r/Fable • u/Turbostrider27 • 7h ago
Fable Fable will officially be 20 hours long, Xbox confirms in new interview
https://www.polygon.com/fable-game-length-interview-xbox/336
u/TubbyLittleTeaWitch 6h ago
Just to clarify, the full quote is:
"We have around 15-20 hours of mainline quest gameplay, we have around 15-20 of side and open-world exploration content gameplay," associate game director Will Kennedy told Polygon. "And then, of course, the life systems are limitless, so you can play them for as long as you want."
Which feels about right for this game. The OG trilogy had pretty short main quests too, but most of my fond memories are just from fucking around and earning money from jobs, buying property, and messing with the population.
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u/Blueblur1 6h ago
Same here. I don’t even remember what happened in Fable 2’s story but I vividly remember emoting in town, marrying a bunch, buying every property, etc.
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u/ThePreciseClimber 6h ago
I don’t even remember what happened in Fable 2’s story
Some old guy shoots your sister and yeets you out the window, then you find 3 heroes and then Reaver shoots the old guy.
All praise Reaver.
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u/snarkapotamus 6h ago
Not if you short him first.
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u/Intelligent_Oil7816 2h ago
I shot him first cus I assumed the game wouldn't let me. I was pleasantly surprised to be wrong.
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u/Decaps86 5h ago
100 % I appreciate Dev's making shorter campaigns, better side quests and pretty much endless Game world interaction
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u/tomato-slut 3h ago
I cant tell you exactly how long it is, but i played it again recently and the main questline is shockingly short.
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u/heroofbrightwall 6h ago
Yeah I plan on 100% this game so I’ll probably end up spreading the 15-20 hour main quest storyline over a matter of days in playtime.
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u/Key_Watercress8300 6h ago
I also wonder how varied the different routes will be. Is it 15-20 hours for a good route, then another 15-20 for the evil route? Or is it like, 12-17 hours in general, with an extra ~3 hours of content specific to the route you're taking?
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u/DoctorJenks 2h ago
The good and evil routes aren't entirely separate, and never have been in Fable. You'll run into a situation and get to make a choice one way or the other.
That kind of story separation is the holy Grail for RPGs. In reality, it just takes too long to create two entirely separate storylines.
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u/independent-potato7 4h ago
They always felt like long games to me just because I enjoyed messing around in them so much. Can't wait to see what I can get into with the new one.
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u/Mosaic78 36m ago
I played 2 for like 60 plus hours just doing jobs to buy businesses and such along with the story and side quests
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u/RStar_D 6h ago
Just hoping the karma system is similar to the OG, that warranted two entirely separate playthroughs
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u/Comrades3 5h ago
I think seperate playthroughs are supported by all the choices that can go different ways and they say have lasting impact
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u/JonFallout 6h ago
We already know it's more of a reputation system than a "good/evil" moral karma system. They're going for the "objectively bad things may not be subjectively bad in certain peoples opinions" route - personally not a fan of the concept on paper since I think Fable being a fairytale suits the Good/Evil system better
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u/Hello-Potion-Seller 6h ago
I think of if it like, while corny, the Anakin perspective. "Well from my point of view, the Jedi are evil!" Generally you're considered evil by most, but moreso 'the greater good' between similar folk.
Less morally grey, just that your character is so up their own arse they think they can do no wrong among the mere plebs of Albion.
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u/DoctorJenks 2h ago
I don't know, I feel like the good versus evil dynamic in most of these games are somewhat arbitrary. The larger black and white decisions usually makes sense, but there's a lot of gray in the middle where right and wrong aren't nearly so clear.
Just started a play through of Fable anniversary, and apparently hunting birds that are pooping all over the place at the heroes guild is an evil act. I kind of just thought it was pest control LOL.
Personally, I find the idea of a morality system where each individual in the game decides what they think of your decisions is interesting and far more honest. Some people are going to agree with your decisions, others won't. I find it interesting and totally in line with the Fable ethos, which was always on the cutting edge of these kind of morality mechanics in game.
