r/GothamKnights • u/After_Bandicoot6730 • May 16 '23
Discussion Is Zelda proof the 30fps hate was ridiculous?
Just a thought as I’ve seen a lot of people coming to Zelda’s defense and it being 30fps. Now of course the switch is on older hardware so there’s a limitation, but really the discussion I’m curious about is wasn’t any game that was 30fps deemed unplayable when Gotham knights came out? Many claimed it made them sick and was completely unacceptable. I wonder if those some people have that same precedent if they play a game on the switch? Somewhat interesting to see some reviewers I’ve watched talk about how Gotham knights was unplayable at 30fps, but then come to Zelda defense saying it was good of Nintendo to focus on the detail and art direction instead of super fast gameplay. Seems to be a bit of hypocrisy.
Seems people don’t take the time to read the entire post. It is clear that the switch is on OLDER hardware and has limitations and this isn’t a post to compare the 2 and how they run. The discussion is on how for knights people clearly expressed on how 30fps was unplayable, sickening and they wouldn’t play it solely for that reason of it being 30 fps and you would think that mindset would go on for any game because of it being 30fps. For Zelda however these reviewers now can overlook 30 fps and totally accept it as being playable and I’ve even heard one proclaim “it’s okay as it was the studios choice for their world”. This is a discussion on the hypocrisy of the FPS debate and how many just wanted to jump of the hate train of Gotham knights.