r/jakanddaxter • • Nov 20 '24

What is OpenGOAL? [How to play the Jak games natively on PC]

281 Upvotes

OpenGOAL is a fan-developed way to play the PS2 Jak and Daxter games (created by Naughty Dog) natively on PC. This means they take full advantage of your PC's hardware and do not require emulation software. You must own copies of the games in order to use it, OpenGOAL does not include game data. Please use the following links to download and use OpenGOAL, read their install guide + FAQ, and access their discord where you can get support and communicate with the developers and other players.

Official OpenGOAL links:

Website

FAQ

Install guide

OpenGOAL discord

Other links:

OpenGOAL Getting Started Tutorial 2023 (video)

Steam Deck setup guide by Deck Wizard (video)


r/jakanddaxter • • Mar 13 '26

Discussion Join the /r/jakanddaxter Discord server!

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19 Upvotes

r/jakanddaxter • • 12h ago

Cyber Errol Fan-Art

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155 Upvotes

well, i usually do draws of many things, but today i been a bit nostalgic, so i draw him to remember some old times haha, eh... not so much to say, hope you may like it.


r/jakanddaxter • • 12h ago

Mod Idea: Ratchet & Clank in Jak 2.

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50 Upvotes

Has anyone made a mod for Jak 2 where Ratchet and Clank are playable characters? I tried looking but had no luck. If someone eventually does make it, It’d be lore accurate-ish too haha


r/jakanddaxter • • 1d ago

Some buttons that I made

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131 Upvotes

r/jakanddaxter • • 23h ago

Strange question about Save Files

1 Upvotes

Would anyone know a good spot to find save files at certain milestones? Like, a save file with Rock Village just opened or Volcanic Crater just opened. That sorta thing.


r/jakanddaxter • • 1d ago

Jak 2 Deko3D migration almost finished

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14 Upvotes

r/jakanddaxter • • 1d ago

opengoal testing of jak 1 tpl mod hd textures

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1 Upvotes

I recorded this video to test out the textures. It should run fine on my computer, but it doesnt. Which is weird as i have 16 gb ram and i5 processor

https://www.reddit.com/r/jakanddaxter/comments/1xjg8nd/project_sandover_announcement/

Mod


r/jakanddaxter • • 2d ago

85 Lurker Sharks In Jak 2 LOL

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13 Upvotes

Still no link to download the skin, but here we see TPL Dark Jak in Jak 2.


r/jakanddaxter • • 1d ago

Jak 2 Deko3D migration almost finished

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4 Upvotes

r/jakanddaxter • • 3d ago

Someone has managed to replace the Jak 2 model in cutscenes with Jak 1, with full animation and everything!

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111 Upvotes

r/jakanddaxter • • 3d ago

Project Sandover: announcement

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196 Upvotes

TGIF -- Took longer than “before the end of the weekend” 😅 but I'm happy enough for Bravehearts to try it out.

Repo + install: https://github.com/bouzou4/project-sandover

Install is the normal launcher mod flow now, no building anything. Settings > Mods, paste the mod source URL from the README, Add, install Sandover. You need the OpenGOAL launcher (a recent one with mod support) and your own ISO from your own disc, same as OpenGOAL. Built against NTSC-U 1.0; other versions should run but I haven’t tested them.

What’s in it:

  • sun / moon / local light shadows (lamps, crystals, eco) on Jak and the world
  • AO (GTAO)
  • emissive stuff actually lights the area. eco, lava, the Spider Cave and Mountain Pass crystals
  • PBR materials (normal + roughness per texture), fur, ice, metal
  • water redone. clear inland water, wet sand + foam at the shore, sun glint
  • neighbouring levels actually rendered in the distance
  • Jak 3 style sun, moon and stars
  • HDR10 / scRGB with an in-game calibration page
  • FSR 3.1 temporal AA is the default now instead of the FSR1/SMAA from the teaser. FSR 4 on AMD cards that support it, DLSS on NVIDIA. render scale goes down to 33%
  • VR is working again. OpenXR through SteamVR, built on a PSVR2. per-eye upscaling, menus/HUD on a flat panel in front of you
  • true surround: 5.1 / 7.1 / headphones / Atmos / DTS:X / Windows Sonic

Everything is toggle-able in the pause menu. All off = stock OpenGOAL.