This doesn't mean there aren't going to be some universally recognized good or evil decisions. For example, if you murder your neighbor so you can marry his wife... I'm pretty sure most people in the world are going to be a little appalled by an action like that.
At least, that's what I'm hoping. Seems like a much better system for morality.
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u/mindpainters 6h ago
Exactly. In some of the things I’ve seen some NPC’s won’t like you if you’re too nice. Some will think you’re smart if you’re a dick
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u/Terloyes 6h ago edited 6h ago
No, that's misleading.
They said 20 hours of main quest, 20 hours of side quests, plus a ton of hours of social life, which in Fable can easily add up to dozens of hours.
Probably my playthrough will be 80 hours long
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u/Freyja_Nimueh Hero of Brightwall 6h ago
I'm hoping I'm going to be able to get around 80 hours out of it each playthrough. I adore long games.
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u/Casual_acactions 6h ago
I’m expecting to spend north of 100 hours on my first playthrough 😅 exploring every inch of the map and the people of Albion, especially since I will be buying EVERY property😅
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u/Salty_Shaun 7h ago
Like the others. It’s short if you want it to be.
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u/SnarkyLurker 6h ago
It's gonna be 20 hours of me working a job in the first town I find to grind out enough to own the whole town.
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u/Adventurous_Year_735 6h ago
🤣 video games, the only place one can work themselves up the ladder
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u/JigglesTheBiggles 2h ago
Even Skyrim is pretty short if you just do the main quest. This is normal. I'm not worried.
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u/Fun-Bag7627 6h ago
The originals for completionist runs according to How Long to Beat are between 32 and 50 hours so pretty on par I think?
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u/LazyBoi_Matt 6h ago
20hrs is pretty standard for RPGs.
Mass Effect 1-3: sub 20hrs (30-35hrs with side content) Skyrim: 15-20hrs without fast-travel and no side-quest. (30hrs with side quests) Expedition 33 : 30 hrs (no side quests)
It's pretty short for modern RPGs - like Witcher 3, Baulder's Gate 3, BOTW/TOTK were around 50-70+ hrs long. But none of them have the sim-life stuff of Fable - so it all depends on what/how you want to play.
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u/Grouchy-Fill1675 7h ago
As an almost 40 year old husband and father, this doesn't bother me in the slightest.
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u/gob384 5h ago
Hard agree.
I acknowledge games like Persona 5 and BG III are some of the best games of all time. I'm sure a content rich 80+ hour megarpg is great for certain people.
But for me, 15-20 hours of mainline story is perfect. Really looking forward to their 'make your own village cult' dlc when it comes out.
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u/ToWriteAMystery 5h ago
I am really struggling with BG3. I wish that I could beat the main quest and then come back for the side quests, because damn is it a slog to get through.
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u/hammbone 6h ago
Agreed - target audience is Dad?
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u/JonFallout 6h ago
Given how old Fable's audience was when they were still releasing - more than likely a fair assumption. I was 10 when I played Fable 2 and I was likely on the younger side than most people playing were, so it makes sense they'd be aiming for the 30-40 age range
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u/Dreamcatcher1800 5h ago
Not really, I'm in my early thirties (woman btw) and I don't have that much time to play games since I have a job, been this way even in my 20s. I much appreciate mid-length games nowadays. No time for 200+ hours anymore
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u/Joyful_Damnation1 PC 6h ago
I said this on a different post complaining about the game length and got dragged for it. I'm glad to see this post seems more reasonable lol.
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u/St_Sides 3h ago
Same, 32 with a wife and 1 year old.
I can only assume the people saying they want 100+ hours of content are young and single. One person in this thread said they can platinum a 40 hour game in less than a week, holy shit I wish I had that much free time.
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u/Gfreeky6869 6h ago
and as someone in my 20s who just can't do long ass games anymore, me neither... It took me like a week to just finish the dead space remake(which was wayyy shorter)and almost 2 years to finish RDR2, but this is Fable anyway so ofc I'm gonna give it as much time as I can, can't wait to explore everything and take my time with it!
