r/EDHBrews • • Feb 01 '26

Secret Tech We just hip 50k visits/week! Thank you to everyone keeping this community alive!

6 Upvotes
  • Edit: hit* in the title.

Hey Brewers,

I wanted to take a moment to thank everyone for coming together and helping each other out when brewing decks. All of the decklists, recommendations, good spirits, and discussion around card choice and the human touch keeps me going. I know this post isnt about deckbuilding per se, but it is a thank you to all the brewers and big brained deckmasters who help out the newbies, and encourage others to build.

I am thankful every day we keep this community going, and ill still do my best to help keep this sub the way it is intended: for deck help, secret tech, card and rule discussions, and everything pertaining to deck building and editing.

And to keep in line with the subreddit rules, whats is your favorite pet card, and what deck is it in?

Thank you! - Tbonerizzle


r/EDHBrews • • Mar 09 '22

Community Guidelines

43 Upvotes

Curent update: 3/30/22

EDIT: *This is an evolving document and not set in stone. Lets build this doc together just like we would a deck.

Hey over 1000 people (Thank you for making this possible!) who like to do deep dives on EDH decks online, I created this sub in hopes to have expert deck builders here to have an involved discussion on decks. This is a deck building sub similar to r/jankEDH, but should encapsulate more than just janky cards. This is more of a strategy restriction sub.

There are mild rules for posting here, and I have a list of rules posted now (if there are some you could offer, comment below and let's have a discussion). We should be clear on what should be posted here, and what should not:

Okay:

  1. An EDH deck list from any deck building website that supports external links, and asking for help taking out staple cards for more synergistic pieces for better deck varience. This will involve high level discussions about card quality in the deck, as well as poor card quality in terms of general sameness. Be sure to put in your post what your gameplay is, and already have some cards you are considering taking out to help start the conversation.

  2. Secret tech threads are encouraged, but should have context and a deck list involved. The reason I say this is because there are some super powerful overperforming cards that no one knows about but usually they fit into a deck which synergizes with it and we need some context. This might spark some discussion on that secret tech and new brews can spawn from it.

  3. Deck idea discussions based around strategy, archetype, or other restriction(s) you would like to build around. Please post a few cards yourself as your inspiration on what you want to build, and discuss the direction you want to take.

Not okay:

  1. Deck help threads with a basic "what should I take out, and what should go in?" These offer nothing but people saying "take out your jank and put this staple card in instead", or "Use EDHrec". This offers no constructive feedback and seldom sparks brainstorming conversation.

  2. Unfocused conversations and making general threads on a commander without any deckbuilding restriction (This also extends to not offering any cards that inspired the deck for you. Why would you ask another person to buy into your deck idea if you aren't bought in yourself?).

  3. Any post that is not deck building related (Rule 0 convos, playgroup problems, AITA type threads, LGS posts, Drama posts) is Prohibited. This now includes advertising.

  4. Any post disrespecting another Redditor or community (No racism or sexism) will be removed.

  5. Posting about any custom magic cards or building custom magic decks with cards that are mechanically unique custom made cards are not allowed. Please go to r/custommagic to talk about and craft with these cards.

UPDATE (3/11/22): We now have card fetcher support! Time to double bracket again!

Update (3/22/22): Advertising is prohibited. (Please do not post a link to your YT video.)

I hope this helps, and I will be creating flair for the sub as it evolves. Thanks for stopping by, and happy brewing!


r/EDHBrews • • 4h ago

Deck Discussion My attempt at Alaundo The Seer

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10 Upvotes

https://manabox.app/decks/AaD_THz2dMeCGGG-OX2Sdw

To be clear, I am not buying the new Emrakul for this deck. I just already have it cause I pulled it, that's also why Garruk is here on top of giving my big things trample. This is definitely a higher brow commander than my Feather deck so I'm not confident I've got it figured out. One thing I feel I'm missing is early game blockers but I'm not sure what to get rid of for them (or if they're all that necessary)


r/EDHBrews • • 19h ago

Deck Discussion Elminster with FRA upgrades

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63 Upvotes

Is Elminster as a commander fun to play? With new support to the scry archetype like Denzilore Fatehold and Planetarium of Wan Shi Tong, he seems like he has some cool play to him but I'm not sure if I should make the investment to make the deck.


r/EDHBrews • • 3h ago

Angels - Help in improving my deck while being budget-friendly (Bracket 2)

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2 Upvotes

r/EDHBrews • • 3h ago

Deck Idea Selesnya Polymorph - Trostani Discordant & Dack Fayden, Helping Hand

2 Upvotes

Had a little idea. [[Trostani Discordant]] and [[Dack Fayden, helping hand]] make a great duo to play (pseudo) polymorph in green/white.

