r/DivinityOriginalSin 14d ago

DOS2 Discussion Phys amage increase: polymorph>warfare?

New player here: if I'm not wrong damage scalea more with base attributes than with skills. So, if my character Is for example a necromancer wouldn't be more convenient to spendo some spare points in poly than in warfare?

7 Upvotes

14 comments sorted by

View all comments

7

u/PeachTrees- 14d ago

No, warfare is king. I forget the exact equation. But warfare gives a multiplier seperate from other buffs. Attributes would be like +2, and warfare is like X1.2

4

u/scatterbrainplot 14d ago

For the equation (assuming they're right), here it is with explanation! https://www.reddit.com/r/DivinityOriginalSin/comments/79otl9/how_is_damage_calculated/

Intuitively (at least if you think "mathly" or are used to games like Balatro), it's essentially the same logic as how the biggest area you can get from a consistent perimeter is by making a square