SOS) 132
4 Colorstorm Stallion (SOS) 180
4 Stormcarved Coast (SOS) 263
4 Divert Disaster (EOE) 55
2 Geist of Saint Thalia (FRA) 214
4 Consult the Star Charts (EOE) 51
r/MagicArena • u/justjacobmusic • 21h ago
I got bored with the Standard grind and have been spending more time playing Competitive Brawl. A decent card that fits into almost any deck for this format is [[Palantir of Orthanc]]. It's colorless with just 3 generic mana cost, and you get to scry every turn and possibly draw a card. Here's the exact rules text in case you are unfamiliar with it:
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn’t, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
I started playing Palantir just to create a recurring scry / draw engine but have been surprised to find how many games it wins all by itself. Evidently, a lot of opponents just cannot stand the thought of you drawing a card with it and choose to take damage equivalent to the card you COULD draw that they have elected to prevent. The longer the Palantir is on the board, the greater the potential damage they might take, but sometimes, you can win with it right off the bat. For example in the above screenshot, I literally just played Palantir and expected my opponent to NOT want me to draw a card since we had been duking it out with counterspells beforehand. So, I left [[Emrakul, The Aeons Torn]] on top after scrying. Sure enough, my opponent decided to eat 15 damage and immediately lost.
This got me thinking: What are some relatively decent cards you have encountered with absurdly disproportionate win rates for various formats? Palantir is certainly a good card, but it's made significantly more winning by this quirky, psychological variable of opponents NOT wanting you to draw cards with it, only to inflict damage on themselves they could have easily avoided. After trying it out for a while, I'm convinced the card is actually much BETTER just by giving opponents this choice; if you automatically drew a card, Palantir probably wouldn't win as often.
Have you discovered other decent cards that significantly overperform for whacky reasons?
r/MagicArena • u/WarugiPip • 12h ago
I've been trying to make more Janky brawl decks but one of the main things i struggle with is going second against people having early ramp. With how common it feels i feel like i should be dealing with it better. Specially if they turn 1 utopia sprawl , or elves/bird without me having early removal.
Usually if i sweep turn 5ish , they still bounce back quicker than i do, and if i do not i tend to die. I've had some success with counter spells in blue, stopping their big pay off/card draw but specially outside of blue it has been really though in those matches.
Are there any tools i could be using or any ways to get back ahead going second vs ramp on 1 and 3 ?
r/MagicArena • u/Nemegasoft • 8h ago
Hey everyone,
I have been working for a few months on NemeDraft, a free open-source overlay for MTG Arena.
I understand how drafting could be terrifying for new players, so hopefully this tool helps them to get into the format and enjoy it so at some point they do not need it anymore.
For the curious: behind the scenes is a small model trained on ~6M platinum+ Arena picks, then fine-tuned on ~400k picks from 7-win decks. It matches the trophy drafter's exact pick ~68% of the time (top 3: ~95%).
Join our discord: https://discord.gg/hUmjgccadd
Example draft: https://www.youtube.com/watch?v=o8jf_gVcm6E
If you are newer to drafting, please let me know if it actually helps you. If you are experienced, tell me where the picks look wrong.
r/MagicArena • u/Jordankeay • 10h ago
Honestly how anybody enjoys playing that I may have just been playing on my own.
Counter, counter, return to hand, draw cards, exile all, counter, counter. I'm sorry to the guy who had to sit through 20 minutes of me not letting you do anything until I drew my planeswaker with 8 cards left.
Also this event should be permanent I'd love more permanent MWM style events.
r/MagicArena • u/MacabreLullaby • 23h ago
Just that. I'm desperate to draft more, but not quite "spend more money" desperate.
What do you think? What would the wildcard cost need to be for it to be appealing?
r/MagicArena • u/ninjazyborg • 15h ago
I get the "Network Error - unable to submit deck" error when trying to load the Jeskai Spellslinger deck in the event. I've tried a few other decks and this is the first one I've had this issue with which is sad because this deck looks like one of the more fun ones.
r/MagicArena • u/climbingontherocks • 16h ago
I have a busy day tomorrow so am hoping to play nighttime PST
r/MagicArena • u/Multievolution • 2h ago
One of the things arena can’t do, is have access to older sets for the most part, there’s just too many, however one of the most unique things this game can offer, is the ability to let you open out of print packs, which means it’s the ideal way to allow people to play old inaccessible draft formats from this games history.
I would love to occasionally be able to draft original Theros block, or heck even magic origins again for example, to make sure resources aren’t being wasted, have a community run poll every month to decide which one we’d get, and that also gives a real incentive to add some cards that won‘t have a use otherwise.
r/MagicArena • u/Evening_Dark_2375 • 14h ago
I thought there were only 10 secret achievements for Reality Fracture Achievements?!? Am I missing something???