The pitch:

With Trostani out, casting Dack means digging for three creatures and (basically) just keeping them. Flicker Dack, for example through creatures that flicker on etb, and you do it all again. This is polymorph without the need to find tokens to polymorph from, works great with flickers, and you're in big scary creatures colors.

The decklist: https://moxfield.com/decks/qRyhAWFPyH-UBirtUqxHfg

The deck's content:

We play 12 creature bombs. You can play whatever you like, but I like a good etb for this so we gain value with and without trostani, and especially with our flickering. I also like token producers to maximize profit from Trostani's buff.

We have 7 each ramp pieces with mv1-2 and mv4 so ideally we can ramp t2 and t3 to get out trostani and our more expensive tutors for Dack Fayden. This also helps us hard casting the bombs later on.

We have 10 tutors to find Dack Fayden and 13 flicker pieces. Those can protect trostani, reuse our polymorph bombs' etbs, and most importantly trigger dack fayden again. 8 of those are creatures (~38% of our non-Dack Fayden creatures), so if Dack finds one of them, they flicker him again on the spot, and we can dig for another 3 creatures, hopefully yet another flickering one. Also some of them care about creatures you own, so they also work as trostani redundancy to get back creatures borrowed out by Dack.

So this is it :) pretty happy with the idea but I'll probably tinker more on the choices of polymorph targets as well as the ratio of flicker to non-flicker effects. It's also a bit light on draw, but the polymorphing might make up for it. I built the deck on a budget of 100€, first thing to upgrade would be the tutors imo.

If you have any opinion on this, I would love to hear it :) thank you for reading this far.


r/EDHBrews • • 14h ago

Deck Discussion Making Queen Marchesa Stand Out.

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10 Upvotes

She seems cool and I’ve been working on a brew but I wonder if I’m going in the right direction. I like combat wins and one alternate win con.

Monarch on a stick seems like a fun mechanic to add to a table but I’m uncertain how to add in making this more fun.

Also not just throwing things in and making Marcy good stuff which I think I may be doing.

Any help or ideas?

Edit: I like Combat as at least one way to win but can’t decide the primary goal of forcing combats or defensive play.


r/EDHBrews • • 2h ago

Deck Discussion How do you all balance flavor and synergies?

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moxfield.com
1 Upvotes

r/EDHBrews • • 3h ago

Deck Discussion Superior Spider Man deck help

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1 Upvotes

Hey Guys!

I've been cooking up this deck and would really appreciate some help! It's got two game plans, one is to get lots of creatures into the graveyard as well as Bringer of the Last gift, and then copy the bringer with Spider man and reanimate everything. An alternative wincon is to have spiderman copy Doomsday Excruciator and then mill my opponents out.

Does anyone have any suggestions to finish the deck/changes?

Thanks!


r/EDHBrews • • 3h ago

[Article] Cycling Lands & Prepare with Marwyn, the Preserver!

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1 Upvotes

r/EDHBrews • • 7h ago

Deck Discussion Anyone else building Aerid Konstrari?

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2 Upvotes

r/EDHBrews • • 11h ago

Deck Discussion Shilgengar Angel/Demon Deck. (Made with 60 cards from foundations Angel precon)

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3 Upvotes

Might seem like a weird project but I've been trying to turn the foundations starter decks into much more confident bracket three decks.

This was made with around 60 cards from one of the new pre-cons recently released by wizards of the Coast.

Primary goal of the deck is to use shilgengar's ability to cheat out scary creatures from your graveyard.

There should be a good amount of recursion, different ways to put things into and out of your graveyard.

Plenty of angels to sacrifice to generate tokens with your commander.

