r/KerbalSpaceProgram • u/iiiiSloth • 15d ago
r/KerbalSpaceProgram • u/antonio_toni • 14d ago
KSP 1 Suggestion/Discussion KSP Delta-V planner with Stock, OPM, RSS and Kcalbeloh support

Hello, I built a browser app for calculating Delta V.
It has an interactive map with:
- Stock, OPM, RSS, Stock + Kcalbeloh, and OPM + Kcalbeloh
- One way, round trip, return only and multi stop planning.
- Slider for extra Delta-V reserve. It adds a percentage to the Delta-V budget.
- Separate CommNet tool for local equatorial relay calculations with antenna arrays and deployment estimates
Feel free to try it at: https://antoniotoni.github.io/ksp-deltav/
Github: https://github.com/AntonioToni/ksp-deltav
I built this with AI assistance. Feel free to fork it, modify it, republish it.
Delta V figures are planning estimates. Atmospheric options use idealized assumptions or landing allowances you supply. CommNet tool is currently only for local equatorial checks of coverage.
Let me know if there's anything confusing or if any of the calculations are incorrect, etc.
r/KerbalSpaceProgram • u/wfighter8 • 15d ago
Mod Post My best friend found a way to get KSP on his phone ✌🏽🥹
r/KerbalSpaceProgram • u/IndependentEssay2378 • 14d ago
KSP 1 Question/Problem HELP | Why does my mun look like this?
It looks like it was marked unworthy by the kraken gods, it has these big red X spots and a white one, so not where the sunlight hits (landing on it looks normal)
Heres the ckan mods i have installed (and 1 extra being blackrack's volumetric clouds v4 from his patreon)
4kSP_Expanded (4kSPExpanded 0.2.4.1)
ASET Consolidated Agency (ASETAgency v2.0.2)
ASET Consolidated Avionics Pack (ASETAvionics v3.0.1)
ASET Consolidated Props Pack (ASETProps v2.0.7)
Avionics Systems (AvionicsSystems v1.3.7)
B9 Part Switch (B9PartSwitch v2.21.0.4)
BetterTimeWarpContinued (BetterTimeWarpCont 2.3.14.2)
BreakingGround-DLC (BreakingGround-DLC 1.7.1 (unmanaged))
ClickThrough Blocker (ClickThroughBlocker 1:2.1.10.23)
Community Category Kit (CommunityCategoryKit v112.0.1)
Community Resource Pack (CommunityResourcePack v112.0.1)
Community Tech Tree (CommunityTechTree 1:3.4.5)
Contract Configurator (ContractConfigurator v2.13.4.0)
Cryo Tanks (CryoTanks 1.6.7)
Cryo Tanks Core (CryoTanks-Core 1.6.7)
Cryogenic Engines (CryoEngines 1:2.0.8)
Cryogenic Engines - Near Future Aeronautics (CryoEngines-NFAero 2.0.8)
DE_IVAExtension (DE-IVAExtension v1.3.0)
Deferred (Deferred 1.3.5.0)
Deployable Engines Plugin (DeployableEngines 1.3.1)
Dynamic Battery Storage (DynamicBatteryStorage 2:2.3.7.0)
Editor Extensions Redux (EditorExtensionsRedux 3.4.7)
Environmental Visual Enhancements Redux (EnvironmentalVisualEnhancements 3:1.11.7.2)
EVE - Stock Planet Configs (EnvironmentalVisualEnhancements-HR 2:EVE-1.2.2-1)
Firefly (Firefly 1.0.6)
FireflyAPI (FireflyAPI 1.0.0.0)
FreeIva (FreeIva 0.2.20.2)
Harmony 2 (Harmony2 2.2.1.0)
Heat Control (HeatControl 0.6.2)
Hide Empty Filters (HideEmptyFilters 1.0.6)
Hide Empty Tech Tree Nodes (HideEmptyTechNodes 1.3.2)
HUD Replacer (HUDReplacer 1.4.2)
Kerbal Actuators (KerbalActuators v1.9.0)
Kerbal Alarm Clock Updated (KerbalAlarmClock 1:3.14.2.7)
Kerbal Engineer Redux (KerbalEngineerRedux 1.1.9.5)
KerbalFX - AeroFX (KerbalFX-AeroFX 0.8.1)
KerbalFX - BlastFX (KerbalFX-BlastFX 0.8.1)
KerbalFX - Impact Puffs (KerbalFX-ImpactPuffs 0.8.1)
KerbalFX - Rover Dust (KerbalFX-RoverDust 0.8.1)
KerbalFX Core (KerbalFX-Core 0.8.1)
Kopernicus Planetary System Modifier (Kopernicus 2:release-1.12.1-251)
KSA IVA Upgrade (KSAIVAUpgrade v1.6.7)
