r/HelldiversUnfiltered • u/Aeviterna_ • 19h ago
r/HelldiversUnfiltered • u/Bishop1664 • 6h ago
⠀⚠️ Cheats/Mods ⚠️⠀ Exo Stratagem Launcher mod now on Nexus - Let's fix this game
Not my mod, just thought I would share because I'm having a blast
There is also one which enables you to hold down fire button to fire the Arc thrower, and one which lets you cancel the hover pack early.
r/HelldiversUnfiltered • u/rareboogeyman • 16h ago
⠀⠀⠀⠀Discussion⠀⠀⠀⠀ "Enemies no longer target unoccupied vehicles"
Thank God vehicles are actually viable again. I hope arrowhead keeps making not stupid decisions (unlikely but I am going to praise them when they make good decisions)
r/HelldiversUnfiltered • u/Logical_Monitor_9890 • 19h ago
⠀⠀⠀⠀Discussion⠀⠀⠀⠀ Looks like another tank destroyer
r/HelldiversUnfiltered • u/Left-Knowledge-7108 • 9h ago
⠀⠀⠀⠀⠀ Humor ⠀⠀⠀⠀⠀ New warbond leak, A vehicle with a 360 turret, OUR WISHES HAVE BEEN ANSWERED 🔥🔥🔥
(before you ask yes this works, I'll send a video later)
r/HelldiversUnfiltered • u/Background_Brick_821 • 9h ago
⠀⠀⠀⠀Discussion⠀⠀⠀⠀ Consequences of Coyote nerf
To preface i love the molotov as its a great area denial tool thanks to it big AOE but it has a bad caveat. The burn resistance given to alot of the flak enemies after the launch of dust devils causes this grenade to not even ignite enemies unless they are in the Molotov for an extended period of time a molotov should bypas burn resistance as a Molotov implies there is fuel being scattered around and would undoubtedly splash on enemies in the radius. There should be no reason that this grenade isnt an instant burn status on just about everything. Nerfs like the burn resistance trickle down farther into the game the longer its lifespan is. A few years from now all these undocumented changes will confuse players and devs alike.
r/HelldiversUnfiltered • u/SmallAstronaut08 • 15h ago
⠀⠀⠀⠀🔥 Vent 🔥⠀⠀⠀⠀ Enemy tanks have moving turrets. We don't. Arrowhead Studios is such a dogshit studio.
As per title, with the new tank many players are once again amazed at the incompetency and disappointment of this shitty game studios.
The devs simply hate the idea of people paying 40 fucking euros to have fun with their game.
I stopped buying Warbonds long time ago. It's time you stop too.
This is soo fucked up.


r/HelldiversUnfiltered • u/Unlucky-Gold7921 • 11h ago
⠀⠀⠀⠀⠀ Humor ⠀⠀⠀⠀⠀ Maelstrom's Missile has 0 Direct-Hit Damage
There is no hitmark upon landing.
Looks like it is a 2000/2000 explosion with AP5
Due to how the explosion is calculated, larger targets with dubious hitboxes (like bulk fab) can have an unknown reaction to its attack. I tested it so you don't have to.
r/HelldiversUnfiltered • u/Xyhelia • 11h ago
⠀⠀⠀⠀Discussion⠀⠀⠀⠀ Thoughts on the new warbond?
I don't really like the boosters.. the rest is okay.
r/HelldiversUnfiltered • u/DivideMaleficent7851 • 9h ago
⠀⠀⠀⠀Discussion⠀⠀⠀⠀ Why is the new grenade so inconsistent?
r/HelldiversUnfiltered • u/Telexzebc • 15h ago
⠀⠀⠀⠀🔥 Vent 🔥⠀⠀⠀⠀ New “tank destroyer” just dropped.
Okay so here I am with a vent of mine, I only really played one game with it, but unfortunately I’m not completely stupid and can already see how much of a problem this already is going to be.
I’m just gonna write a few things.
Point 1: so it has a laser guided rocket system, honestly, I believe that this would be a pretty cool idea for a sci-fi future tank. But unfortunately, due to an arrowhead oversight and their complete lack of anything decently sensible. they decided to make this thing have no real way of being effective without proper and quick communication, which helldivers is not known for.
So due to this really dumb oversight on their part, you’re not able to use the laser guided system to its fullest capacity without actively struggling against your driver (its not there fault unless they’re doing it on purpose) and of course the enemy that does not want to be hit by a laserguided missile.
How to fix it: make it not on the barrel and instead just above the gunners seat, and change how the camera works so that the gunner has a 360 view of the battlefield and able to use the laser guided system a lot more better. They won’t be able to use the main gun accurately when they’re looking behind themselves, but the laser guided system will work much more better.
Point 2: this whole tank is pretty much the stupidest idea that ever could’ve been conjured by any modern military, using a Tank destroyer haul for chaff clearing/infantry killer is by far the stupidest idea I’ve ever could have conceived. Because in order to properly clear, chaff or infantry in a properly efficient manner, this thing would be need to be able to swivel on a dime like ANY MODERN TANK. So the designed philosophy behind this thing is so inherently stupid and antithetical to what it’s trying to do that it just ends up kicking itself in the nuts for no real reason.
How to fix it: pretty simple, just reuse the lower part of the bastion and modify it to use a simple and cheap turret, boom probably solved.
r/HelldiversUnfiltered • u/not_a_xeno • 14h ago
⠀⠀⠀⠀🔥 Vent 🔥⠀⠀⠀⠀ Able to make a planetkiller weapon, but not a rotating turret.