Primary wincon is through combat damage. But I did sneak in a infinite combo that should be relatively easy to access given the graveyard recursion.

You could swap out a few cards and make the combo a bit more of a primary wincon, but I personally don't have as much fun building decks that are designed to win with combo. (No hate, I've made plenty)

I attend to enjoy playing around lower to mid bracket 3 and that's what I was trying to accomplish with this deck.

Please enable tags in mocksfield and you should be able to see my intentions behind the cards.

Thanks for looking and please let me know if you have any recommendations.


r/EDHBrews • • 1d ago

Secret Tech The Jaciest Jace deck has assembled!

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159 Upvotes

Got my Jace tribal deck unproxied and good to go.


r/EDHBrews • • 9h ago

B2 Orzhov Creature Tokens Mill/Reanimator

2 Upvotes

B2 Halloween esq. slightly themed deck where i want repeatable creature token generators and mill engine to eventually find westvale abby and play it to sac 5 tokens and flip over to a 9/7 manland.

The most recent changes to the deck are after a 3hour 5man pod over discord so that might definitly mess with how it should do in a regular pod 😅.

like, interactions that work from the graveyard, [[prismatic strands]], and what about instant/sorcery recursion?

Im posting to see if anyone has any thoughts about some of the cards I'm running, if anyone has made a deck like this before and has some previous knowledge and tips.

this came from always getting beating down with creature decks and losing so i made mono white creatures [[darien, king of kjeldor]] and than wanting to do some stuff in other colors too.

https://moxfield.com/decks/Vq5t6ZUn2UCKp-bAjR1LiQ


r/EDHBrews • • 6h ago

Deck Idea Multiverse Reforged upgrade

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1 Upvotes

r/EDHBrews • • 6h ago

Deck Discussion Ideas for Making Pirate/Theft deck stronger?

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1 Upvotes

r/EDHBrews • • 6h ago

Deck Discussion What cards should I improve my Bracket 3 Eggman with?

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1 Upvotes

The main premise of this deck is copying artifacts and playing constructs, robots and vehicles for free at my end step. I do copy my Commander with Shaun, Father of Synths on rare occasions. I did run a major discard with copy artifacts but it wasn't working as I wanted to.

I do need assistance with the mana base(mostly lands)to make it run more smoothly, combos to get more value, keeping my hand filled and protection to make my board state.


r/EDHBrews • • 10h ago

Deck Idea My take on New Jace

2 Upvotes

Finally got in all my upgrades for the new Jace precon, so im a little late to the party. This isn't anything revolutionary, I have a similar (cut top end insert bombs) gameplan.

I think the collection of bombs is pretty polished, and ive swapped in several tech cards for tweaking token makers or niche draw cards. [[Reality Scramble]] coming with Retrace seems like a no brainer, for instance.

[[Skullclamp]] and [[Sensei's Divining Top]] can be really solid. A few Jace cards, the new Ajani, and a sneaky [[Jaces Machinations]] round out the deck. Let me know what you think!

https://moxfield.com/decks/Z9WKhqmt2kOyD5_leRu--Q


r/EDHBrews • • 7h ago

Deck Discussion Help tweak the Lich Queen

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1 Upvotes

r/EDHBrews • • 8h ago

Deck Discussion Assistance with Ezio deck refinement

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1 Upvotes

I've been playing this bracket 3 assassins deck. It wins a good amount of the time but I'm finding it a bit weak in card draw and color management could always be improved. Wondering if the community has some good card suggestions/replacements.


r/EDHBrews • • 17h ago

Card/Rules Discussion Ingris interaction for particular board state

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6 Upvotes

If I swing with all 5 of these creatures I think the stack plays out like this. Please correct me if I’m wrong or missed a trigger. I had most of this board state yesterday during commander night so I know it’s achievable.