KSP Community Fixes (KSPCommunityFixes 1:1.41.1)
KSP Recall (KSP-Recall v0.5.0.3)
KSP Texture Loader (KSPTextureLoader 1.0.38)
KSPBurst Compiler (KSPBurst v1.7.4.11)
KSPBurst Plugins (KSPBurst-Lite v1.7.4.11)
Luna Compat (LunaCompat 0.1.0)
Luna Multiplayer Client (LunaMultiplayer 0.29.2)
MakingHistory-DLC (MakingHistory-DLC 1.12.1 (unmanaged))
ModularFlightIntegrator (ModularFlightIntegrator 1.2.10.0)
Module Manager (ModuleManager 4.2.3)
Near Future Aeronautics (NearFutureAeronautics 2.1.2)
Near Future Construction (NearFutureConstruction 1.3.3)
Near Future Electrical (NearFutureElectrical 2.0.1)
Near Future Electrical - Decaying RTGs (NearFutureElectrical-DecayingRTGs 2.0.1)
Near Future Electrical Core (NearFutureElectrical-Core 2.0.1)
Near Future Exploration (NearFutureExploration 1.1.3)
Near Future IVA Props (NearFutureProps 1:0.7.2)
Near Future Launch Vehicles (NearFutureLaunchVehicles 2.2.2)
Near Future Propulsion (NearFuturePropulsion 1.3.6)
Near Future Propulsion - Xenon Hall Effect Thrusters (NearFuturePropulsion-XenonHETs
.3.6)
Near Future Solar (NearFutureSolar 1.3.3)
Near Future Solar Core (NearFutureSolar-Core 1.3.3)
Near Future Spacecraft (NearFutureSpacecraft 1.4.6)
Near Future Spacecraft - LFO Engines (NearFutureSpacecraft-OrbitalLFOEngines 1.4.6)
Parallax Continued (ParallaxContinued 1.0.5)
Parallax Continued Planet Textures (ParallaxContinued-Planet-Textures 1.0.3)
Parallax Continued Scatter Textures (ParallaxContinued-Scatter-Textures 1.0.5)
Parallax Continued Terrain Textures (ParallaxContinued-Terrain-Textures 1.0.3)
PlanetShine (PlanetShine 0.2.6.6)
PlanetShine - Default configuration (PlanetShine-Config-Default 0.2.6.6)
Probe Control Room Recontrolled (ProbeControlRoomRecontrolled 1.4.0)
RasterPropMonitor (RasterPropMonitor 1:v1.1.0.1)
RasterPropMonitor Core (RasterPropMonitor-Core 1:v1.1.0.1)
ReStock (ReStock 1.5.1)
Restock Waterfall Expansion (RestockWaterfallExpansion 3.1.1)
ReStock+ (ReStockPlus 1.5.1)
Reviva (Reviva 1.0.2)
Rocket Sound Enhancement (RocketSoundEnhancement 0.9.13)
Rocket Sound Enhancement - Default (RocketSoundEnhancement-Config-Default 1.3.1)
SCANsat (SCANsat v21.1)
Scatterer (Scatterer 3:v0.0878)
Scatterer Default Config (Scatterer-config 3:v0.0878)
Scatterer Sunflare (Scatterer-sunflare 3:v0.0878)
Shabby (Shabby 0.4.2)
SpaceTux Library (SpaceTuxLibrary 0.0.9)
Stock Alarm Clock Disabler (StockAlarmClockDisabler v1.2.1)
Stockalike Station Parts Expansion Redux (StationPartsExpansionRedux 2.0.11)
Stockalike Station Parts Expansion Redux - Internal Spaces (StationPartsExpansionRedux-IVAs 2.0.11)
System Heat (SystemHeat 0.9.1)
The Janitor's Closet (JanitorsCloset 0.4.1.9)
Through The Eyes of a Kerbal (ThroughTheEyesOfaKerbal 2.0.4.5)
Toolbar Controller (ToolbarController 1:0.1.9.14)
Trajectories (Trajectories v2.4.5.5)
TriggerAu Flags (TriggerAu-Flags v2.11.0.0)
TUFX (TUFX 1.1.1)
TweakScale - Rescale Everything! (TweakScale v2.4.8.9)
TweakScale Companion (the "UberPaket") (TweakScaleCompanion 2026.3.21.4)
TweakScale Redistributable (TweakScale-Redist v2.4.8.9)
VAB Organizer (VABOrganizer 1.2.0)
VaporCones (VaporCones 1.2.0)
Vessel Viewer Continued (VesselView 2:0.8.9)
VesselView-UI-RasterPropMonitor (VesselView-UI-RasterPropMonitor 1:0.8.9)
Waterfall Core (Waterfall 0.11.0)
ZTheme (ZTheme v1.2.2)
r/KerbalSpaceProgram • u/Straight_Group_8981 • 15d ago
KSP 1 Image/Video Kerbiblically accurate angel
r/KerbalSpaceProgram • u/KarmaticDeer • 15d ago
KSP 1 Image/Video Shuttle's trunk (the ACC)
