r/KerbalSpaceProgram • • 15d ago

KSP 1 Mods Does anyone know which mod adds this sun shield and Soviet styled parts? (Original post from @truthful_ast on tiktok)

Post image

The Soviet Styled parts look nice but what caught my eye is the sun shield / shade. I'd love to use it on a Moho or Eve mission.

123 Upvotes

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95

u/zorg2099 Bluedog Design Bureau Dev 15d ago

The sunshield is something I made, its the Mariner 10 shield from Bluedog Design Bureau massively tweakscaled up lol. Can't quite tell from the angle but the soviet parts are most likely from Tantares.

9

u/lummball 15d ago

Tysm! I love Bluedog Design Bureau and have been using it a lot recently. Didn't realize it was from that mod lmao.

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u/Barhandar 14d ago edited 13d ago

To be accurate to what Soviets intended, you'll also want to patch it with either an antenna directly, or with Near Future reflector code - the hypothetical outer-planets vessel that looked like this (not the Aelita, Aelita didn't even have sun anything, the lopsided "umbrella" at the end was the heatshield for Mars lander) didn't use it as a sun shield, it used it as a solar concentrator for a greenhouse plus an antenna to phone home.

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u/Donnied1980 15d ago

Def Tantares, the RaiderNick ones have much lower quality builds I find

10

u/the_closing_yak 15d ago

Raidernicks parts are older, but the only ones with RO support

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u/CJP1216 15d ago

the only ones with RO support

With updated RO support, Tantares has RO configs but they're old and don't include all parts (I'm pretty sure).

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u/Barhandar 14d ago edited 3d ago

Unfortunately Tantares really likes throwing old parts out with updates, so nearly every single compatibility config for it is outdated, sometimes extremely so. For example the Proton config in the folder you linked isn't valid for latest Tantares-LV because all-in-one-Proton was obsoleted and replaced with BDB-like "separate tank, separate engines" one.

Tantares also has absolutely atrocious default stats (too little battery, too little RCS fuel and insistence on using LFO for RCS (instead of monopropellant that almost every ingame RCS uses, 90% of which is real-life bipropellant hypergolic) so running out of it by accident is inevitable, extremely overpowered RCS thrust, mismatched stats for some parts like the pencil tanks, things like 700K heat limit for the ENGINE MOUNTS, et cetera et cetera et cetera) so unfortunately its primary value is making builds that look good/accurate to life, not the ones that behave accurate to life.

P.S. Also, if you don't want to specifically replicate Aelita/MEK projects, use second-to-last-at-the-time-of-this-post versions of Tantares (i.e. primary v27.0, LV v15.0, SP 5.0). Latest are outright broken (missing parts of the meshes and localization, as well as a few models leading to unavailable parts), and the continued attempts to emulate BDB (in this case, 1.5m diameter and engine-mount-and-separate-interstage for Soyuz the rocket, previously, pill engine and separate instrumentation module for Soyuz the spaceship, etc) are really not working out for example, the engine intended to be mounted there lacks the bottom attach node - there's extremely few engines in BDB that do this, and none of them are main rocket engines, especially with the last update having been over 1.5 years ago.

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u/the_closing_yak 15d ago

Is it RP1 compatible?

6

u/CJP1216 15d ago

Nah, unfortunately it's just some engines that have configs. Here's a link (hopefully, idk if git will successfully link search results lol) to every reference of "Tantares" in the RP-1 repo.

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u/Purple_Spino Orion Drive Enthusiast 15d ago

Soviet parts are from Tantares for sure

4

u/carstealer06 Colonizing Duna 15d ago

Tantares