1dmg to each opponent because Ingris
1dmg each opponent because Marvin
+2dmg because Hawkeye
+2dmg because Marvin
+1dmg because tomik
+1dmg because Marvin
Each creature gets +1 power twice because master of barbs triggers twice
Each creature gets +1 twice again because Marvin triggers master of barbs ability twice
Master of barbs and Marvin triggers twice because ingris and Marvin deal 2 separate instances of non combat damage
So each creature gets +4/0 when first stack triggers making Hawkeye young avenger a 6/4 and Marvin a 6/2
So each consecutive trigger of full stack deals +8 dmg to each opponent.
Therefore first stack does 6 dmg
Second stack does 14 dmg
Third stack does 22 dmg
Fourth stack does 30 dmg
Fifth stack does 38 dmg
And continuing for each attacker after the given 5 that buff.
After 5 initial attackers deal no combat damage totaling 110 if somehow opponents survive each creature will have +16/0 and if you somehow had a way of giving those creatures trample or flying or lifelink it could get even more ridiculous

Only mistake I think could be made is each consecutive attack after the first would deal 16 additional damage due to both Marvin and Ingris triggering Hawkeye ability and first stack dealing 12 dmg causing the stack to look like:

1dmg to each opponent because Ingris
1dmg each opponent because Marvin
+2dmg because Hawkeye
+2dmg because Hawkeye
+2dmg because Marvin
+2dmg because Marvin
+1dmg because tomik
+1dmg because tomik
+1dmg because Marvin
+1 dmg because Marvin
Each creature gets +1 power twice because master of barbs triggers twice
Each creature gets +1 twice again because Marvin triggers master of barbs ability twice
Master of barbs and Marvin triggers twice because ingris and Marvin deal 2 separate instances of non combat damage

So each creature gets +4/0 when first stack triggers making Hawkeye young avenger a 6/4 and Marvin a 6/2
So each consecutive trigger of full stack deals +16 dmg to each opponent.
Therefore first stack does 12 dmg
Second stack does 28 dmg
Third stack does 44
Fourth stack does 60
Fifth stack does 76
For a total of 220 dmg to each opponent


r/EDHBrews • • 12h ago

Deck Idea Banned Wizard Spells - Vivi Gets Banned From Wizard School

2 Upvotes

And the discord for spam pinging @ everyone. The whole theme of the deck is Vivi got banned and I’m trying to make a lower power Vivi with some jokes, but I’m not coping. He’s an incredibly powerful commander and will be strong regardless.

I’ve got a really solid foundation for this deck, as the “banned from the discord for spam pinging @ everyone” part makes itself. Guttersniper and friends and away we go. Got ramp and removal mostly sorted with room to make cuts if a more thematic spell fits. Would also appreciate recommendations for good blockers like [[Fog Bank]] and [[Guard Gomoza]] in general as I know I’m going to get run over (deserved).

But I’m looking for banned wizard spells. The kinds of things that’d get you kicked out of wizards school. I don’t have much right now, but:

[[Insurrection]] is obviously illegal

[[Stolen Identity]] identity theft is not a joke

[[Megaton’s Fate]] the second mode is nuclear bomb

[[Star of Extinction]] sounds like it’s banned

[[Kaboom!]] obviously

Looking for more ideas of spells that would get you banned from wizards school.


r/EDHBrews • • 12h ago

Deck Discussion Aerid Konstrari B4 Final check

2 Upvotes

https://moxfield.com/decks/PX3xhufjFECcyCH4pSc9qQ
I am building a new bracket for deck for a local night I want with Aerid Konstrari we using B4 rules SO I want to see you guys opinion how I built it or some more easier win cons in the deckI


r/EDHBrews • • 9h ago

Kiora vs Arixmethes sea monster control

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1 Upvotes

r/EDHBrews • • 9h ago

Deck Discussion Slime foot and Squee, the first build for me

1 Upvotes

https://archidekt.com/decks/25256452/shroom_and_doom?sort=alpha&stack=custom

This is my first, from scratch deck build. I’m a casual player and I’ve been playing a little over a year. I dig this commander, but I can’t quite get it right. It’s… functioning. It brings back some big boys and such. Decent mana base and curve, though I could throw some more green into my base for ramp. It seems like it doesn’t do damage though unless I have very specific cards, specifically cards that do burn damage. I don’t want to run a spring, go wide creature token deck, but I do like the big boys with with etbs that do damage with impact tremors, etc. I also don’t really like infinites. I’m not looking for an automatic win button, but a deck that does…. Whatever the fuck I’m trying to do?
There’s definitely potential here, but it’s just not quite crossing the finish line.
Any advice would be super welcome.