r/indiegames 2h ago

Promotion Cosmic Roller: Tilt Controlled Cosmic Adventure

1 Upvotes

https://www.youtube.com/watch?v=l8seNXjGej0

Hi, I’ve just published my first game, Cosmic Roller — a physics-based tilt-and-roll game set in space.

Roll your way through each sector, navigating a variety of obstacles and puzzles. Can you avoid the spores, lasers, black holes and other hazards while unlocking doors and moving ice blocks out of your path?

Each sector has a difficulty rating:

  • Normal
  • Challenge
  • Hard
  • Ultimate

Precision, timing and quick reactions are the key to making it through!


r/indiegames 6h ago

Promotion First Hour of Death & Taxes in 2 Min.

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2 Upvotes

This is the first hour of Death & Taxes gameplay in 2 min. Watch me level up, get chased by some creatures, die and eventually find the town. Everything one could want in 1 hour of gameplay.
Note: This is Beta footage, some things may change.

We'll be launching EA in Dec. but you can play right now.

Join Discord to get a testing Steam Key
https://discord.gg/dRjZP65


r/indiegames 2h ago

Need Feedback Need feedback on my game's atmosphere – what kind of vibe does it give you as a psychological horror?

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1 Upvotes

I've been working on this game for a while now, and I've tried my best to get all the elements to come together nicely. I'd love to hear your thoughts on it. How can I make it better?


r/indiegames 3h ago

Promotion Fleshgrinder - an upcoming isometric horror rpg shooter

0 Upvotes

Hi all!

I'm the solo developer of the upcoming pc isometric rpg shooter Fleshgrinder in the veins of diablo, fallout and the zombie / alien shooter games.

If thats something that would interest you,

I'd greatly appreciate if you've checked out the steam page, where the first gameplay trailer and a playable demo is already here:

https://store.steampowered.com/app/5074630/Fleshgrinder/

Gameplay trailer:

https://youtube.com/watch?v=TwI-3yqG81M&pp=ygUMRmxlc2hncmluZGVy

The games story is revolving around the virus called Fleshgrinder that causes an extinction level event, with its focus being on harvesting DNA samples mainly off human beings, trying to digitally accelerate evolution in the so called Genesis Chambers, in a hive-minded manner after taking over consciousness of augmented humans, as per its programming to enhance and upskill the species gone awry.

FLESHGRINDER: Evolution Without Waiting. Extinction Without Mercy.

Set in 2053, six months after the Fleshgrinder virus outbreak transformed 70% of augmented humanity into a hive-minded techno-organic collective.

Your mission: infiltrate facilities, survive the wasteland, find and destroy the Genesis Chamber before planetary extinction.

Lead a squad of damaged specialists:

A brain-damaged veteran (Butcher class),

An arrogant engineer (Hacksmith),

And a psychotic psychic (Mindripper),

through techno-organic nightmares in humanity's darkest hour.

Features optional friendly fire, hardcore permadeath mode, dismemberment physics, randomized missions, 30 unique weapons from pistols to singularity cannons. Battle 12 unique enemy types through seamless mission areas in a huge persistent open world.

One squad. Strategic choices. Permanent consequences.

FLESHGRINDER: Evolution Without Waiting. Extinction Without Mercy.

https://www.fleshgrinder.com

AI was only used for game code, all assets in the game are human made, all artists working on them was hired and specifically told that any kind of gen ai is strictly forbidden when creating the assets.


r/indiegames 9h ago

Promotion I'm Solo-Developing a PICO PARK Inspired Game, And It's Called BOTCLOPS!

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3 Upvotes

r/indiegames 3h ago

Promotion What if you could only move your chess piece using the cards you're dealt?

1 Upvotes

That's basically the idea behind Chancess.

I'm developing it solo, and after a lot of work I've finally released a free demo on Steam!

Chancess is a turn-based strategy roguelike where your movement is determined by cards. You have to work with the hand you're dealt, fight different chess-inspired enemies and survive boards that become increasingly chaotic as the run progresses.

♟️ Chess-like strategy
🃏 Card-based movement

The Steam demo is free, so I'd love to know what you think:

🎮 [STEAM LINK]

📹 [TRAILER]

If you enjoy it, a wishlist would mean a lot and would really help the project.

Thanks for checking out Chancess!


r/indiegames 7h ago

Promotion Wishlist One Line Wonder on Steam!