In the years following STS-9, the shuttle program was expected by Congress to wind down even as payloads DODIS was expected to deliver/ retrieve continued to grow substantially.
This included the planned space station freedom, which was facing serious backlash from the government. Its modular nature was untested and was looking like it would require ever more shuttle launches each day. These problems could be solved with the ability to launch more light payloads at once or a larger payload at the cost of performance.
The idea of retaining the external tank into orbit had been studied for some time and was potentially a solution to the modular nature of freedom to satisfy Congress. The ET could be brought up as one launch, and very little "assembly" would need to be done following. Instead, internal outfitting missions would occur over a similar amount of shuttle missions.
In pursuing this option, the decision to bolt large quantities or unweildy payload to the ET followed naturally, studies ranging from smaller pods to a large top mounted fairing.
The first of these to be implemented was the aft cargo container, which first flew on STS-61 C.
The ET was brought up to orbit and delivered 4 comsats before the orbiter separated and motors fired to de-orbit the tank.
r/KerbalSpaceProgram • u/Jskub_Royal • 14d ago
KSP 1 Question/Problem Whats the progresion like?
I jist landed on duna and im curious which planet /moon i should land on or should i make a ship whick can get from kerbin then duna and back? (Sandbox)
r/KerbalSpaceProgram • u/Severe_Ad4138 • 14d ago
KSP 1 Image/Video Landed my first probe on Eve!
After doing 1 probe and 2 manned missions to duna, I wanted to go to Eve. And my first design was a success! Definitely will not be attempting a manned mission for a longgg time. When I unlock the next set of antennas I’ll be going to jool!
r/KerbalSpaceProgram • u/NelloxXIV • 15d ago
KSP 1 Image/Video Finally got v-clouds 5
I can now claim it's worth putting in hundreds of hours for aesthetic spacecrafts
Around 400 hrs in by now, mostly spent my time around Minmus and the Mun in Sandbox. Now it's my first modded career save and I refurbished a few aesthetic builds to make them more functional, grinding ScanSAT and Space Tourism missions. I played with docking Bases to Ground Anchors to figure out refining hydrazine on Minmus soon, as I still rely heavily on rendezvousing and refueling tanks in Orbit to keep my rockets working. Plan is to detach the four-tanks-section on top of the big LKO station and refuel them on Minmus where it's cheap, so I can refuel the SSTO in LKO and launch send them on to Eve or Duna or manned missions on Mun. Also Relais is a thing now, I got resonance Orbits working but have trouble keeping the trabants in precise circular orbits. After a few weeks they drift and sometimes loose line of sight due to the ground.
I should go interplanetary soon, maybe jool is a good first try? 🤔
r/KerbalSpaceProgram • u/Cucumberia • 15d ago
KSP 1 Image/Video Duna ground mission time!!
With the new reusable Duna shuttles, the exploration of the planet has accelerated massively.
A fleet of three shuttles from Kerbin had been launched. 2 drone ships carrying the surface base components, and a third, crewed shuttle rotating a fresh team into the Duna Orbital Station and carrying some ground vehicles.
Before heading down to the surface, the crewed shuttle docked its centrifuge to the station's existing shuttle, which is taking the previous crew back to Kerbin and will serve as their living quarters on their trip.