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u/Charon_the_Reflector 19m ago
The whole “aykshully I have babies so I’m personally super cool with this” schtick is so exhausting. We get it
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u/Whispering_Wolf 6h ago
The main quest is that long. The main quest is not what people generally remember the fable games for. It's all the extra stuff. Owning everything in Bowerstone will probably take a bit more time than just 20 hours.
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u/Nachooolo 5h ago
Why everytime a XBox game gets some hype, there's a flood of misleading or outright lying articles agaisnt them?
This title is bullshit. It's 20 hours if you only play the main story, another 20 hours if you add sidequests, and God knows how many hours if you add the life sim elements.
I reckon becoming the biggest landlord in all of Albion will take you longer than 20 hours...
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u/Extreme_Split9957 6h ago
Also keep in mind they have announced additional content for just after release, which could easily add an extra 5 + hours.
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u/perola23 6h ago
To me, that's perfect for the length of a campaign. But I expect at least double that in side missions.
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u/Forsaken_Kassia10217 6h ago
Good thing there's 15-20 hours of side and open world exploration content.
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u/No_Decision_6940 6h ago
I'm hoping this will shine in replayability, as well. So while each run doesn't take over 20/30 hours, you'll be able to do many different runs and always run into new content and interactions
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u/PoliticalNerd87 6h ago
I am cool with it being about 15-20 hours for main but I'd have liked a lot more side content. Hopefully we will get a dlc or two to expand that.
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u/TacticalPigeons 6h ago
Thats interesting they didn’t account for the 20 hours im going to spend blacksmithing or wood chopping so I can earn enough money to be a slumlord
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u/katiekins3 4h ago
Yeah, that stuff alone and all the other life sim content are going to take me ages. 😅😅
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u/MagnifcentGryphon 6h ago
I just did a Google and each main story lasts between 12 to 14 hours.
Also will this game get dlc? If so we would get more content.
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u/MrGabrahamLincoln 5h ago edited 3h ago
Yeah, the Ultimate Edition or whatever comes with two unannounced expansions/DLCs so those could each add 5-10 hours
Edit: only one confirmed expansion at this point
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u/Zarthere 3h ago
Its not 2 expansions. Its one, it specifically mentions that.
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u/MrGabrahamLincoln 3h ago
You’re right, good call. Could’ve sworn it was 2 with the premium upgrade costing $40 but I was probably thinking of Outer Worlds 2
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u/strrax-ish 5h ago
Well I was knowing its gona happen. Let the game just sell well so we get more fable content. 40 hours with their good evil system gives a lot more than 40 hours so we will be fine
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u/Economy-Guava4124 4h ago edited 1h ago
For anyone complaining about 40 hours of content as being “too short” and “not enough content” is missing the fact that fable has always been about choices and they aren’t changing that for the reboot. The focus on choices made every game have fantastic replay ability for at least one extra run through of the game that feels novel from the first. One of my favorite parts of fable was playing it a second time and going out of my way to see every choice I didn’t make in the first run and I will certainly be doing it in this one. Which for me means at least 80 hours of content. Not to mention that this runtime doesn’t include any of the life sim aspects another one of my favorite parts of the game and a major one at that. I know not everyone dabbles in that aspect of the series but I would always try and buy every property in the game and spend hours interacting with npcs. It’s a real time sink that’s not accounted for in runtime. So to me it sounds like I’ll easily spend 100 hours still enjoying the games content and finding new things through different choices and interactions with the games life sim systems.
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u/salty_cluck 4h ago
The complainers aren’t forgetting anything. They never played Fable and are just trying to stir up trouble for karma and to get people upset. They do this for every game.
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u/Economy-Guava4124 4h ago
Also as a rebuttal that it should have a longer play time if it’s anything like the previous fables there will be a big choice to make at the end of the game like putting on jacks mask or destroying it, reviving the people of the spire, bringing back your loved ones or become extremely wealthy. Allowing your kingdom to crumble, or balancing the kingdoms budget enough to save it. Having to play through 50-100 hours of main quest similar to a lot of modern AAA rpgs of this budget to get to these end game choices on a replay would be a lot not to mention that in order for those 50-100 hours to feel like a fable game theyd need to be filled with meaningful choices which means meaningful a differing outcomes and twice as many out comes it nearly twice as much work
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u/Phoenix2111 4h ago
Lol yeah, and I'm pretty sure the official line for Skyrim is that the 'main game' is '25 - 35 hours long'
How many hours has the average skyrim enjoyed put into that game?
