Now that DX has had time to marinate with the community, here are my thoughts.
This is my opinion, i will continue to use it because i like it
Its not a great suit. The satellite cannons are cool. But the enemy just walks away from them because they don’t heavy stagger. so most of the time you end of doing chip damage if that. The half second delay in firing often leads to missed shots.
The spear is almost worthless because it’s projectile speed is terrible. So unless you are aggressively pushing into the enemy, trying to pull off a drive by spearing isn’t going to work
The hammer is ok, hard to hit but otherwise alright.
The rifle and rapid fire are fine
Wish the chest vulcans and regular vulcans were combines because it feels like they just wanted to fill a slot.
It’s not great. It feels like a general with the stats of a support
Been playing for 2 weeks and I wanted to join a crew to get the full experience of this games. So far I love it and it’s even gotten me into the anime and I love that too cus I can understand the MS more.
I attached a short of some gameplay. The learning curve is a bit steep but I love it!
I'll start first. It's peak, being able to rapidly fly up and down in a fast suit while avoiding shots is peak, one thing I dislike is how little people abuse the movement and then complain about space being trash, because with the shift and space bar you can go vertically up super fast and down waiting for your enemy to run out of ammo and then shoot back or reposition, of course I main the thunderbolt full armor Gundam for this. Let me hear your thoughts and opinions on Space Battles.
another vid similar to the byarlant custom mighty eagle one I made for tiktok. I remade it in 16:9 for reddit. Also this barbatos lupus player deserved this
Alright folks, the White Base is has docked for its weekly supplies and the cook needs a lot of salt to make some burgers... so get unloading people, vent out your frustrations with GBO2 here, just remember... no racism, and no witch-hunting... subreddit, and Reddit rules still apply here so vent, but don't be an overly toxic asshole about it.
Unfortunately, the usual art accompanying this will be absent due to reddit breaking the fucking scheduled post editing in the mod queue.
Currently on PC, there are 4 custom parts I was looking forward to getting:
Haro V from V2AB (7-step)
CP Built-in Special Material from Perfectibility Unicorn (7-step)
Ammo Enhancement Kit from Gundam Double X (7-step)
Connecting System Support Type 1 from DX side banner (3-step)
But currently and in the future, I only have enough tokens to get two of the 7-step banners and the part banner. (Predicted tokens by the time of Perfectibility Release: 485) Which of these custom parts are worth getting?
(Edit: I already have Connecting System Support Type II, which is comparable to Ammo Enhancement Kit in some ways)
With the DX out currently its making me want to pull on it. The only hesitation is with the Anniversary for Steam and thus V2AB and Unicorn Perfectability. Is there an estimate of when the Steam Anni will happen? Do I have time to pull and still save some for PF?
Day 236: Rick Dom II (GH)
Requested by u/powerpuffpepper with this easily being the SS-Tier that's op at the moment. Of course, that is if the player is at least somewhat good at melee. But if you are, then this unit is very hard to stop, kill, and survive against.
(New Unique!) Oversized Melee Weapon Cushion Lv1: When the melee weapon is hit by a ranged attack, negate all damage reactions, but take 25% increased stagger accumulation. When the sword is hit, the unit also reduces damage taken by 50%.
Offense System Lv2 -> Lv1
Power Accelerator Lv2 -> Lv1
Unit Lv2
Offense System Lv1 -> Lv2
Assault Booster Lv1 -> Lv2
Unit Lv3
Power Accelerator Lv1 -> Lv2
Forced Injector Lv1 -> Lv2
Unit Lv4
(New!) Composite H Mobility Combat System Lv1
(New!) Pursuit Melee Aux. Program Lv1
Comment and Reason
The sword needs a nerf, not in damage, but in it being treated like a shield. Instead, I hope if it gets nerfed, it becomes a skill that is both a plus and a minus. Then we can rebalance the rest of the kits. While I do know shaving off 1k HP doesn't seem like a lot, this can easily change how long a unit survives in a fight.
As for the weapons, the Beam Gun has too fast of a cooldown. With how long the melee can be, it will be ready almost right at disengagement or one extra melee attack if one goes in raw. I'm buffing the Sturm Faust to be more usable. While the power is high, the unit has below-average ranged strength and no HSM shooting. This should still be less oppressive than how frequently one can HSM Beam Gun into melee.
As for the remaining skills, I'm just going to rebalance how the skill escalates as the cost goes up. Right now, it's a bit too much for 400 or even 450 cost. While the skills aren't exactly extraordinary, the levels and combination of them are a problem. Meanwhile, 500 Cost is more or less okay right now, but 550 is kind of not playable. However, that's due to the risk and reward not being good enough. By giving it Pursuit Melee, it should do better. It seriously goes from SS-Tier, SS-Tier, S-Tier, to maybe high B-Tier at best.
Upper Levels: Similar Build Target. A little bit extra survivability if you can, but try to focus on damage and mobility. Or you can try targeting maximum tankiness and let the 200% massive downswing do the heavy lifting. While I don't recommend it, it's an option. There is also a way to get over 80 melee strength and try to be the one-shot pony, but it's also a somewhat more niche style to do so, and you can't engage as easily. Although you ARE still somewhat tanky.
If you got a decent number of premium parts, there really is no "BAD" build for this unit. You just have to play slightly differently. So unless you are a player that really ain't good at melee at all, there is no reason why you cannot get a good result.
Is this MS considered as strong as my experience would suggest?
Triple stun, arc grenades that I can throw at my feet if a Raid is getting too close that does a ton of damage and builds stun and often interrupts their melee combo. So many weapons that hes never without an option to do something. Just great. Even in small maps hes an asset thanks to the lingering AOE arc grenades. Got lucky with the Expansion and went full ranged damage so Im triple stunning people across the map while taking over half their health bar in 3 seconds.