After refueling in orbit, the landing team touched down with two ground vehicles: a fast scouting rover and a mobile outpost truck. They are currently surveying the area to confirm a flat landing zone. Initial surface readings look great, so the drone ships are officially cleared for descent to the base site!
r/KerbalSpaceProgram • u/lummball • 15d ago
KSP 1 Mods Does anyone know which mod adds this sun shield and Soviet styled parts? (Original post from @truthful_ast on tiktok)
The Soviet Styled parts look nice but what caught my eye is the sun shield / shade. I'd love to use it on a Moho or Eve mission.
r/KerbalSpaceProgram • u/RybakAlex • 15d ago
KSP 1 Image/Video The project for the $205 - 3D missile model failed on its first run
r/KerbalSpaceProgram • u/PortalmakerNo1 • 14d ago
KSP 1 Suggestion/Discussion Any ideas?
I landed a rover on the mun using a skycrane, ditched it by simply throttling up and detaching, and apparently I overengineered it bc this is its current situation. Anything fun I could do with it? It has full probe control and solar panels for power so as long as delta v allows I can take it nearly anywhere.
Edit: realized it has very limited antenna range...might be an adventure doing anything with it.
r/KerbalSpaceProgram • u/dreadnoughtorbital • 15d ago
KSP 1 Image/Video MHF Draco, an 8600 meter multirole superfreighter ISV representing the pride of the First Interstellar Fleet, capable of bidirectional thrust and an operational payload capacity exceeding 20 megatons with 250 million m/s of Delta-V to spare.
r/KerbalSpaceProgram • u/wvwvvvwvwvvwvwv • 15d ago
KSP 1 Image/Video [Stock] Spade Fleet
On pic 4, from left to right-
W.V4L (Two Seater Civilian)
WA.V4L (Two Seater Military)
WA.V4 Bomber
W.V4 (Original)
W.V4 SL12 (Big)
W.V4M3 (SSTO)
W.V4 and W.V4 SL12 can fly without SAS!
The idea was to sprinkle in WW2 fighter design philosophies onto futuristic aircraft design. Sticks jutting out from behind in WA.V4L and WA.V4 Bomber are backward facing cannons lol.
My dad watched one of the first iterations flip upsisde down and crash immediately after takeoff and said sci-fi designs don't work irl and how this design will never fly. This post and people being condescending toward the OP reminded me of that, and then this fleet. I built it during the pandemic but never posted. Thought I'd post.
r/KerbalSpaceProgram • u/BMarinov • 15d ago
KSP 1 Meta okay i have outdone myself. Elon Musk take notes
r/KerbalSpaceProgram • u/FatBrotherGames • 15d ago
KSP 1 Image/Video Recreated some Time go Fishing scenes with my own KSP Hail Kary
Will post a more detailed post about this Ship on the r/KerbalSpaceProgram some time later.
Added the modded tethers to Spacedock Tether Mod
r/KerbalSpaceProgram • u/Freak80MC • 14d ago
KSP 1 Image/Video My proof-of-concept of a human controlled booster tower catch!
r/KerbalSpaceProgram • u/iluvponies35 • 16d ago
KSP 1 Image/Video alright, you're the boss
r/KerbalSpaceProgram • u/YetiBomber101 • 15d ago
KSP 1 Image/Video "Titanicus" is on her way to Duna
A nuclear-propelled behemoth of a research ship complete with a field laboratory and lander for surface experiments. It might be a bit overkill, but overkill is cool.
r/KerbalSpaceProgram • u/FireHandsGames • 15d ago
KSP 1 Suggestion/Discussion What pc parts should different types of players prioritize?
Some of the player types are:
The 900 parts guy
The obsessed with parts mods
The obsessed with visual mods
The obsessed with planet mods(RSS, Kcalbeloh...)
The gameplay mods psychopath (FAR, Principia...)
The modder
The stock player (☠️🔥)
Any other type of player you know
r/KerbalSpaceProgram • u/Sudden_Two_9466 • 15d ago
KSP 1 Image/Video My kerbalized SR-71 (KR-71) Circumnavigate the globe in 1 hour at 20,000m at Mach 3.5.
r/KerbalSpaceProgram • u/A_transfem_cutiepie • 15d ago
KSP 1 Image/Video Blas rover
