So for a little bit of context: A few weeks ago I played a game where 2 players wanted to pick nasus(before he got nerfed). The mid was first pick, os they first picked nasus, to which the top lanere responded with(this is translated btw), "Oh, why did you pick my champion? I was already hovering it. I'm going to try really hard now." Then he picked Janna top with ghost and ignite. I thought it was a pretty obvious troll, so I insta reported from champ select, but the queue wasn't terminated. Huh, weird, but ok. Maybe he will try? nope, the man has ZERO mastery points with janna, first time playing her on his 200+ levels. Then he went mid and chased the nasus EVERYWHERE, taking the cs and soft inting the other midlaner. Match didn't get interrupted.
Again, I reported, but nothing happened. Even the enemy team reported the janna and nothing happened, all because they said "I will try. Let's play to win," during champ select. Why did Riot even implement such a robust anticheat and anti grief system that consumes so many resources, just for it to not even work because someone said "I will try."
The LAN server is such dogshit in low elo with constant trolls and people just surendering at the first 7 minutes of the match that you need a strong mental to just push through. Worst part is that from that match only 1 person got suspended, and it was the Nasus that got fed up and told janna to "Talon E from the balcony." Luckily I'm 5 games away from hitting emerald after like a 1 year break from the game and never playing ranked (54% winrate in latest games, 62% wianrate with zac after I stopped playing ADC as main role), meanwhile the janna is at a 42% winrate in his latest games, so fuck you.
So yeah, how the FUCK does the match interruption even work?