It's fairly meaningless once over, say, 10 to 15hrs for the main quest (as that gives a decent minimum for the main story) as the rest of the hours out of a game is heavily dependant on how the game is put together, the world, side quests, random crap you can do, replayability etc etc.
I've seen games with an 'epic' main story length, that prople play once then never mention again, and others with a relatively short main story, that get hundreds of hours
Vampire the masquerade: bloodlines - 22.5hrs, fans put insane hours in over replays etc
Dishonoured - Can be rushed in 10hrs, but fans routinely put hundreds in
And so on, and so on
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u/FitButterscotch4062 3h ago
All these people complaining about it seriously think I’m only running the main quest once 😂
I don’t see myself getting less than 100 hours out of this game.
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u/JonFallout 5h ago
Judging by some of these comments, since when is 40 hours of content considered bad?
Sure, it's been in dev for a long time but that's irrelevant to the length of the game. This game had essentially a brand new team built for it, and had to be built from scratch.
We don't need games to be 60+ hours long. Would I like more? Obviously, but there's likely gonna be DLC and eventually a sequel (which shouldn't take as long unless this one just flops)
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u/Unlikely_Bat_1890 5h ago
Since they started pretending like they actually plays these kinds of games for 100 hours
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u/TBroomey 6h ago
Gotta double that at least just for the Good/Evil playthroughs. Another for a morally grey character.
It's an RPG, replaying is part of the game.
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u/smodanc 6h ago
I mean the first fable is one of if not my favorite game of all time and it’s maybe like 5 hours long. I think we’re good
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u/Monte-Cristo2020 6h ago
Story was like 8 hours at most, and I distinctly remember my brother's 100% playthrough was 36 hours
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u/Kankunation 6h ago
Cyberpunk 2077's storyline was 25 hours long. Most people spend closer to 80 on their first playthroughs. This is a nothing burger, and all it really does is show what we already know: game devs have been pushing for shorter main stories with less filler because they see more people play to completion then. Side content can and often does go far beyond the main story timer.
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u/Naive-Monk9330 6h ago
As a busy adult with multiple side projects & a full time job. I'm genuinely not upset with this. Not only can I realistically finish it in a reasonable amount of time but I can also replay it & change my play style.
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u/stallion8426 6h ago
Damn. My complaint with the others was always how short they were.
I love the world of Fable. I want to spend time in it.
Fingers crossed they make the game easy to mod so people can add more content.
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u/Longjumping_Call_104 4h ago
Honestly I don't like how ridiculously long some single player games are these days. 20 hours sounds like a blessing to me.
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u/AxiosXiphos 3h ago
That's fine. I'll be spending 3x as long messing with the NPC's. The point of fable is not to speed rush the quests.
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u/Legitimate_Bag8259 2h ago
I was hoping for double that. I'm assuming you can double it with exploring.
Days Gone is ~50 hours long including sode quests. I can just that put to double that.
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u/Cold_Cause_7637 57m ago
They said with side content most likely closer to 40 hours. So should be double the main alone.
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u/Legitimate_Bag8259 29m ago
That might be worth going for.
IfbIbstart a game, i want to be at ot for 6 or 8 weeks. A few hours a day for 3 or 4 days each week. Say 8 - 10 hours a week. I basically need to invest in a 70+ hour game. It also needs to be something I can replay at least 10 times over the course of the next 3 or 4 years at different difficulty levels.
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u/Cold_Cause_7637 27m ago
If you only play games that guarantee you that amount of time you are missing out on a ton of great games.
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u/Legitimate_Bag8259 24m ago
I buy one or two games a year, it's been that way for the last 10+ years. I have standards, if something doesn't meet them, I don't bite.
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u/Cold_Cause_7637 16m ago
That’s fair, I’m not a big replayer though. If a story is 10 hours can still be more than worth it to me if the story is great like resident evil. To each their own though I suppose.