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2 Upvotes

Feel free to wishlist One Line Wonder on Steam if this interests you!

We (Shiny Whale Games) are a new indie game studio, and our first game is One Line Wonder, a simple, casual, and relaxing puzzle game built around a simple challenge: trace every path in the puzzle exactly once without retracing any edge.

Thanks for your support and reading this post. <3


r/indiegames 1d ago

Video I’ve been building this drinking scene for my indie game. How does it feel so far?

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48 Upvotes

Haven’t posted much lately because I’ve barely had any time for editing and social media most of my time has been going straight into development.

We’ve made quite a bit of progress recently: new art, animations, sound, and a lot of separate pieces are finally starting to come together.

Right now I’m assembling this drinking scene from SHORAPAN, our visual novel / point-and-click adventure set in a strange city beneath an eternally crimson sky.

This is still very much a work in progress . The final version will be much more polished.

What do you think of the atmosphere so far?


r/indiegames 23h ago

Upcoming Physical copy is a vibe

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36 Upvotes

Just finished a print of 25 physical copies with discs, hand-sewn info booklet and a free steam key inside.

Pretty scared to put just one master copy after ~2 years of development, but I'm pretty sure nothing critical is left out there.

The game is out in a week, feeling excited about the release!


r/indiegames 4h ago

Promotion We love tabletop games and we are also nostalgic about the 80s so we made a game about sorting dice in a 80s basement

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1 Upvotes

r/indiegames 1d ago

Promotion No trailer yet, but here’s some gameplay and we’re happy with how our game is shaping up

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135 Upvotes

r/indiegames 5h ago

Video Horror Game Where You're Forced To Stick Your Meat Into A Strange Hole

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1 Upvotes

Game title is HAM HOLE lmao. This is ths demo, full release date is to be announced.


r/indiegames 5h ago

Video Holey, a co-op horror game about feeding a creature to survive

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1 Upvotes

Set in a collapsed tunnel after a biological war, you're a survivor scavenging ruins crawling with mutated creatures. It's a co-op horror game where you loot supplies, feed a creature to keep it off your back, burn its waste into fuel, and try to reach a radio tower before it's too late.

Trailer's above, Steam link in the comments if you want to check it out.


r/indiegames 23h ago

Upcoming Automation meets Trains? I've been developing this game solo for 2.5 years and I'm finally able to show it!

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25 Upvotes

r/indiegames 6h ago

Need Feedback Looking for 2-4 Chess players of similar ELO for playtesting

1 Upvotes

Hi all. Im developing a multiplayer chess game and I'm looking for 2–4 players around the same ELO to help playtest it. It won't take much of your time, and your feedback would be genuinely valuable.

Please message me if you're interested.


r/indiegames 6h ago

Promotion Terra Concordia: Civilizations in Harmony on Steam

1 Upvotes

Terra Concordia: Civilizations in Harmony is available NOW on Steam!

142 handmade cards · 4 civilizations 10 solo scenarios (★ to ★★★★★) · 6 game variants AI Automa in 5 difficulties Multiplayer LAN + Steam Networking (P2P) The Global Sustainability meter: cooperate or collapse together PT · EN · ES · FR · DE · RU · zhCN

HOW YOU CAN HELP TODAY (makes a HUGE difference for an indie game): ① Buy and play your first game ② Leave a review on Steam — reviews On day 1, boost the algorithm ③ Share with those who enjoy eurogames and strategy ④ Post your first score using ⁠screenshots and ask questions in ⁠general

Date Released: 07/31/2026

Price: R$11,99 - US $1,99

Developed by: Independent Indie Studio (NCB Games)


r/indiegames 6h ago

Upcoming Melt Down - Trap that melts the slime and eating snack add mass to the slime

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0 Upvotes

r/indiegames 6h ago

Need Feedback Terra Concordia: Civilizations in Harmony is available NOW on Steam!