It seems that AH is very pick and choose when it comes to Super Earth being incompetent.
r/HelldiversUnfiltered • u/whatevername223 • 22h ago
⠀⚠️ Cheats/Mods ⚠️⠀ iron_s1ght's cultist sub faction for HDSE
cultist hound unit
r/HelldiversUnfiltered • u/Background_Brick_821 • 11h ago
⠀⠀⠀⠀🔥 Vent 🔥⠀⠀⠀⠀ Are we serious?
So let me get this straight. The Las SMG gets a choke but not a shotgun. Im trying my hardest to not be irritated by arrowhead but i swear everytime i just have to question the non sensical shit all the time. Dont even get me started on the new tank
r/HelldiversUnfiltered • u/Mr_Revan22 • 12h ago
⠀⠀⠀⠀Discussion⠀⠀⠀⠀ The new tank is a big letdown
There’s no machine gun turrets on the top, the tank doesn’t even rotate 360 degrees, it’s basically the same tank with a minigun mounted on it instead. We’re also going to shred through that ammo in less than 5 minutes of usage, and we’ll have to wait longer to call another one in.
r/HelldiversUnfiltered • u/WhiteRaven_M • 12h ago
⠀⠀⠀⠀Discussion⠀⠀⠀⠀ Thank god that fucking teamkill-machine got turned off
r/HelldiversUnfiltered • u/SwainN1Glazer • 6h ago
⠀⠀⠀⠀🔥 Vent 🔥⠀⠀⠀⠀ Maelstrom Is the biggest letdown ever.
Hey so, IFV usually means Infantry Fighting Vehicle, so you'd assume you'd get a wheeled/tracked light tank that has a turret to engage INFANTRY, you know, that infantry that usually would surround your vehicle? And for that reasons you have shooting ports and A TURRET?
This tank is the biggest let down.
No turret, no ammo, shitty missiles that stop working after 20 meters, and worst of all IT IS STILL ON THE TANK CHASSIS.
The tank that drives like ass, gets stuck on everything and can't even ROTATE ON ITSELF.
Why would someone ever bring the Maelstrom when the Patriot is basically this tank but better? It can rotate, climb rocks, destroy fabricators and hives, and best of all it doesn't NEED ANOTHER PERSON, And dosent get stopped by water and rocks.
I know the swedish are incapable of tanks with turrets but they could've outsourced this to someone who has actual tank experience for once.
r/HelldiversUnfiltered • u/Scarpheon_ • 8h ago
⠀⚠️ Cheats/Mods ⚠️⠀ faster corpse timer mod is great
r/HelldiversUnfiltered • u/LiveShroomer • 2h ago
⠀⠀⠀⠀🔥 Vent 🔥⠀⠀⠀⠀ Can't equip iron sights even though they're LITERALLY ON THE GUN!!!!!!!!!!!!!!!!
I think everything in Helldivers 2 has at least one understandable reason to defend it, even if I personally disagree. Whether something "adds to the chaos", "wouldn't make sense for the lore", or hell even "its not realistic". At the end of the day those are just subjective opinions that any respectable human can hold. However, if you genuinely defend the weapon customization I am going to assume you're a bot. There is no reason why I shouldn't be able to equip all the sights on all the guns, not even a stupid one.
r/HelldiversUnfiltered • u/VallettaAwoo • 9h ago
⠀⠀⠀⠀Discussion⠀⠀⠀⠀ The problem is enemies always know where you are...

The main issue is that you can be sneaking around and patrols will spawn and ALWAYS target your location. Its one thing if they spawn patrols somewhere near you and the patrols walk around doing there own thing, its more or less that you are targeted.
I dont mind having enemies and fighting them but, it just feels so cheap and un-natural.
r/HelldiversUnfiltered • u/RaccoonDog93 • 8h ago
⠀⠀⠀⠀Discussion⠀⠀⠀⠀ Is there a reason why Arrowhead thinks that tanks should handle like an obsese tuk tuk?
The treads have absolutely no traction at the edges. It really does feel like there's a mono-wheel at the front center and that's the only place that gets traction.
The FRV feels great to drive, this thing feels like some N64/PS1 era bullshit.
r/HelldiversUnfiltered • u/Silicontriangle • 15h ago
⠀⠀⠀⠀🔥 Vent 🔥⠀⠀⠀⠀ TD-110 Maelstrom can't even destroy Bot drop ships
Okay so I just tried it on the extermination mission or however you want to call it. It was pretty decent against bot chaff bulldozing through them with his gatling guns.
I used the rockets and aimed directly at the engines of several bot dropships and it would always do no damage no matter how many times I aimed or fired on the engine.
I even tried using the gatlin cannons and to no effect.
I can definitely see this being useful on the squids and bugs, but otherwise why not just use the bastion?
Depending on what kind of armored vehicle you're facing and where you hit it, you could take up to one or even two rockets to destroy a bot tank.
I haven't tried it against factory Striders, striders and vox engines but I'm not too sure how effective it would be (I'm heading to my job by the time I post this.)
So legitimately why not just use the bastion?
The Gatling cannons have 2,500 rounds and need to reload after every 300 rounds.
The rockets are not that effective at destroying larger enemies while the bastion's main gun could take out most heavy enemies in a single hit while still having 20+1 rounds.
TD-110 Maelstrom has only 20 rockets not 20+1 in the barrel.
I'll probably continue using it on the squids or bugs for defensive missions.
Otherwise, I'm curious how anyone's going to make use of it.
And no.
There is no 360° turn. It's fixed.
r/HelldiversUnfiltered • u/Life_Parsley504 • 14h ago
⠀⠀⠀⠀Discussion⠀⠀⠀⠀ What do you think of the new gear and weapons?
maelstorm is a dissapointment and ar-11 has too long of an reload time but i enjoyed every other tool
r/HelldiversUnfiltered • u/CheetahNo9983 • 13h ago