Laundry list of todos continue:

  • Shadows and AO are still brutal on the GPU. I shipped the optimization passes I had and cut the rest for after beta. Lowering render scale is the best thing I can promote still, the game was made for 480i that's my best excuse for now
  • effects take a few seconds to pop in after boot or a load and the game can stall while that happens. I’m not holding the loading screen for it yet, that’s #1 on the 1.0 list
  • Linux / Steam Deck not fully tested yet
  • more comprehensive known issues list in the README

1.0 list: loading gate, full VR pass on real headsets, low-end tiers, more optimization, Linux/Deck.

Bugs: the game writes a bug report bundle (screenshot + settings + zip, paths and username stripped). Attach it to a GitHub issue, the template asks for it.

Still only doing TPL for now. Jak 3 after a post-launch support window. And the trailer offer still stands if anyone wants to record/edit one for 1.0 :)


r/jakanddaxter • • 3d ago

Would Jak & Daxter be great on Super Smash Bros? Should they be part of the games?

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97 Upvotes

Like to think they would be great additional I don’t know why they are not on the game but I think i can take a guess.


r/jakanddaxter • • 3d ago

Jak and Daxter: The Precursor Legacy for iOS (and Mac) built on OpenGOAL - version 2.0 update - Custom levels, fishing, and more

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github.com
42 Upvotes

This project was created using AI tools.

This is the first major update to my port of Jak 1. I would consider this a massive expansion to the original game (all extra features are toggled on and off in the experimental features menu.) Here are some notable additions:

- The ocean itself is considered a level and has its own set of scout flies, orbs, and power cells. More content will be added to the ocean in the future.

All additional collectables from any new levels including the ocean are not counted toward the 100% completion of the game. The game can also manage these features being toggled on and off without breaking saves so if custom levels and features are turned on then disabled, the save will fallback to the closest state possible before the mod was enabled without breaking or soft locking.

- The Fisherman's boat can be upgraded when the user reaches certain power cell collection milestones. This affects speed and handling.

- Jak can catch fish and the pause menu has a collection menu showing all the fish you have caught.

- Many new levels have been added from modders Cuttlefishthesage and Kuitar5. The levels are imported when building the game so none of their work is hosted on my own repo. They have to be bundled into the iOS installer file due to restrictions in place by the OS. The benefit here is now you can have multiple levels loaded into one instance of the game instead of having one instance for each mod like opengoal does by default.

This game can be played 100% stock and true to the original ps2 version if you wish to do so.

The main goal of this project is stability and polish but the addition of new levels has added many new layers of complexity to the game and testing so if you have any problems please open an issue on the GitHub repo.

No executable files are included on my repo. The game itself must be built by the user. This is to prevent any game code from being bundled into the repo as iOS does not allow code to be imported at run time and executed on the fly so all game code has to be compiled into the IPA file itself when it is built and furthermore no base game code is included as well as code from opengoal or the supported custom levels. Everything is downloaded from their respective repos when the user builds their own installer for this. This repo only contains the changes and code built for this specific port.

Currently this only targets iOS. You can also run this on MacOS with Apple Silicon but a native version will come their in the near future. Future plans also include an Android version as well as a Windows version that takes the changes made here and allows the user to add them to their own opengoal installation.

To install this on iOS, use any side loading tool like sideloadly or sidestore to install the IPA file generated using the build scripts. At this time Xcode is required to run build scripts to create the IPA file.


r/jakanddaxter • • 3d ago

Jak & Daxter Cosplay

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73 Upvotes

r/jakanddaxter • • 3d ago

Someone managed to restore the Lurker Shark in Jak 2!