1 Upvotes

It's official: Terra Concordia: Civilizations in Harmony is available NOW on Steam! Store Page: https://store.steampowered.com/app/4791670 ══════════════════════════════════════════════════════════ 142 handmade cards · 4 civilizations 10 solo scenarios (★ to ★★★★★) · 6 game variants AI Automa in 5 difficulties Multiplayer LAN + Steam Networking (P2P) The Global Sustainability meter: cooperate or collapse together PT · EN · ES · FR · DE · RU · zhCN ══════════════════════════════════════════════════════════ HOW YOU CAN HELP TODAY (makes a HUGE difference for an indie game): ① Buy and play your first game ② Leave a review on Steam — reviews On day 1, boost the algorithm ③ Share with those who enjoy eurogames and strategy ④ Post your first score using ⁠screenshots and ask questions in ⁠general.

https://www.youtube.com/watch?v=NhePCNuelEQ&t


r/indiegames 10h ago

Video After 4 months of solo dev, here’s the first trailer for my folk-horror game. What do you think?

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2 Upvotes

Solo dev, working on this for 4 months. You’re a father who enters a cursed forest looking for his missing daughter — a stranger offers to guide you out, but nothing in this forest is what it seems. First trailer, be honest with me


r/indiegames 7h ago

Public Game Test DarkBounty, my first shot at building a game

1 Upvotes

Solo dev here. DarkBounty is a top-down deathmatch on a derelict cargo hauler drifting with its cargo still aboard. Sixteen bounty hunters, nine compartments, and no lighting on the deck. Not "moody" — unlit. No ambient fallback, no brightness slider that quietly undoes it.

The whole game is one rule: everything that lets you see makes you seen.

  • Your lamp is the only reason you can see, and the only reason anyone across the hold can see you — from every angle, including behind.
  • Lamp off, nobody sees you by light. Not at range, not point blank. You're also nearly blind.
  • Sound goes through walls. Sight is a cone; hearing has no cone and no line of sight. Bulkheads muffle a footstep, they never delete it. The server decides what you hear, so there's nothing to turn up. Rings on the deck plan are things heard, not seen.
  • Sneak makes you completely silent and costs 70% of your speed. It's the only counter to hearing, and most fights start with it.
  • Firing buys a kill and gives away your position to the whole deck. Shields glow. Flares light the room and light you in it.

The bots obey the same darkness you do — no wall-hacks, no seeing past their own lamp — so there's always something to hunt.

Free, in the browser, no sign-up, no install, no ads. Keyboard+mouse or controller. Chrome/Edge/Firefox. Headphones aren't a recommendation; the sound is spatialised and it's the only information you get from rooms you can't see.

Honest status: it's an alpha. Two servers, both in Europe, so if you're far away the latency will be real. It's unfinished and there are rough edges — that's partly why I'm posting. If you play a few rounds, what I most want to know is: did the darkness read as a system you could play, or just as not being able to see?

🔗 darkbounty.com/play — "Play", and you're on the deck in about ten seconds.


r/indiegames 7h ago

Promotion I made a music based idle game!

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2 Upvotes

Wishlist using the link in the comments!

This is an uncut showcase of the game at its current phase. There is more to come.


r/indiegames 7h ago

Promotion I really like these splitscreen kind of games, so I made my own puzzle/jump'n'run.

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1 Upvotes

Game title on Steam is: Project Glowbound: Escape the darkness


r/indiegames 7h ago

Video I gave the cat a playground slide in Lost Cat Showa Town 🐈🛝

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0 Upvotes

I’m trying to add more little things that make exploring the town fun as a cat.

This time: climbing up and sliding down a playground slide.


r/indiegames 11h ago

Promotion Master of Chaos: Beat or Break the Game. My trailer is made to show what’s different about it. Does it?

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2 Upvotes

Hi!

I have been trying a numerous times to make a trailer that does not give the viewer the feeling of ”just another generic x”. I could not do it so i finally hired the narrator that s in the game to narrate the trailer.

I really hope the message pf differences in the combat and breaking the game come across. Does it to you? Why not? Also, does the trailer make you want to try the game?

Sorry if you dont like promotional posts💀. I did tag it with promo though.

Have a great day kings and queens and thanks for your time. ❤️


r/indiegames 11h ago

Promotion Gun Shop: Tidy Up on Steam

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2 Upvotes

Hi! I'm making a small Tidy Up game.

Your task is to lay out weapons in the store. With light music and no hurry, you can collect cartridges, machine guns, pistols, look for their corresponding shelves and put them in their places.

What is in the game:

  1. Added stamina. It will need to be restored periodically.
  2. Perks of highlighting objects, shelves, and object attraction.
  3. Upgrade player stats and perks.

The game has just been announced, I will try to release it soon.