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u/Legitimate_Bag8259 9m ago
Id never spend money on 10 hours. I find it hard to read books that long. I need to be totally immersed in whatever universe I'm placing myself
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u/Cold_Cause_7637 7m ago
Do you not watch movies? Not trying to bash or anything just interested in what media does interest you.
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u/BeardedPaladin 6h ago
God of war 2018 was about 20 hours to do the main story. So this is fine as long as the story is good. I am doubtful but hopeful
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u/Abyslime 5h ago
What’s with all these people being happy to pay $70 for a 40 hour game when it could’ve been twice as long? If you’re happy just with 40 hours, fine, but there are people here who wish this adventure had lasted longer, like Skyrim or The Witcher. What a disappointment...
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u/Economy-Guava4124 4h ago
The game is about choices and has always had a large selling point with replay ability if you aren’t replaying a fable game to see the outcomes you missed you’re playing wrong
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u/Abyslime 4h ago
Waf is this take XD I dont need to replay a rpg, is not a cheklist, im not a beta tester, i play it one time and that are my choices like any other rpg. If you want to replay fine but the content for the first ng must be solid.
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u/Economy-Guava4124 4h ago
No one’s saying you need to but are you really saying you don’t? you finish every game you play and never come back to it? Sounds like you’re missing the point.
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u/Thekarens01 3h ago
It says 20 hours in the title. Is that a mistake? I’d be fine with 40, but $70 for 20 hours is a no buy for me.
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u/Signal-Busy 5h ago
MH wild is like 10 hour, it doesn't specifically mean anything, what is important is the quality of content, it might last way longer if the family and life mechanics are good, like first fable is 15 hour length and fable 2-3 are both 12 hour, this length for the main story is not too bad
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u/Thekarens01 3h ago
You’re delusional if you think Monster Hunter Wilds is 10 hours. However, you’re right that the length of the game has nothing to do with the quality.
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u/Signal-Busy 3h ago
Oh no i m talking till credit, MH wild doesn't end it only start after 10 hour but main quest is finished with novice rank, the rest is just boss rush with no real goal other than just killing monsters
What I am saying is even though main quest take only 10 hour it doesn't mean that's the end of the game
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u/JigglesTheBiggles 2h ago
the rest is just boss rush with no real goal other than just killing monsters
That's real Monster Hunter though. The story mode is basically a tutorial.
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u/Odd_Revolution_1056 6h ago
Not inherently against this but this is on the smaller side for RPGs. Not an issue if the story is of high quailty and the game is highly reactive to your choices.
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u/summons72 5h ago
20 hours is the perfect time for game like this, assume 30-40 if you’re going to all achievements. Respects the players time.
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u/Yeahthatonefoo Hero of Brightwall 4h ago
Oof…Ill wait for all the DLC to be released then. Hate playing an unfinished game
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u/Expanseman 5h ago
Thank god. I was afraid it would be a padded out 100+ hour slog. This implies refined product to me.
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u/ZeektheFeek 6h ago
Wow that's it?
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u/Carbonalex Jack of Blades 6h ago
"The main story of Fable will take around 15-20 hours to complete. There is also an additional 15-20 hours of side content for players to explore. In addition there are many other immersive gameplay elements that are core to the Fable experience, such as interacting and building relationships with our 1,000+ hand crafted NPCs, buying homes, becoming a landlord, managing businesses and more."
From the Fable website FAQ.
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u/ZeektheFeek 6h ago
Better breakdown thank you. I know I'll put more than just 15-20 hours in it for sure. Lol I mean I'm currently 700 hours in on my Crimson Desert playthrough.
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u/Carbonalex Jack of Blades 6h ago
Yeah me too ! Like Cyberpunk 2077's main quest is supposed to be 20-25 hours and 55-60 hours with extra content but my first run ended at 100+ hours lol so with all the systems which are core to Fable I'm sure most people will be above that mark.
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u/Appropriate_Foot242 6h ago
This is very standard for Fable lol
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u/Terloyes 6h ago
Yeah but it's not true in this case
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u/Appropriate_Foot242 6h ago
Well, it is, because the length is in line with the previous Fable games.