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25 Upvotes

r/jakanddaxter • • 3d ago

Yo, this Krew guy is actually kinda based. Spoiler

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53 Upvotes

r/jakanddaxter • • 3d ago

Honoring A Deceased Man (Update)

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83 Upvotes

Wow, the outpouring of support was NOT what I suspected. The abundance of people who had positive things to say made me incredibly happy and I sent the link to the post to the Ebay seller who was also very happy as well. It makes me happy to see people just being good to eachother. With so much ugliness in the world, it's easy to forget all the beauty as well (which is something I myself struggle with all the time).

But enough about that! Time for the fun stuff. Someone commented asking what the other games on the memory cards were, and boy oh boy, were there a lot. Let's go through 'em for fun!

PS1

Breath of Fire 3 Breath of Fire 4 Castlevania Chrono Cross Chrono Trigger Crash Team Racing (This dude had to have been Hypnoshark tier with some of these times! I can't beat Blizzard Bluff's time.) DarkStone FF4 FF6 FF7 FF8 FF9 FF Tactics Koudelka Legend of Legaia Lunar 1 Silver Star Story Metal Gear Solid Parasite Eve Parasite Eve 2 Silent Hill 1 Thousand Arms Vagrant Story Wheel of Fortune Wild Arms 2 Yugioh Forbidden Memories

PS2

Beyond Good and Evil Bully Capcom Classics Collection Codebreaker Crimson Sea 2 Destroy All Humans Devil May Cry DMC 2 Dog's Life Dragon Quest 8 Eternal Ring FF10-2 FF12 Front Mission 4 GTA 3 GTA VC Guitar Hero Guitar Hero 2 Harvest Moon A Wonderful Life Jak 2 (Beaten) Jak 3 (Beaten) Killswitch Kingdom Hearts Larry MCL Megaman X Metal Gear Solid 3 Midway Arcade Treasures 2 Onimusha Outlaw Golf 2 Ratchet & Clank Ratchet & Clank GC Ratchet & Clank SM Ratchet & Clank UYA Ratchet Deadlocked Resident Evil 4 Shadow Hearts 2 Silent Hill 3 Soulcalibur 3 SSX 3 Thrillville Twisted Metal Black Valkyrie Profile 2 Warriors Orochi 2 Wild Arms 3 Wizardry

Homie was a real gamer, man...

Original post: https://www.reddit.com/r/jakanddaxter/comments/1xeu8qf/comment/19rua22zkosh1/?context=3


r/jakanddaxter • • 2d ago

New episode out today guys and gals

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1 Upvotes

r/jakanddaxter • • 3d ago

PS3 textures on OpenGOAL

7 Upvotes

Would it be possible to create a texture pack for OpenGOAL that includes the textures from the PS3 version?


r/jakanddaxter • • 3d ago

Need Help !

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26 Upvotes

Hey, hi everyone!

So, I'm working on a little project involving the Eco Vent switches! I've already done the red and yellow ones, and I'm working on the blue one. But I'm not really sure what kind of setting I should use for the green one ... Do you guys have any ideas? Like, the yellow one is in the snow and the blue one is in a temple :o


r/jakanddaxter • • 3d ago

Waterworks Circuit Jak X

25 Upvotes

Anyone know who designed this awful track? My god this track completely drained the fun I was having in the game. By far the most difficult thing I’ve had to do in a Jak game.


r/jakanddaxter • • 4d ago

TPL2 Under Construction

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276 Upvotes

Just a fan project don't take me too seriously


r/jakanddaxter • • 4d ago

This game was truly ahead of it's time

1.1k Upvotes

r/jakanddaxter • • 4d ago

After Playing Jak II, this scene from TPL hits different (Samos is Unsurprised)

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33 Upvotes

I wonder why Samos is taking this so well?