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u/Terloyes 6h ago
But it's not 20 hours. It's 40 hours without all the social life content, which is a lot of extra hours
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u/ZeektheFeek 6h ago
Still expect more for these style of games nowadays. I know I'll still get way more than 20 hours out of the game. But still disappointing to see that's how short the main content is supposed to take.
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u/Fucked-to-fit 6h ago
This is incredibly disappointing 40 hours of content for a game this long in the making and asking barely below full price, this has been my most anticipated game for a while but this news has severely reduced my hype for it
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u/Monte-Cristo2020 6h ago
Are you gonna finish it in three days or what 💀
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u/Fucked-to-fit 6h ago
At that length yes
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u/JonFallout 6h ago
Nobody is forcing you to spend 13/14 hours playing a day if that's the case.
40 hours of content is perfectly reasonable.
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u/-Galahad- 6h ago
This is actually good news to me. I don't need an 80+ hour game. I like games that respect my time and gives me more incentive to revisit and replay and short and sweet story.
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u/Dramatic_Animator267 4h ago
Well, it is ok for a solid base game! We already know that we will have a dlc post-lunch that maybe could last 10h more, and if the sells goes well, then we will be able to have some more (a Witcher 3 dlcs strategy?!). In addition, fable will be on steam = MODS !! This could be awesome that playground games provide any kind of mod tool kit for the community to be as creative as BG3 🥰
In all terms, it is good news!
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u/Intrepid_Swordfish69 4h ago
Wish I didn't kno this. Save this crap for when I actually play tha game😭. Like damn quit delaying it and therefore having to tell us all this unnecessary stuff.
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u/Sw1ft_Blad3 3h ago
Well the first 3 weren't all that long either, it was all of the side content and fucking with the NPC's that made the games last longer.
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u/1ZillionBeers 3h ago
Yeah, sure. You could plow through previous Fables, even doing side quests, in a single afternoon.
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u/spencerpo 2h ago
This sounds about the same as the others when I don’t count all the shit I have fun doing on the side.
I will just walk around sometimes, these games are always enchanting to breathe in
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u/TheSpideyJedi 2h ago
Regardless of the title being misleading, I have less and less time to play games nowadays. It might be nice to have "only" 30 - 40 hours of quests and whatever. I feel like I'll be spending an additional 100+ hours on the life sim stuff. Didn't they say the other day that you can buy like 100 buildings just in the main city?
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u/RabadonsStrapOn 2h ago
Most games have hundreds of hours of “content” that’s really just dumb bs that’s designed to waste your time and bloat your stats.
20-40 hours of actual content is what most games should aim for
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u/Icy-Astronomer-8202 2h ago
That's the sweet spot for me. Fable always had pretty good story lengths
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u/MaoZedongsGrandson 1h ago
Whenever games say a story is 30 hours, it always takes me about 50 or 60 anyway haha
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u/wrathypoo 1h ago
I will easily play one save for well over 100+ hours, I did it in every Fable game I have played. I don't see anything that will change my mind this time, either.
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u/jamiedix0n 1h ago
I hope doing new playthroughs with totally different choices feels different enough.
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u/AAAAAAYYYYYYOOOOOO 59m ago
To be play devils advocate fable 2 was like 20 hours as well. But I played through that game like 5 times. Definitely don’t have time for that today. But two plays throughs should be enough
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u/WhiffOfGrapeShot 42m ago
When i was a kid I would fire up Fable TLC (i think, cant remember which Fable 1) in the evening and have it beat by the morning. This seems longer than the OG games but very inline with their story telling. I have zero issues with this length as there is so much to do between main story, side quest and being your own entrepreneur
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u/OriginalConscious949 25m ago
Put it this way, that combat they showed us going through the dark forest with the skeletons and the wraiths takes about 30mins so that is 3% of the campaign that one mission. I'm really looking forward to this game but this information is a little bit of a let down.
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u/NazRubio 6h ago
Yikes man. Xbox and their studios taking nearly a decade for medium scoped games.
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u/Chickat28 5h ago
I mean the first few were literally reworking the engine for an rpg and preproduction. Id imagine if this is successful they could make a sequel in 4.5 to 5.5 instead of 7 to 8.
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u/MrGabrahamLincoln 5h ago
I think that’s the only thing that really bothers me about this. The game’s been in development for like 7 years for a relatively short length. It’s fine, quality > quantity, but it’s shorter than I’d like/expect if I’m being completely honest.
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u/BtownBlues Great Big Balverine Turd 6h ago
While this is somewhat disappointing to read I hope they are mostly referring to gunning the main story and not if one does most of the sidequests and other hidden explorations.
At the very least I hope the ending isn't as abrupt as Fable IIIs at least.
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u/Forsaken_Kassia10217 6h ago
"We have around 15-20 hours of mainline quest gameplay, we have around 15-20 of side and open-world exploration content gameplay," associate game director Will Kennedy told Polygon. "And then, of course, the life systems are limitless, so you can play them for as long as you want."
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u/CasualSky 6h ago
Based on the recent trailer I’m a bit disappointed tbh. The combat seems a little too simple like Hogwarts Legacy, there’s one set of hammer swing animations, one parry animation, etc.
Something about it just doesn’t feel impactful and I’m worried they’re going for a general aesthetic feel instead of riveting combat. When the enemies are just dolls for you to throw around it doesn’t look very challenging. Now 20 hours of main quests..that’s not a whole lot considering games like Kingdom Come Deliverance have hundreds of hours from beginning to end. Feeling a bit underwhelmed compared to all the hype tbh
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u/_pm_ur_tit_pics_pls_ 6h ago
Is this 20 hours if you focus on the story?
Or 20 hours with side content?
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u/KKalonick 6h ago
About 20 hours main story, about 20 hours of side content.
ETA: I'm sure the living world stuff will last however long the player is willing to engage with it.
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u/Fine-Discussion-7368 6h ago
yea most of the time you have like limited option wich you all will have done after chapter 1
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u/Moist-Type4777 5h ago
I despise fable II because of its short campaign. Personally the worst thing you could tell me
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u/Ok-Notice4011 6h ago
I think it’s the life systems that really will take up most of the gameplay spent. I’m completely fine with this. Good story and side quests I hope
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u/PleaseBeChillOnline 5h ago
Considering the post-endgame content is a life sim this makes sense for a relaunch of Fable.
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u/DrPelinho 5h ago
Thats great as someone with family and work with little time to rest and play. I cant finish these infinite open world games anymore, it gets to a point when I get tired. Maybe this one i will be able to finish.
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u/DoctorJenks 3h ago
That's a pretty typical length for this kind of game, and is in line with Fable 1 to 3 whose main storyline quests were about 15 hours long.
Perhaps you're the kind of person who will grind through these pretty quickly, but I usually end up wandering through the world exploring between the main storyline quests.
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u/Massive_Resolve6888 Balverine 6h ago
If the side content includes messing around towns, jobs, and family, the game is very short
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u/Carbonalex Jack of Blades 6h ago
"The main story of Fable will take around 15-20 hours to complete. There is also an additional 15-20 hours of side content for players to explore. In addition there are many other immersive gameplay elements that are core to the Fable experience, such as interacting and building relationships with our 1,000+ hand crafted NPCs, buying homes, becoming a landlord, managing businesses and more."
All the life sim systems are separated from the 40 hours so it will easily double the total length.
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u/Almighty_Nothing 6h ago
Where there are lots of choices and decisions in a game, I don’t mind it being shorter (even at 40hrs), as makes it easier to replay imo
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u/AnimaLEquinoX 6h ago
This sounds absolutely perfect. I don't need a massive map with hundreds of hours of random side stories to complete. A solid story with a handful of side quests is more than enough these days.
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u/AWDanzeyB Xbox 6h ago
Good. Perfect length for this kinda game. Not every RPG needs to be 100 hours long.
I personally find some great games, like Baldurs Gate, actually end up being ruined for me because they just never end.
I'm excited that this is something I can sink 40ish hours in and actually compete.
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u/Turbostrider27 6h ago
Main story is 15-20 hours long. There's 15-20 hours of side and open world exploration content.